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Author Topic: Rogue Trader: Citizens, Xenos, Accessories etc (added 3 buildings)  (Read 16890 times)

Offline Katsuhiko JiNNai

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It's time to paint some characters, xenos, accessories and more for my Rogue Trader Games (I play pulp alley, then I need plot points and bystanders too).
Here my first rogue trader "plot point" a space princess painted with a barsoom look ;)

« Last Edit: February 12, 2017, 08:40:20 PM by Katsuhiko JiNNai »

Offline Katsuhiko JiNNai

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Re: Rogue Trader: Citizens, Xenos, Accessories etc
« Reply #1 on: June 04, 2016, 09:22:01 PM »
A wounded imperial guard will be a fine plot point for my rogue trader games ;)
I painted him with a classic old school imperial guard paint scheme (grey uniform).


Offline area23

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Does it work well, Pulp Alley for RT? I believe you also do solo gaming with it don't you?

The IG looks like he's chilling out in the park.  :D
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Offline Katsuhiko JiNNai

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Does it work well, Pulp Alley for RT? I believe you also do solo gaming with it don't you?

The IG looks like he's chilling out in the park.  :D

Yes, I yet played several Pulp Alley Rogue Trader Games, and with real players (finally) and ejoyed them ;)
I've yet included some Battle Reports in my blog and in the forum too :D

Offline Katsuhiko JiNNai

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The Space Monster "Sullivan" is done ;) It will be a nice bystander, plot point or more for my Pulp alley Rogue Trader games :) The miniature is an old plastic yeti from the Hero Quest Expansion "Frozen Horror".


Offline stone-cold-lead

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Re: Rogue Trader: Citizens, Xenos, Accessories etc
« Reply #5 on: June 05, 2016, 06:31:41 PM »
A wounded imperial guard will be a fine plot point for my rogue trader games ;)
I painted him with a classic old school imperial guard paint scheme (grey uniform).



He's crying out to have his unit badge painted yellow.  ;)

Really like these and really like the idea of them being 'plot points' in games. I always planned on doing something similar with the wounded space marine models.

Offline Ajsalium

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Re: Rogue Trader: Citizens, Xenos, Accessories etc (added "Sullivan")
« Reply #6 on: June 06, 2016, 12:41:04 AM »
It's time to paint some characters, xenos, accessories and more for my Rogue Trader Games (I play pulp alley, then I need plot points and bystanders too).
Here my first rogue trader "plot point" a space princess painted with a barsoom look ;)
Is that a converted succubus from Heresy?

A wounded imperial guard will be a fine plot point for my rogue trader games ;)
I painted him with a classic old school imperial guard paint scheme (grey uniform).
To be honest... he doesn't look wounded. He looks completely drunk! lol
Blog updated Jan 21st
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Offline Katsuhiko JiNNai

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Re: Rogue Trader: Citizens, Xenos, Accessories etc (added "Sullivan")
« Reply #7 on: June 06, 2016, 12:58:47 AM »
Is that a converted succubus from Heresy?
To be honest... he doesn't look wounded. He looks completely drunk! lol

The "Barsoom" Princess is a BloodMoon Miniature. I bought her some years ago and now finally painted ;)

Online Michka

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Re: Rogue Trader: Citizens, Xenos, Accessories etc (added "Sullivan")
« Reply #8 on: June 06, 2016, 07:58:51 AM »
I love the idea of painting up encounter figures for games like Pulp Alley and .45 Adventure. Plot Point style skirmish games would be perfect for that old school feel. It doesn't hurt that you don't have to paint up an entire army worth of figures just to play one game.  

And of course, your painting is absolutely amazing. As always. 
« Last Edit: June 06, 2016, 08:02:07 AM by Michka »

Offline Katsuhiko JiNNai

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Re: Rogue Trader: Citizens, Xenos, Accessories etc (added "Sullivan")
« Reply #9 on: June 08, 2016, 08:55:30 PM »
Thanks  :D
I like Pulp Alley, this game give me the opportunity to use many of my long forgotten miniatures and bitz, here some cheap example of plot points:

Two simple and quick painted plastic guys: a wounded eldar that need some help (maybe he lost his jetbike?) and a dark eldar that is dead, or unconscious or he is just sleeping?


Offline d phipps

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Re: Rogue Trader: Citizens, Xenos, Accessories etc (added guys in peril?)
« Reply #10 on: June 09, 2016, 09:59:43 PM »
Very cool! THANKS for playing Pulp Alley.  :D

Offline Katsuhiko JiNNai

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Re: Rogue Trader: Citizens, Xenos, Accessories etc (added guys in peril?)
« Reply #11 on: June 12, 2016, 05:51:17 PM »
Here my sunworm for my rogue trader games. It will be a nice peril ;)
I should paint two more sunworms too, this is my paint scheme prototype.
Do you think it could be nice for the sunworms?

Offline Katsuhiko JiNNai

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Re: Rogue Trader: Citizens, Xenos, Accessories etc (added sunworm)
« Reply #12 on: June 15, 2016, 03:15:28 PM »
Here my quick painted Rogue Trader Sunworms. They will be fine perils in my rogue trader games.


Offline eilif

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Re: Rogue Trader: Citizens, Xenos, Accessories etc (added 3 sunworms)
« Reply #13 on: June 15, 2016, 07:02:16 PM »
Love that Sully mini.  Nice work all around.

Offline Katsuhiko JiNNai

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Re: Rogue Trader: Citizens, Xenos, Accessories etc (added 3 sunworms)
« Reply #14 on: June 18, 2016, 02:06:37 PM »
Two civilians for my Rogue Trader Games.


 

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