Just off the workbench, a squad of Reaper's 28mm scifi infantry figs, along with a 10mm scale CAV model retasked as a combat robot.
The infantry are (I think) one of each of the current sculpts available from their "IMEF" Chronoscape range. Decent if chunky sculpts, they remind me a bit of the old Warzone 1st edition figures. They seem to have translated into Bones all right, although I've never painted the metals myself.
The CAV model is one of the recently-released Bones castings. The plastic is a different color than the normal Bones material, much more gray than white, and feels a bit firmer to me. Still flexes a bit under pressure on the thinner parts (the upper legs in this case) but it does have fairly crisp edges.
The model is cast in 6 parts IIRC, with both feet and the lower legs as part of an integral hex base that fits in a larger hex base. I clipped tem off the remount the model on a 45mm lipped base, but players using CAV for Battletech (or the actual CAV rules) will probably want to leave it as-is. I did a minor conversion to cover a small four-tube missile launcher on the torso as well.
All in all I'm pretty happy with the new CAV plastic cast. They're remarkably cheap, easy to assemble and convert, and many of them lack detailing that ties them to any particular scale. Anything that adds more inexpensive multi-scale combots to the world is a Good Thing, right?
Oh, and here's some quickie terrain to go with them. Gotta have some objectives to fight over, and what's better than Martian resonance crystals?