Ciao,
a battle report of a last Daisho game, pictures on my blog:
http://pippoweb.blogspot.it/2016/06/daisho-egao-no-mura-no-tera.htmlScenario: "bring them back alive" + "place of perfect harmony" + "temple".Temple is sacred ground and every hostile action within 1 inch from it could awaken the kami on a roll of 1/2/3 - D10.
My thoughts:I really enjoyed the game, I had a bit under-powered the demons, actually their buntai had to be stronger, but by popular acclaim was asked to play ninja turtles ... pardon the kappa, then the values of the big boys have been lowered from oni to simple bakemonos; kappas too, I could not use them too similar to TMNT, unless double the points. It was just a demo game for my club fellows and too many figures it's not a good idea.
As I said I like the game in all aspects, scenarios, buntai creations, tactical decisions etc ... good for of historical and fantasty buntai.
I have only give them a taste of what you can do,
I look forward to play again.