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Author Topic: UVS Residual Human Resources - Prodigal Son 28/01/2024  (Read 24040 times)

Offline Ultravanillasmurf

  • Galactic Brain
  • Posts: 9304
    • Ultravanillasmurf
Re: UVS Residual Human Resources - 05/04/2020 - More Walkers
« Reply #60 on: April 05, 2020, 03:57:35 PM »
First two completed figures for over a month.





And one that did not get posted when I did the Law Men in February.


A group photograph.


Still plenty to do:

Plus all the expansions and boosters.
« Last Edit: April 05, 2020, 03:59:08 PM by Ultravanillasmurf »

Offline commanderkaiser

  • Bookworm
  • Posts: 67
Re: UVS Residual Human Resources - 05/04/2020 - More Walkers
« Reply #61 on: April 10, 2020, 11:50:45 AM »
Some really nice stuff here, loving all the police and law men you've got. Might need to grab myself some of those.

Offline clanmac

  • Mad Scientist
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  • Danger - Stupid and Industrious
    • Clan Mac's Post Apocalyptia
Re: UVS Residual Human Resources - 05/04/2020 - More Walkers
« Reply #62 on: April 10, 2020, 02:21:58 PM »
Great work. There is always something so satisfying about seeing a load of miniatures in a box like that.
Mac

It's not big, or clever, but let's do it anyway

https://www.facebook.com/Junkt0wn/

Offline Ultravanillasmurf

  • Galactic Brain
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    • Ultravanillasmurf
Re: UVS Residual Human Resources - 05/04/2020 - More Walkers
« Reply #63 on: April 10, 2020, 07:41:38 PM »
Thanks.
Great work. There is always something so satisfying about seeing a load of miniatures in a box like that.
Even better when they are painted ^___^

Offline Ultravanillasmurf

  • Galactic Brain
  • Posts: 9304
    • Ultravanillasmurf
Re: UVS Residual Human Resources - 12/04/2020 - More Walkers
« Reply #64 on: April 12, 2020, 08:17:15 PM »
Though there are plenty of different Walkers in TWD:AOW, TWD:AOW and Here's Negan! have the same Walkers, plus I got a freebie at Salute.

This is the one from Here's Negan!, it has the Zinge Industries half brick to tie it to the rest of my Here's Negan! figures.


Group shot.
« Last Edit: May 17, 2020, 06:12:23 PM by Ultravanillasmurf »

Offline Ultravanillasmurf

  • Galactic Brain
  • Posts: 9304
    • Ultravanillasmurf
Re: UVS Residual Human Resources - 19/04/2020 - The Police Office
« Reply #65 on: April 19, 2020, 12:30:12 PM »
When the new Out of Town shopping development was in the planning stage, one of the regularly asked questions was "where is the police station?".

There was a perfectly good police station in the centre of the town, but the Marketing Department's questionnaires and polls kept highlighting that the absence of a police presence in the development was putting people off.

So, to deal with this concern, a Police Office was included in the plans.



The Police Office would have a (civilian) receptionist during the day, and would provide facilities for the patrol officers so they would take their breaks there (rather than the doughnut shop or diner) to be a visible police presence.

The receptionist could deal with all the inquiries and local calls, contacting the patrols if required.

After a few years, there was a requirement for a communications room, so one of the locker rooms was converted.


All was fine until Joan, the receptionist received a call about a disturbance at the mini market...



This is a Mantic/Sarissa The Walking Dead: All Out War Woodbury House D with minor modifications and ventilators from Debris of War and a junction box and Aircon units from Crooked Dice.


Interestingly one of the FigureBitz/Crooked Dice Computer Consoles fits nicely agains the back wall of the communications room.

I might paint the floors a darker colour.


More here: https://ultravanillasmurf.blogspot.com/2020/04/police-office-alternative-use-for.html


« Last Edit: April 19, 2020, 04:19:01 PM by Ultravanillasmurf »

Offline Ultravanillasmurf

  • Galactic Brain
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    • Ultravanillasmurf
Re: UVS Residual Human Resources - 17/05/2020 - Zombie Hunters
« Reply #66 on: May 17, 2020, 06:11:15 PM »
Two Zombie Hunters.

Two Crooked Dice Department X troopers with Crooked Dice SAS Gasmask heads.



Offline Grumpy Gnome

  • Galactic Brain
  • Posts: 5333
    • The Grumpy Gnome
Re: UVS Residual Human Resources - 17/05/2020 - Zombie Hunters
« Reply #67 on: May 17, 2020, 07:56:34 PM »
Continually great stuff mate! I wish my wife enjoyed post-Apoc gaming.
Home of the Grumpy Gnome

https://thegrumpygnome.home.blog/

Offline Ultravanillasmurf

  • Galactic Brain
  • Posts: 9304
    • Ultravanillasmurf
Coincidentally, I have just finished Abernathy.



Offline commissarmoody

  • Galactic Brain
  • Posts: 8669
    • Moodys Adventures
Cool
"Peace" is that brief, glorious moment in history when everybody stands around reloading.

- Anonymous

Offline Ultravanillasmurf

  • Galactic Brain
  • Posts: 9304
    • Ultravanillasmurf
Thanks.

While looking for some Crooked Dice Minions (for House Of Paper), I came across a stash of Crooked Dice Corn Dolls.

As a test piece, I assembled and painted one on a Renedra 25mm base.




No idea what I am going to use it for, but I thought this was a suitable place to put it.

Offline Ultravanillasmurf

  • Galactic Brain
  • Posts: 9304
    • Ultravanillasmurf
Re: UVS Residual Human Resources - 21/06/2020 - Malifaux Mindless Zombie
« Reply #71 on: June 21, 2020, 06:24:11 PM »
Strictly speaking this should be in Other Games.

There are more photographs there.

Offline Ragsta

  • Scientist
  • Posts: 366
Re: UVS Residual Human Resources - 21/06/2020 - Malifaux Mindless Zombie
« Reply #72 on: June 22, 2020, 11:27:50 AM »
Lovely stuff, and I really like those SAS mask wearing troopers! How did you paint the black?

Gotta love an ever growing zombie swarm  :D

Offline Treebeard

  • Mad Scientist
  • Posts: 732
  • Lazy French Painter
    • Painting Log
Re: UVS Residual Human Resources - 21/06/2020 - Malifaux Mindless Zombie
« Reply #73 on: June 23, 2020, 02:22:34 PM »
Looking good

Offline Spinal Tap

  • Mad Scientist
  • Posts: 974
Re: UVS Residual Human Resources - 21/06/2020 - Malifaux Mindless Zombie
« Reply #74 on: June 23, 2020, 05:39:57 PM »
Some fantastic looking zombies there. Your terrain is none too shabby either.

The pictures tell fantastic stories.

 

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