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Author Topic: Squad level Vi De soon?  (Read 4192 times)

Offline Ballardian

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Squad level Vi De soon?
« on: June 07, 2016, 04:07:22 PM »
Was just wondering how squad level version of Vi De you mentioned might be coming along, always interested in a nice skirmish ruleset.

Offline Agis

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Re: Squad level Vi De soon?
« Reply #1 on: June 19, 2016, 04:01:48 PM »
Well it is "Ultra-Skirmish".  8)
Working title: Victory Decision: Raid!

Biggest difference: Each unit in “Victory Decision: Raid!” represents one individual infantry model.
It is basically infantry squad vs infantry squad. Normal game would be 6-10 men per side. Maybe a light vehicle.

Most of the action of the platoon level ViDe is there, but some abilities and actions work a bit different.

Absolutely new is the Infantry Unit Combat Status.
During a game of „Victory Decision: Raid!“ the infantry units under your command will change their Combat Status when they take casualties. The Combat Status can also be changed when the unit regroups.
The effects of each Combat Status will make more sense when you have read the rest of the rules, but in summary an infantry unit can change its Combat Status every time it is attacked and successful hit by an enemy unit and failed it’s Save roll.
The 4 Combat Stati are Fit to Fight, Stunned, Wounded and Removed. Whenever one of your infantry units fails a Save roll you have to roll a D6 for each failed Save on the following table to determine the effect of the enemy attack.
1-2   Stunned   -1 Action on next activation, only Move and Regroup Actions possible!
3-4   Wounded   -2 Actions on next activation, only Move and Regroup Actions possible!
5-6   Removed   Deduct one HP; if the last HP is lost the unit is removed from play.

It is just one additional level of detail but it changes the game a lot.
For example, a medic can help fellow trooper to patch him up again, Abilities like Dedicated change the above table (only removed on a 6) etc.

So far all test games has shown the same tactical depth but with much less minis.

A game that a mini selling company would not design...  ;)  ;)
In fact one of the motivating factors to do the game was the growing threshold to start gaming.
I just don't like it anymore to paint 40+ minis just to start the 1st game.  ::)
Maybe that is also the reason why games like Frostgrave are so successful.

The book let's you design your force very openly, but force lists are also included.
So far I have written the following:

BRITISH RIFLE FORCE   
BRITISH MOTOR RIFLE FORCE   
BRITISH CARRIER FORCE   
BRITISH ENGINEER FORCE   
BRITISH PARATROOPER FORCE   
BRITISH COMMANDO FORCE   
BRITISH TRANSPORTS
   

EARLY-MID WAR GERMAN RIFLE FORCE   
EARLY-MID WAR GERMAN MOTORIZED / PANZERGRENADIER FORCE   
EARLY-MID WAR GERMAN PIONEER FORCE   
GERMAN FALLSCHIRMJÄGER FORCE   
GERMAN GEBIRGSJÄGER FORCE   
GERMAN WAFFEN SS FORCE   
LATE WAR GERMAN GRENADIER FORCE   
LATE WAR GERMAN PANZERGRENADIER FORCE   
GERMAN NACHTJÄGER FORCE   
LATE WAR GERMAN VOLKSSTURM FORCE   
GERMAN TRANSPORTS   

EARLY-MID WAR SOVIET RIFLE FORCE   
LATE WAR SOVIET RIFLE FORCE   
SOVIET ASSAULT ENGINEER FORCE   
SOVIET GUARDS MOTOR RIFLE FORCE   
SOVIET NKVD FORCE   
OSTFRONT (EASTERN FRONT) PARTISAN FORCE   
SOVIET TRANSPORTS   

US ARMY RIFLE FORCE   
US ARMY ARMOURED INFANTRY FORCE   
US ARMY ENGINEER FORCE   
US PARATROOPER FORCE   
US ARMY RANGER FORCE   
US TRANSPORTS   
cheers and keep on gaming, Agis - https://www.adpublishing.de

Offline NurgleHH

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Re: Squad level Vi De soon?
« Reply #2 on: June 20, 2016, 08:04:12 AM »
I just don't like it anymore to paint 40+ minis just to start the 1st game.  ::)
Maybe that is also the reason why games like Frostgrave are so successful.
And it is hard to find the time to paint such a mass of figures. Sometimes real life strikes back, I think... ;)
Victory Decision Vietnam here: leadadventureforum.com/index.php?topic=43264.0

Victory Decision Spacelords here: leadadventureforum.com/index.php?topic=68939.0

My pictures: http://pictures.dirknet.de/

Offline Ballardian

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Re: Squad level Vi De soon?
« Reply #3 on: June 25, 2016, 01:02:35 AM »
That sounds what I'm looking for, I like the rifle squad size of game, not least because you can usually get a couple of games in the time it takes for a single platoon level one.
(Also, is there any chance of you adding WWWII options - adapted from your own existing ruleset?)

Offline Agis

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Re: Squad level Vi De soon?
« Reply #4 on: June 25, 2016, 09:48:07 AM »
Not at the start Ballardian, I am however thinking about a WWW and SF version if the initial books sells well enough.

Offline Ballardian

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Re: Squad level Vi De soon?
« Reply #5 on: June 25, 2016, 05:18:28 PM »
Excellent news, I look forward to seeing the WWII (& hopefully the WWWII) version soon.

 

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