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Author Topic: Mr West's Frost-Quest (June 26th, Pt. 19; It's dangerous at night, try daytime!)  (Read 14575 times)

Offline Malebolgia

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Re: Mr West's Frost-Quest (June 16th, Pt. 13; Heroquest Zombie)
« Reply #45 on: June 16, 2016, 06:43:56 PM »
Awesome topic. So much oldskool goodness, and so useful for so many games!
“What use was time to those who'd soon achieve Digital Immortality?”

Offline ChaosChild

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Re: Mr West's Frost-Quest (June 16th, Pt. 13; Heroquest Zombie)
« Reply #46 on: June 17, 2016, 03:20:55 AM »


Those are not GW dwarf shields BTW- old Runequest stuff. ;)
Those are GW undead shields, came with the old skeleton warriors boxed set. I have loads kicking about somewhere.

Offline WallyTWest

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Re: Mr West's Frost-Quest (June 16th, Pt. 13; Heroquest Zombie)
« Reply #47 on: June 17, 2016, 04:42:44 AM »
That is correct- the "dwarf shields" on the enchanters thugs are pewter shields from an early 90's rune quest dwarf set.

Offline WallyTWest

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Re: Mr West's Frost-Quest (June 16th, Pt. 13; Heroquest Zombie)
« Reply #48 on: June 18, 2016, 09:03:27 PM »


Finished the last two- I intended to make them so they could pass as wolves for the encounter cards
« Last Edit: June 18, 2016, 09:05:41 PM by WallyTWest »

Offline WallyTWest

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Re: Mr West's Frost-Quest (June 21st, Pt. 15; Treasure Imp/Thief)
« Reply #49 on: June 20, 2016, 07:33:53 AM »



Offline WallyTWest

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Offline WallyTWest

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Re: Mr West's Frost-Quest (July 1st, Pt. 16; The Necromancers Crypt!)
« Reply #51 on: July 01, 2016, 04:54:07 PM »
Giving my Necromancer and Apprentice the same treatment as my Enchanters Warband- some pics of them in the midst of terrain. I traded for and painted this GW Crypt, lovely model.

Played my first game with these guys last night, I'm a pretty big fan of the imp- it's the first time I have ever used a thief.


*Unlike our enchanter friend whom has taken up residence in a cabin deep in the midst of the woods, our Necromancer has decided to set up his workshop in a hidden and long forgotten crypt along the edge of a graveyard. Evidence of occupation no doubt given away by the supplies left near the crypt.


*Although lucrative earnings can be made from the many alchemical compounds found in the dreaded purple worms, their presence in a graveyard is heretical to our Necromancer. The creature must be destroyed before it can violate more graves...


*Home Sweet Home

Offline WallyTWest

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Re: Mr West's Frost-Quest (July 1st, Pt. 16; The Necromancers Crypt!)
« Reply #52 on: July 01, 2016, 05:05:08 PM »
Big Question- do I create another wizard warband, or do I work on the hired swords and mercenaries (Ogres, Dwarf Knights(2) and Alchemist)

I also have been playing with the idea of a Sleeping Dragon toy conversion or a attempting to using a castle kit I have to make some ancient ruins for the forest.

Any suggestions? I want to make this set complete. (Damn You Spell Cards...) 4323
« Last Edit: July 01, 2016, 05:28:51 PM by WallyTWest »

Offline Kleingärtner

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Re: Mr West's Frost-Quest (July 1st, Pt. 16; The Necromancers Crypt!)
« Reply #53 on: July 02, 2016, 08:03:03 AM »
I love your scenery. The cabin in the woods is my favorite, but the graveyard is awesome as well (very detailed).
If I had to vote I would vote for hired swords and mercenaries. I'd love to see dwarven knights.
Nevertheless a sleeping dragon conversion is a great idea. But keep in mind: If the dragon wakes up, it is going to be hungry and your warbands are probably its dinner.

Offline WallyTWest

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Re: Mr West's Frost-Quest (July 1st, Pt. 16; The Necromancers Crypt!)
« Reply #54 on: July 02, 2016, 07:19:04 PM »
Ok- what color should the two dwarf knights be?

And anyone have suggestions for names?

I will also be painting an Ogre Barbarian- he needs a name too!
« Last Edit: July 02, 2016, 07:24:00 PM by WallyTWest »

Offline Kleingärtner

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Re: Mr West's Frost-Quest (July 1st, Pt. 16; The Necromancers Crypt!)
« Reply #55 on: July 02, 2016, 11:53:48 PM »
My favorite Dwarven color scheme is green and red. Like the sigil of the dawarven hold Karak Kadrin.
I like this dwarven shield http://cragfistsbrewery.weebly.com/uploads/1/4/5/6/14564706/_7482509_orig.jpg
For the names I can offer to look up some dwarven words. I have a copy of the Warhammer Sourcebook "Dwarfs: Stone and Steel (Warhammer Fantasy Role-Play, 1st Edition)", I just have to find it.

The ogre name might be a problem :)

Offline WallyTWest

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Re: Mr West's Frost-Quest (July 1st, Pt. 16; The Necromancers Crypt!)
« Reply #56 on: July 03, 2016, 01:46:18 AM »
Hold off on the names- you can name them when they are painted. First one is Red and Green, Second Blue and White.

Offline Philhelm

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Re: Mr West's Frost-Quest (July 1st, Pt. 16; The Necromancers Crypt!)
« Reply #57 on: July 05, 2016, 08:14:50 PM »
Ok- what color should the two dwarf knights be?

Green and yellow.
Blue and white.


Offline WallyTWest

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Re: Mr West's Frost-Quest (July 1st, Pt. 16; The Necromancers Crypt!)
« Reply #58 on: September 27, 2017, 08:47:15 PM »
Photobucket are Bastards... They have through the ransom destroyed every hobby thread I ever started...


Tons of updates since last post...
2' X 2' layouts for Frostgrave, because there is no fight like a knife fight...

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image" border="0

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Offline Ramirez Noname

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Re: Mr West's Frost-Quest (September 27th, Pt. 17; The Photobucket Betrayal...)
« Reply #59 on: September 28, 2017, 10:38:33 AM »
That's a great set up - I like the height and blocked lines of sight created by th terrain.

RMZ

 

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