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Author Topic: The AGGRO Thread  (Read 88166 times)

Offline Mason

  • Elder God
  • Posts: 21222
  • Eternal Butterfly!
    • Blind Beggar Miniatures
Re: The AGGRO Thread
« Reply #360 on: October 05, 2018, 10:25:37 PM »
Nice brushwork on that fella.
I like the kit.
 :-*


Offline orm1

  • Scientist
  • Posts: 408
    • Ormesmodels
Re: The AGGRO Thread
« Reply #361 on: October 05, 2018, 11:54:13 PM »
Thanks they're great minis to paint

Offline von Lucky

  • Galactic Brain
  • Posts: 8796
  • Melbourne, Australia
    • Donner und Blitzen Wargaming
Re: The AGGRO Thread
« Reply #362 on: October 06, 2018, 08:07:34 AM »
Agree, he looks good.
- Karsten

"Imagination is the only weapon in the war against reality."
- Lewis Carroll, Alice in Wonderland

Blog: Donner und Blitzen

Offline monkeylite

  • Scientist
  • Posts: 456
    • Moedlhafen
Re: The AGGRO Thread
« Reply #363 on: October 06, 2018, 11:14:48 AM »
Looking great.

Eastport suck.

Offline orm1

  • Scientist
  • Posts: 408
    • Ormesmodels
Re: The AGGRO Thread
« Reply #364 on: October 06, 2018, 11:34:30 AM »
Haha we'll see about that

Offline orm1

  • Scientist
  • Posts: 408
    • Ormesmodels
Re: The AGGRO Thread
« Reply #365 on: October 07, 2018, 03:04:35 PM »
Messed about on a game making a player and then some pixlr stuff to make a panini sticker 1970s for Eastport Hard Man Terry Sykes I've made other stuff for them in the fast cigarette cards team badge programmes

Offline orm1

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  • Posts: 408
    • Ormesmodels
Re: The AGGRO Thread
« Reply #366 on: October 07, 2018, 03:09:58 PM »
Still going with the theme that this once great team is going through a tough few years ground in a state of disrepair under the manager Ray Gregson (Gregson Out!) With only a handful of decent players former England keeper Vic Barrington , Midfield hard man Terry Sykes and play boy forward Tony Martin Eastport struggle in bottom half of the first division.

Offline orm1

  • Scientist
  • Posts: 408
    • Ormesmodels
Re: The AGGRO Thread
« Reply #367 on: October 07, 2018, 03:11:40 PM »
Not forgetting the hooligan trouble that follows the team mainly Eastport's Dockside Crew

Offline orm1

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    • Ormesmodels
Re: The AGGRO Thread
« Reply #368 on: October 07, 2018, 09:00:11 PM »
2nd player done

Offline orm1

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  • Posts: 408
    • Ormesmodels
Re: The AGGRO Thread
« Reply #369 on: October 09, 2018, 12:58:47 PM »
If you were gonna do a campaign for a football season you obviuosly aren't gonna want to play a full 38 game season even for one team and generate the other results was thinking of another way like a set of scenarios that lead to another for instance first game of season all fresh win takes you one way draw another and another for a loss and same again maybe 6 games would create a season.

Hope I've explained that properly

Offline has.been

  • Galactic Brain
  • Posts: 8295
Re: The AGGRO Thread
« Reply #370 on: October 09, 2018, 06:39:02 PM »
As I have suggested before, rather than playing a LOT of games,
have a pack of event cards & draw one before you play a game.
Examples of such cards could be:-
Playing a local rival. You must not loose (can play for a draw or kick them off the park);
You can avoid the relegation zone by any result better than losing by 3 goals;
A player on the opponents side is called up for his country (International duty);
One of your players is out with an injury (random dice for who it is);
If you loose by only one goal your bitter rivals will enter the relegation zone. Or
You are hoping for a high bid for one of your players. It would be nice (increase offer)
if they have a good game, however price will drop if they are injured.
 

Offline orm1

  • Scientist
  • Posts: 408
    • Ormesmodels
Re: The AGGRO Thread
« Reply #371 on: October 09, 2018, 06:56:19 PM »
Yeah exactly what I meant and explained much better than I did!

Offline orm1

  • Scientist
  • Posts: 408
    • Ormesmodels
Re: The AGGRO Thread
« Reply #372 on: October 09, 2018, 07:03:41 PM »
Has.been would you link the events for instance you have one that you avoid relegation zone so if you fail your next game is to save you from the drop?

Offline has.been

  • Galactic Brain
  • Posts: 8295
Re: The AGGRO Thread
« Reply #373 on: October 10, 2018, 09:51:25 AM »
I would think it possible. A mini flow-chart on the card, such as 'If you failed this task last time, then....' I would also suggest some dicing be involved, e.g. must win by half D6 (round up) goals'.
This would reduce the risk of playing the very same scenario.

cards do not have to be as small as normal playing cards. Extra large cards are available, as are stationery cards. The game Sea-Strike had 'mission briefings' in envelopes.)

There are lots of possible scenarios out there, just look at real football. England once had to beat a minnow team, I think it was San Marino (I watched it live & was so disappointed that it has been wiped from my data banks) England needed to win by a LOT of goals, but San Marino scored first!
England went on to win, but not by enough, so guess which side won that scenario?

Offline orm1

  • Scientist
  • Posts: 408
    • Ormesmodels
Re: The AGGRO Thread
« Reply #374 on: October 10, 2018, 12:16:59 PM »
Some great ideas which set of rules do you use to play?

And yeah tons of scenario ideas 2nd leg of a cup tie down on aggregate or drawn against f.a cup minnows, win game to save managers job (Gregson Out!) , be nice if some tied in with aggro too

 

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