Lead Adventure Forum
Other Stuff => Workbench => Topic started by: _Si_ on January 02, 2013, 08:01:37 PM
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Hi folks,
So my first real post here, which is a little daunting, but what the hell.
I've just relaunched my website after years of messing around with blogger. I wanted to put something up there a bit new, so I thought a quick little how to article would be a good idea.
I'm currently working on a 28mm town, ostensibly for Mordheim but really more for the modelling experience since I'm not a huge gamer. But whilst the buildings are coming along it always needs extra bits to make it feel more real and lived in. So I've put together a little cart to be part of the market area by the canal.
Here's the end result along with one of my Mordheim Reiklanders:
(https://lh3.googleusercontent.com/-JbSCdebIyu0/UORatiS0-VI/AAAAAAAACMo/5ZABvG_-KY0/s800/cart_25.jpg)
Not a hugely complicated build by any stretch, but if you would like to see the little tutorial it's on my site (http://gtazz.com/kataan/index.php?mod=2&blog=116).
Since the site is pretty much a ground up rebuild I'd appreciate any feedback too :).
Thanks for looking folks,
Si
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Really nice result and tutorial. Thanks. :)
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Thanks, appreciate the feedback! And good to know the site isn't completely broken since you can see it ;)
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Simple but effective tutorial.
And your Reiklander if VERY WELL painted.
Thanks for sharing.
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Very nice work. I'll have to check out your tutorial now. :)
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Nice work, I like what you did with the Dwarf hands on the mini, too!
By the way, it doesn't hurt to score your balsa wood with a small brass or steel brush, too, for some finer tecturing. Give it a go if you like!
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Hi guys, thanks for the comments.
I'm quite happy with my Reiklanders. My painting is somewhat rudimentary but definitely improving with time. And I thought the dwarf hands worked, sure they're a little bulky but I figure he's just wearing thick gloves ;)
@Christian, I do normally score my balsa, I have a great metal pencil thing used for marking wood that does the trick. I thought I'd leave it out to keep the tutorial quicker, but I should probably go back and add that in, cheers for the suggestion.