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Planetoid 51
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Author
Topic: Planetoid 51 (Read 41254 times)
Malebolgia
Scatterbrained Genius
Posts: 3765
Lost in Cyberspace
Re: Planetoid 51
«
Reply #30 on:
November 01, 2015, 06:53:59 PM »
Wooooooow, so cool this. Fantastic ideas and the execution is brilliant. Two thumbs way up man!!
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“What use was time to those who'd soon achieve Digital Immortality?”
Andym
Supporting Adventurer
Galactic Brain
Posts: 6562
Re: Planetoid 51
«
Reply #31 on:
November 01, 2015, 07:04:15 PM »
WOW! Sooo fantastic and sooo original. That's such a breath of fresh air and loads of fun. None of the grim dark, mega city style in that. Cracking!
There's also just tons and tons possibilities. The directions you could take this.....
Good luck!
Logged
commissarmoody
Galactic Brain
Posts: 8672
Re: Planetoid 51
«
Reply #32 on:
November 01, 2015, 09:45:23 PM »
WOW!
Very impressive sir, I would love to play some fallout games in that town.
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"Peace" is that brief, glorious moment in history when everybody stands around reloading.
- Anonymous
area23
Mastermind
Posts: 1239
Re: Planetoid 51
«
Reply #33 on:
November 01, 2015, 10:12:25 PM »
that's just amazing!
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If you don't believe in lead, you're already dead.
+++AREA23 BLOG+++
Daeothar
Supporting Adventurer
Galactic Brain
Posts: 5825
D1-Games: a DWAN Corporate initiative
Re: Planetoid 51
«
Reply #34 on:
November 02, 2015, 08:32:28 AM »
Flash Gordon, the Jetsons, Futurama, Planetoid 51; a continuous line of retro-futuristic cool...
I willingly join the chorus of Awesome here. Your creativity is way up there and I admire your tenacity and endurance whilst completing this wonderful project. That terrain must be an absolute joy to game on!
Please continue and give us more. I wouldn't be surprised if your excellent terrain inspires people to go in the same direction now...
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Miniatures you say? Well I too, like to live dangerously...
Find a Way, or make one!
dijit
Scatterbrained Genius
Posts: 3736
And when Eric eats a banana...
Re: Planetoid 51
«
Reply #35 on:
November 02, 2015, 10:37:42 AM »
We
need
more
photos!
Logged
aliensurfer
Mastermind
Posts: 1325
Re: Planetoid 51
«
Reply #36 on:
November 02, 2015, 03:07:24 PM »
Quote from: dijit on November 02, 2015, 10:37:42 AM
We
need
more
photos!
what he said. really nice work, looks like a lovely board to game on.
Logged
Hupp n at em
Mastermind
Posts: 1485
Re: Planetoid 51
«
Reply #37 on:
November 02, 2015, 03:31:01 PM »
That's absolutely incredible man, A+ for idea and A++ for execution!!
Logged
Warren Abox
Scientist
Posts: 433
Re: Planetoid 51
«
Reply #38 on:
November 03, 2015, 01:55:28 AM »
My only criticism is that you didn't take enough pictures. The scale of those buildings is impressive, and everything ties together so well. It's clear that you had a coherent vision and were able to stick to it.
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The Joy of Wargaming: YouTube Wargaming Done Right
zizi666
Scatterbrained Genius
Posts: 3558
Re: Planetoid 51
«
Reply #39 on:
November 03, 2015, 04:17:59 AM »
That's what I call an introduction !
Übercool setup
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Do not meddle in the affairs of dragons,
for you are crunchy and taste good with ketchup.
Photobucket:
http://s1217.photobucket.com/albums/dd388/zizi666/
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Aquamarine
Bookworm
Posts: 79
Re: Planetoid 51
«
Reply #40 on:
November 03, 2015, 05:07:22 AM »
Again thanks everyone for your enthusiasm. Your input keeps me motivated and tells me that I am on the right road. Currently I am building the rural regions of the colony as well as the two armies involved. I should be done the rural board by month's end and I will post it here. I am including a few more pictures for now. There is a mix of damage and undamaged buildings due to the story that the invaders want to preserve the infrastructure for their own colonization. They only need to shoot enough to terrorize and drive the population into the wilderness or destroy what little arm defenders there are (police).
http://i917.photobucket.com/albums/ad11/Planetoid51/image.jpg4_zps0ch7xioy.jpg[/img]
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Aquamarine
Bookworm
Posts: 79
Re: Planetoid 51
«
Reply #41 on:
November 03, 2015, 05:16:05 AM »
One addition, these buildings were built in isolation of any gaming. It is probably best to keep buildings in muted colours with small strips of brighter colours. It can be hard to see the figures on the board let alone their paint job with all the competing stimuli. Lastly here is two more picture of the city.
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commissarmoody
Galactic Brain
Posts: 8672
Re: Planetoid 51
«
Reply #42 on:
November 03, 2015, 05:35:40 AM »
Looks like Freemont street in Las Vegas.
Logged
dijit
Scatterbrained Genius
Posts: 3736
And when Eric eats a banana...
Re: Planetoid 51
«
Reply #43 on:
November 03, 2015, 09:15:25 AM »
Stunning. I can see what you mean about the colours, but on the other hand it becomes a feast for the eyes, and the visual impact of a table of this calibre isn't to be denied.
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Bloggard
Scatterbrained Genius
Posts: 3462
Re: Planetoid 51
«
Reply #44 on:
November 03, 2015, 09:30:52 AM »
just amazing stuff.
love those 'posters' on the right hand side of the main city pic... well, love it all really. Such pizazz.
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