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Author Topic: Shed Wars Frostgrave Project - returning to the city (july 2020)  (Read 27324 times)

Offline Captain Blood

  • Global Moderator
  • Elder God
  • Posts: 19325
Re: Shed Wars Frostgrave Project - painted figures (07/01)
« Reply #105 on: January 19, 2016, 06:48:46 PM »
How do you like the game, Giles?

Offline Eric the Shed

  • Galactic Brain
  • Posts: 4200
    • The Shed Wars Experience
Re: Shed Wars Frostgrave Project - painted figures (07/01)
« Reply #106 on: January 19, 2016, 08:24:16 PM »
In two words - Great Fun...

Yes the combat is oversimplistic and either has no affect or is incredibly deadly - my warpig (read Warhound) managed to take out an opposing Wizard with a Critical Hit (20)

But the real fun comes from the Spells...just like the good old D & D days throwing around lightning bolts, walls of fog, wizards eyes etc

My only real criticism is that the henchmen (other than a few stats to differentiate them) are some what bland.

I'd like to have seen each with different skills eg Thieves with skills (climbing, hide in shadows, backstabbing) - anybody can climb in this game, Rangers with tracking (eg find invisible, hide in shadows etc)

Thinking of running a league at BLAM - a four way game for BLAM - each Wizard will be set around level 10 (ie more spells greater chance of casting etc)- each lasting an hour. With a final for the winning Wizards.

Five games in a day ! Could host 16 players....


Offline Elk101

  • Supporting Adventurer
  • Elder God
  • *
  • Posts: 10518
Re: Shed Wars Frostgrave Project - painted figures (07/01)
« Reply #107 on: January 19, 2016, 10:15:51 PM »
That certainly sounds interesting.  I thoroughly enjoyed your Pulp Alley bash last year.

Offline Ethelred the Almost Ready

  • Mastermind
  • Posts: 1089
Re: Shed Wars Frostgrave Project - painted figures (07/01)
« Reply #108 on: January 19, 2016, 10:34:29 PM »
In two words - Great Fun...

Yes the combat is oversimplistic and either has no affect or is incredibly deadly - my warpig (read Warhound) managed to take out an opposing Wizard with a Critical Hit (20)

But the real fun comes from the Spells...just like the good old D & D days throwing around lightning bolts, walls of fog, wizards eyes etc

My only real criticism is that the henchmen (other than a few stats to differentiate them) are some what bland.

I'd like to have seen each with different skills eg Thieves with skills (climbing, hide in shadows, backstabbing) - anybody can climb in this game, Rangers with tracking (eg find invisible, hide in shadows etc)

Thinking of running a league at BLAM - a four way game for BLAM - each Wizard will be set around level 10 (ie more spells greater chance of casting etc)- each lasting an hour. With a final for the winning Wizards.

Five games in a day ! Could host 16 players....



I haven't played the game, yet, but I have to agree that I was surprised that the different henchmen had no particular skills.  I presume the names are just a way of differentiating minor differences in combat rather than implying a class as in D&D.  For me, it is the campaign that looks most interesting.  I also think that this will play well as a solo game using just a few tweaks here and there.

Offline Plus Four

  • Librarian
  • Posts: 127
Re: Shed Wars Frostgrave Project - painted figures (07/01)
« Reply #109 on: February 10, 2016, 10:16:18 AM »
Hi - didn't want to hijack the other thread you recently commented on regarding terrain building!

I'm currently in the process of getting our small group started with Frostgrave which has meant feverish activity putting together the terrain. As a result, I've been immensely inspired by your thread!

One thing I have found of great benefit is the use of EVA sheets for paving and couldn't find any reference to whether or not you sanded this as you do your foamcore buildings?

Offline Eric the Shed

  • Galactic Brain
  • Posts: 4200
    • The Shed Wars Experience
Re: Shed Wars Frostgrave Project - painted figures (07/01)
« Reply #110 on: February 10, 2016, 02:13:15 PM »
Hi Plus 4

Thanks for the positive comments. The simple answer to your question is NO - I have not put sand on the eva sheets. These have just been embossed with a biro, given a matt black undercoat and then drybrushed.

cheers

Offline Plus Four

  • Librarian
  • Posts: 127
Re: Shed Wars Frostgrave Project - painted figures (07/01)
« Reply #111 on: February 10, 2016, 02:53:14 PM »
Thanks - have 2 large buildings that have reached the sanding stage and had been stumped about the EVA! Should hopefully be able to post pictures soon!

Offline Xintao

  • Librarian
  • Posts: 135
    • Xin's Lair
Re: Shed Wars Frostgrave Project - painted figures (07/01)
« Reply #112 on: February 10, 2016, 04:53:30 PM »
Does the EVA sheets score like foamcore? Or do you have to cut out chunks?


Thanks
Xin

My Blog: Xin's Lair

Offline Eric the Shed

  • Galactic Brain
  • Posts: 4200
    • The Shed Wars Experience
Re: Shed Wars Frostgrave Project - painted figures (07/01)
« Reply #113 on: February 10, 2016, 09:59:05 PM »
Thanks - have 2 large buildings that have reached the sanding stage and had been stumped about the EVA! Should hopefully be able to post pictures soon!

Please post pictures...

Offline Eric the Shed

  • Galactic Brain
  • Posts: 4200
    • The Shed Wars Experience
Re: Shed Wars Frostgrave Project - painted figures (07/01)
« Reply #114 on: February 10, 2016, 10:00:08 PM »
Does the EVA sheets score like foamcore? Or do you have to cut out chunks?


Thanks

It scores like foamcore and is flexible...I am currently using some to wrap a tower

Offline Eric the Shed

  • Galactic Brain
  • Posts: 4200
    • The Shed Wars Experience
Re: Shed Wars Frostgrave Project - painted figures (07/01)
« Reply #115 on: February 12, 2016, 03:00:59 PM »
Having now played Frostgrave now a few times I decided to capture my thoughts on the blog...

http://shedwars.blogspot.co.uk/2016/02/my-thoughts-on-frostgrave-having-played.html

have a great weekend


Offline Elk101

  • Supporting Adventurer
  • Elder God
  • *
  • Posts: 10518
Re: Shed Wars Frostgrave Project - thoughts on the game (12/02)
« Reply #116 on: February 12, 2016, 10:13:04 PM »
A good read and I'm loving the idea of the BLAM game!

Offline markdienekes

  • Bookworm
  • Posts: 88
Re: Shed Wars Frostgrave Project - thoughts on the game (12/02)
« Reply #117 on: February 13, 2016, 09:08:16 AM »
What is BLAM? Is it a UK thing?

Offline tyrionhalfman

  • Mad Scientist
  • Posts: 994
Re: Shed Wars Frostgrave Project - thoughts on the game (12/02)
« Reply #118 on: February 13, 2016, 10:10:13 AM »
An interesting read. Thanks for sharing your experiences/ thoughts

Offline Eric the Shed

  • Galactic Brain
  • Posts: 4200
    • The Shed Wars Experience
Re: Shed Wars Frostgrave Project - thoughts on the game (12/02)
« Reply #119 on: February 13, 2016, 05:29:40 PM »
What is BLAM? Is it a UK thing?


BLAM = British Lead Adventures Meeting

20 something LAFErs get together once a year for three days of gaming, beer and good fun. I help to organise.

More here...

http://shedwars.blogspot.co.uk/2015/10/blam-2015.html

 

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