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Author Topic: Bad Jack & Jenny Nemo (IHMN AAR)  (Read 1934 times)

Offline shadowking1957

  • Mastermind
  • Posts: 1534
    • Shadowkings
Bad Jack & Jenny Nemo (IHMN AAR)
« on: September 19, 2014, 07:38:47 AM »
 We returned to the worlds we created in the game of IHMN, we now have a small selection of games we play IHMN, Bolt Action, SOBH and Donnybrook, trying to keep a change and the fun we have in all the games. So today  the  D10s came back.
The game was bad  jack , basically  stop a failed experiment form  wreaking havoc, the setting was a foreign street or compound and the  bystanders and  religious procession the  complications. Alec brought his British and i played my Jenny Nemos crew 340 points and off we went.
 
full AAR here http://shadowking-shadowkings.blogspot.co.uk/2014/09/bad-jack-jenny-nemo-ihmn-aar.html


















Offline Craig

  • Scatterbrained Genius
  • Posts: 2078
  • Youth & Talent are no match for Age and Treachery.
    • The Ministry of Gentlemanly Warfare
Re: Bad Jack & Jenny Nemo (IHMN AAR)
« Reply #1 on: September 20, 2014, 02:36:49 PM »
My sincerest contrafibularities
General Lord Craig Arthur Wellesey Cartmell (ret'd)
https://theministryofgentlemanlywarfare.wordpress.com/

Offline Silbuster

  • Scientist
  • Posts: 210
Re: Bad Jack & Jenny Nemo (IHMN AAR)
« Reply #2 on: September 21, 2014, 05:10:43 PM »
Very nice. I particularly like Bad Jack.

Offline The_Beast

  • Supporting Adventurer
  • Galactic Brain
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  • Posts: 4922
  • As my grandchildren see me...
Re: Bad Jack & Jenny Nemo (IHMN AAR)
« Reply #3 on: October 02, 2014, 02:16:02 PM »
I was going to suggest the terrain was rather open, making it likely to be a bit shooty of a game, but I gather the bystander clause made it a bit more careful.

Interesting.

Doug

 

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