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Author Topic: Pulp Alley/40k AAR: "Backside Roasting" PART 2 ADDED  (Read 10269 times)

Offline cheetor

  • Scatterbrained Genius
  • Posts: 2268
  • Defixum manendum est.
    • sho3box
Re: Pulp Alley/40k AAR: "Backside Roasting" PART 2 ADDED
« Reply #30 on: January 27, 2015, 03:11:22 PM »
Are those the Foundry SWAT team you're using as your merc enforcers?

Yep.  I got them in a Street Violence collection years ago and gave them a very quick paint job to represent Umbrella Security Service (from the Resident Evil video games).  They are quite drab and therefore probably more realistic than most of my stuff, but they get drafted as local security types with some regularity since I rebased them a while ago.

Nice models, although not as overtly sci-fi as I tend to favour.


Offline Wolf Girl

  • Mastermind
  • Posts: 1424
Re: Pulp Alley/40k AAR: "Backside Roasting" PART 2 ADDED
« Reply #31 on: January 27, 2015, 08:46:49 PM »
"Final Flight" is still one of my favorite Pulp Alley scenarios, but Vice Alley also has some great ones too.

Phantom Agent approved!  :D


Mila Phipps, Pulp Girl
mila@pulpalley.com

Offline Puuka

  • Mad Scientist
  • Posts: 584
  • The Deputies come
    • Shaggy Puuka Dice Bags and Accessories.
Re: Pulp Alley/40k AAR: "Backside Roasting" PART 2 ADDED
« Reply #32 on: January 29, 2015, 01:34:56 PM »
I could see that second scenario tweaked to have it run as a Guardians of the Galaxy game with the Nova Corps as the police and then the Ravagers as the opposing side.
Looking for a set of rules that adaptable for different genres.

Offline cheetor

  • Scatterbrained Genius
  • Posts: 2268
  • Defixum manendum est.
    • sho3box
Re: Pulp Alley/40k AAR: "Backside Roasting" PART 2 ADDED
« Reply #33 on: January 29, 2015, 04:16:57 PM »
"Final Flight" is still one of my favorite Pulp Alley scenarios, but Vice Alley also has some great ones too.

The scenario was a treat.  I am looking forward to trying it out again with a new scenery set at a later date.  I was putting together a landing pad only last night in fact...


Offline warburton

  • Mastermind
  • Posts: 1955
    • Classic40K painting blog
Re: Pulp Alley/40k AAR: "Backside Roasting" PART 2 ADDED
« Reply #34 on: January 29, 2015, 07:34:07 PM »
I was putting together a landing pad only last night in fact...

I look forward to seeing the results!

Offline Wolf Girl

  • Mastermind
  • Posts: 1424
Re: Pulp Alley/40k AAR: "Backside Roasting" PART 2 ADDED
« Reply #35 on: January 30, 2015, 08:59:13 PM »
I could see that second scenario tweaked to have it run as a Guardians of the Galaxy game with the Nova Corps as the police and then the Ravagers as the opposing side.

Yes! That sounds like fun.  lol lol

 

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