*
Welcome, Guest. Please login or register.
September 18, 2018, 10:12:14 PM

Login with username, password and session length

Recent

Author Topic: Planetoid 51  (Read 26496 times)

Offline Oldben1

  • mad scientist
  • Posts: 828
    • My Terrain Projects
Re: Planetoid 51
« Reply #15 on: November 01, 2015, 01:42:46 PM »
Amazing retro futurism, probably one of the coolest boards I've ever seen.  Wow, just super creative.  I love all the fins sticking out everywhere.

Offline Redmao

  • scientist
  • Posts: 353
  • Canadian Agent
Re: Planetoid 51
« Reply #16 on: November 01, 2015, 01:55:32 PM »
Amazing board.
Truly one of the most fun and original I've seen.

Offline Bogdanwaz

  • scientist
  • Posts: 221
    • O My Ruritania
Re: Planetoid 51
« Reply #17 on: November 01, 2015, 02:13:33 PM »
Incredible!  Great job!

Offline Captaingeneral

  • Supporting Adventurer
  • scientist
  • *
  • Posts: 204
  • BLOCKBUSTER
    • http://captaingeneral.co.uk
Re: Planetoid 51
« Reply #18 on: November 01, 2015, 02:13:39 PM »
Just caught up with this! Great world building  :o and inspiring me to getout my extensive collection of Retro scifi :D :D

CG
As the vulture flutters down,
The snake sheds it\'s dove,
Willem\'s cutting off his fingers,
So they\'ll fit into the glove.... http://captaingeneral.co.uk

Offline ichwillauch

  • librarian
  • Posts: 194
Re: Planetoid 51
« Reply #19 on: November 01, 2015, 02:19:19 PM »
Really very impressive! Great buildings and a great fun for gaming

Offline huesped

  • scientist
  • Posts: 498
  • "-El Emperador no es tan magnánimo como yo"
Re: Planetoid 51
« Reply #20 on: November 01, 2015, 02:40:03 PM »
awesome scenery!!!  you really have catched the  retoSci-fi / VSF vibe on the buildings.
i'vo got stone when a saw the second picture with all the skyscrappers.
Really stunning.
My sincere congratulations.  :o :o :o :o :-* :-* :-* :-* :-* :-*

Offline PF

  • scientist
  • Posts: 225
Re: Planetoid 51
« Reply #21 on: November 01, 2015, 02:57:37 PM »
Crazy! :-* You need some retro pinups with absurd bras as civilians. Or perhaps you don't but i do.

Offline Ray Rivers

  • Supporting Adventurer
  • galactic brain
  • *
  • Posts: 4796
Re: Planetoid 51
« Reply #22 on: November 01, 2015, 03:27:23 PM »
Welcome to LAF!

And yep, that is one awesome project.

Wish my city building skills were as "bad" as yours!

Love it.  :-*

Offline Sinewgrab

  • Supporting Adventurer
  • scatterbrained genius
  • *
  • Posts: 2335
  • All to all, by my mustard!
Re: Planetoid 51
« Reply #23 on: November 01, 2015, 03:41:20 PM »
For goodness sake, keep posting man!  This is wonderful stuff. So beautifully 'Golden Age'.
"There is no known cure for the wargaming virus, only treatments with ever increasing doses of metal."

Offline DowVooVoo

  • mad scientist
  • Posts: 700
Re: Planetoid 51
« Reply #24 on: November 01, 2015, 03:56:15 PM »
Bloody hell!!! AMAZING!! I LOVE those building!!!! Great job!  :-* :o

Offline Elk101

  • Supporting Adventurer
  • galactic brain
  • *
  • Posts: 7208
Re: Planetoid 51
« Reply #25 on: November 01, 2015, 04:42:08 PM »
Great look! You should be rightfully proud of that.

Offline Aquamarine

  • bookworm
  • Posts: 79
Re: Planetoid 51
« Reply #26 on: November 01, 2015, 04:47:43 PM »
Thanks everyone for the look in and compliments. I am not much of a forum user other than to look in and glean ideas. The talent, skill and imagination that I find here is inspiring. Hopefully when I do post you will see one of your projects or ideas imitated. Some of the retro future cars are by Archer toys that circulated alongside the Marx futuristic cars. I like grabbing old toys from EBay and incorporate them into my theme. It adds to the underlying cartoony and toy like foundation.
 In addition the "googie" style, retro space google searches are another source of inspiration. The book "Blast Off" is an excellent reference book that I keep drawing from as well. Hydra and Bombshell miniatures are my chief source for relevant figures. Watching others build their scenery boards including all the urban ones here and among Infinity players really motivates me to be productive.
 Things haven't been cheap grabbing from all sources of scifi scenery resins and bidding on EBay, but I figure that after the initial monetary output and building up the physical background of Planetoid 51, then any further need to create and invest will dwindle.

Offline Billchuck

  • librarian
  • Posts: 193
    • Velociengineer.net
Re: Planetoid 51
« Reply #27 on: November 01, 2015, 04:49:55 PM »
This is incredible work. Please post some in-progress pictures as you expand your terrain collection.  I need to steal your ideas.  :)

Offline BlackWidowPilot

  • scientist
  • Posts: 361
  • "Mwahahahahaahaaaaaa!!!"
    • "It's Them! Blast 'Em!"
Re: Planetoid 51
« Reply #28 on: November 01, 2015, 05:09:08 PM »
What you are creating is simply wonderful, an homage to the imaginings of the future from an era long past. Whether for display or practical gaming, you're creating a superb display of the art and craft and ingenuity for adaptation that is the foundation of this wonderful hobby we all share. Most excellent work indeed! 8)
Leland R. Erickson
Metal Express
www.silent-death.mx

\\\\\\\"Clouseau! Give me ten men like him, and I can destroy the whole world!\\\\\\\" -Inspector Charles Dreyfus

Offline hubbabubba

  • Supporting Adventurer
  • mad scientist
  • *
  • Posts: 856
Re: Planetoid 51
« Reply #29 on: November 01, 2015, 07:49:12 PM »
Just to echo what everyone else has said, great looking table.

The unifying aethestic you've achieved is fantastic.

Well done

 :-* :-* :-*