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Author Topic: Follow that Camel - Project Finished  (Read 85711 times)

Offline Hu Rhu

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Follow that Camel - Project Finished
« on: October 21, 2014, 02:37:59 AM »
This time last year I spotted that my local wargames shop had a number of blisters of Artizan Designs March or Die French Foreign Legion that had been around for a while.  I made the owner an offer he couldn't refuse and became the proud owner of around 40 Beau Geste style French Foreign Legion (FFL).

This was the genesis of a FFL game based on an adaption of Sharpe Practice rules that I had been planning.  Although it has taken me some time to get round to properly starting the project I have been a bit doing the on the side in between other stuff but the time has come to get this on the road. Thus I present to you my first proper colonial game - You Jest or Follow that Camel.  

As the title suggests it is loosely based on the Carry on Film characters plus a few of my own.  The rules follow the basic Sharpe Practice rules using cards to activate characters and adapted from black powder weapons to a mix of more modern weapons.  It also utilises event cards to add a certain "Je ne cest quoi" and friction to the game.

First up are the Characters.

La Legion stalwarts are:

Comdt Burger, Capitan Le Piece, Sgt Knocker and Bo West.






Then their opponents, the Dreaded Amir Bulbul, Mustapha Fagg, Sheik Yabouti and Sheik Ratelenrol





I have painted a few figures as a test.  These are one unit of Bedouin:




A few Legionaires in greatcoats:


And some in shirt sleeves:


The rest of the figures will follow on.

At the same time I have been preparing the terrain. I have planned a fort, an Arab town, an oasis, rocky hills and sand dunes.  First up is the first of the houses.


And some with shop fronts:



A Legion town patrol.


Obviously there is a lot more to come and I hope to post the rest as each part is complete.
« Last Edit: October 13, 2015, 07:30:59 AM by Hu Rhu »

Offline Furt

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Re: You Jest or Follow that Camel
« Reply #1 on: October 21, 2014, 04:35:37 AM »
Very nice start to a very nice project.

I have 4 or so blisters of them to complete myself for our own shenanigans, but planned to use T&T rather than Sharp Practice.
“A prisoner of war is a man who tries to kill you and fails, and then asks you not to kill him.”

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Offline Malamute

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Re: You Jest or Follow that Camel
« Reply #2 on: October 21, 2014, 08:16:52 AM »
Great stuff Gary. :)

The Carry on Films provide an endless list of character names ;)

Looking forward to playing this at next years BLAM :D
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline OSHIROmodels

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Re: You Jest or Follow that Camel
« Reply #3 on: October 21, 2014, 09:10:44 AM »
Aha, one to watch  8)

Love the names  ;D

cheers

James
cheers

James

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Offline folnjir

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Re: You Jest or Follow that Camel
« Reply #4 on: October 21, 2014, 10:22:57 AM »
Very nice. Like other I have a box of these in the cupboard too. I look forward to seeing more.

Offline Mason

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Re: You Jest or Follow that Camel
« Reply #5 on: October 21, 2014, 10:59:53 AM »
What a great start, Gary, very impressive.
I particularly like those Bedouin.
 :-* :-* :-*


Very nice. Like other I have a box of these in the cupboard too.

It seems that having an FFL-themed collection is compulsory for a gamer, as I have one too.
Maybe next year for mine, certainly no rush.

I want to be able to steal all the good ideas that Hu Rhu has too.
 :D



Looking forward to playing this at next years BLAM :D

Say it is true!
 :D


Offline Marine0846

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Re: You Jest or Follow that Camel
« Reply #6 on: October 21, 2014, 03:41:55 PM »
It looks like you are off and running.
Love what you have done so far.
Really look forward to seeing more.
Semper Fi, Mac

Offline Cecil Gaybody

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Re: You Jest or Follow that Camel
« Reply #7 on: October 21, 2014, 06:31:34 PM »
Dear boy,

Carry on your camel was a breakthrough in British cinema.
Highlighting the class system  and break up of  Colonial Empires .
Brilliantly acted , especially the dashing Hawtrey , it has
become a benchmark in film history. A classic with an international cast.

Cecil
"Join me in Celebrating Diversity, fulfilment and pleasure "
              Oscar Wilde

Offline Cerdic

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Re: You Jest or Follow that Camel
« Reply #8 on: October 21, 2014, 08:03:47 PM »
Excellent stuff!

And linking Sharpe Practice with Carry On films? Genius! Loads of potential there!

Offline Hu Rhu

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Re: You Jest or Follow that Camel
« Reply #9 on: October 21, 2014, 09:50:26 PM »
Guys, thanks for all the encouragement.

The Carry on Films provide an endless list of character names ;)

Yes they do and I intend to make full use of them.  For example the end of turn card is: Mustapha Leek  :D


Excellent stuff!

And linking Sharpe Practice with Carry On films? Genius! Loads of potential there!

Not quite sure Genius is the right word.  ???  Now obsessive and quirky get used a lot in conversations about me.  ::)

Looking forward to playing this at next years BLAM :D

Say it is true!
 :D

I will certainly be offering it to the games committee for BLAM 2015. I will leave you guys to lobby the committee.  Oh - you are the committee.!!  :D :D

It seems that having an FFL-themed collection is compulsory for a gamer, as I have one too.
Maybe next year for mine, certainly no rush.

I want to be able to steal all the good ideas that Hu Rhu has too.
 :D

Seems only fair.  :D :D

Offline Volleyfire!

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Re: You Jest or Follow that Camel
« Reply #10 on: October 21, 2014, 10:40:15 PM »
Very nice work indeed! And good to see none of that PC nonsense regarding names! lol
Looking forward to see how things progress.

Offline gamer Mac

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Re: You Jest or Follow that Camel
« Reply #11 on: October 21, 2014, 10:55:24 PM »
Nice looking project :-* :-* :-*
Any pictures of the dunes, I am looking for ideas to steal.

Offline Hu Rhu

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Re: Follow that Camel - Event Cards
« Reply #12 on: October 23, 2014, 09:27:36 PM »
Nice looking project :-* :-* :-*
Any pictures of the dunes, I am looking for ideas to steal.

Thanks Colin, Dunes will be along shortly but not in this update.

Having put the rest of my buildings onto a 3mm MDF base I am waiting to see the results of my basing trial to get the best texture and colour for my table and bases before I finish them off.  I have already ordered a number of scenery items to make up the market stalls, and some urban scatter terrain for the Kasbah.  Hopefully these will be waiting for me when I get back from the USA next week.

In the meantime I have been working on the event cards.  These are designed to be played either by the active player or by his opponent on any unit or character that is activated.  The cards backs look like this:


Some of the events include:

Mirage - A heat haze causes a mirage effect which disorientates the troops.
All movement by this unit is in a random direction.  Throw scatter Dice to determine direction of travel.

Heat Stroke - The midday sun causes heat stroke in the unit
One man dies of thirst and all movement is at half speed. Stays in effect until resupplied with water.

March or Die! - The unit is seized upon the need for speed
Movement is increased by 50% for each movement dice.

Midday Prayer - Played on any Bedouin unit. The whole unit stops to pray
Unit loses all its activation for this game turn including those at Mustapha Leek.  May defend itself in melee but with 50% of dice.

Water Carrier - A cantinière or camel brings up fresh supplies of water
Cancels the effects of Heat Stroke.

Dust Storm - A dust storm springs up partially hiding the target
All shooting by this unit is reduced to 50% of available dice and Spotting is one band higher

Soft Sand - The unit finds itself marching across sand dunes which slows it down
All movement is reduced by 50%

Pour La Legion - Played upon a Legion unit. The unit is inspired to charge into the enemy
Add 1 dice for every 2 men in the unit in melee

Alluha Akbar - Played upon a Bedouin unit. The unit is inspired by its leader to charge into the enemy
Add 1 dice for every 2 men in the unit in melee

Make Every Shot Count - A unit finds itself short of ammunition
Remove half of all shooting dice

Obstinate Camels - Played on a Bedouin camel unit.  The camels are feeling obstinate resulting in slower movement
Movement is at half rate.  No charge movement allowed

Ambush - Taking advantage of some dead ground the unit springs an ambush on its opponents
All melee or shooting is increased by 50%

Scouts - Your scouts warn of an enemy ambush ahead. Played as a counter to the Ambush Card
Cancels the effects of Ambush and adds 25% to the units melee

Ammo Resupply - The quartermaster has found the screwdriver to open the ammunition boxes
Unit is resupplied with ammunition

Harem Girl - A harem girl in love with the character has followed him into battle. He has to protect her.
Played on a Character he must throw 9+ on 2D6 to use each activation. Add +1 for every Leadership Character level.

The Harem Girl could be any one of these:


Depending on the scenario it could also be:


I have some ideas on how Lady Jane can be introduced to the scenario.

That's all so far.  More to follow shortly. 

Offline OSHIROmodels

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Re: Follow that Camel - Event Cards
« Reply #13 on: October 23, 2014, 10:01:25 PM »
Those cards really give a feel for the genre  8) 8)

cheers

James

Offline Mason

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Re: Follow that Camel - Event Cards
« Reply #14 on: October 23, 2014, 10:35:21 PM »
I like the sound of these, mate.
A bit of random chaos is good for the soul.
 :D 8) :D


 

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