*
Welcome, Guest. Please login or register.
May 02, 2024, 08:53:33 PM

Login with username, password and session length

Donate

We Appreciate Your Support

Recent

Author Topic: Desert Guards  (Read 4185 times)

Offline Willypold

  • Scientist
  • Posts: 386
Desert Guards
« on: January 19, 2011, 03:35:48 PM »
My... infatuation... with Space Hulk has led to collecting both Tyranid and Space Marine/Imperial Guard armies. Someday I would like to try to adapt the AT-43 rules for them, as I'm not entirely happy with some aspects of the 40K rules - but I do like the minis! Both armies have had several different paint schemes before I finally settled for the present look. The Tyranids are inspired by Madagascan hissing cockroaches, and the humans by the various desert wars during the last century.

Rhino and a somewhat unfinished Terminator - I haven't decided yet if the termie bases should be sand like the rest, or something more space hulkey metallic.



Heavy weapons squad:



And another:



A couple of guardsmen:



And finally their ride:



At the moment I only have one good picture of any of the Tyranids, a sort of side shot of a carnifex:


Offline AKULA

  • Supporting Adventurer
  • Galactic Brain
  • *
  • Posts: 6274
    • Little Wars
Re: Desert Guards
« Reply #1 on: January 19, 2011, 03:42:40 PM »
the paint schemes work well

 8)

Offline Damien

  • Mad Scientist
  • Posts: 963
Re: Desert Guards
« Reply #2 on: January 19, 2011, 05:31:15 PM »
Wow, just freakn' awesome concept and paint job on the tanks! I too don`t like the 40k rules but really like the minis.

Keep posting, I would love to see more

Offline Sangennaru

  • Galactic Brain
  • Posts: 5779
  • The Lazy One
    • The Lazy Forger
Re: Desert Guards
« Reply #3 on: January 19, 2011, 05:47:45 PM »
so nice!

simple but really new! i've never seen the imperial guards in this scheme, they look... really realistic and believable!

i like them, thumbs up!!!

Offline YPU

  • Galactic Brain
  • Posts: 4274
  • In glorious 3D!
Re: Desert Guards
« Reply #4 on: January 19, 2011, 06:25:51 PM »
Impressive, you pick out just enough details for it to look good, any less and I think it wouldn't work anymore, but you put it right in the sweet spot.

Say, if you don't like the 40k rules, but you do like the minis, how are you on the whole grimdark fluf?
3d designer, sculptor and printer, at your service!



3d files! (here)

Offline Westfalia Chris

  • Cardboard Warlord
  • Administrator
  • Galactic Brain
  • Posts: 7479
  • Elaborate! Elucidate! Evaluate!
Re: Desert Guards
« Reply #5 on: January 19, 2011, 07:07:04 PM »
Wonderful work on the sand tones. Only nitpick might be defining the "muzzles" on the Rhino's stormbolter and exhausts (not really paint them metallic, although some chipping could be nice, just add a spot of black).

Offline Ray Rivers

  • Galactic Brain
  • Posts: 5921
Re: Desert Guards
« Reply #6 on: January 19, 2011, 08:36:15 PM »
Wow...  :-*

Love the Tyranid.  Best army from GW but oh so difficult to paint.

Well done!

Offline Criamon

  • Librarian
  • Posts: 190
Re: Desert Guards
« Reply #7 on: January 19, 2011, 10:34:32 PM »
Great paint job! I like very much the sand color and the color of the tanks track.  ;)

Offline Red Orc

  • Scatterbrained Genius
  • Posts: 2603
  • Baffled but happy
    • My new VSF blog:
Re: Desert Guards
« Reply #8 on: January 19, 2011, 10:45:54 PM »
Very very nice indeed. Excellent scheme for the Guard, and the vehicles look great.

Offline Willypold

  • Scientist
  • Posts: 386
Re: Desert Guards
« Reply #9 on: January 20, 2011, 10:20:13 AM »
Thanks for the comments, all! :-)

Grimdark? Enlighten me, please!

I'm surprised that there aren't more desert themed IG or Space Marine armies out there, or is the desert concept too closely associated with the Tallarn army in the minds of all 40K players that everyone is reserving the sand piles for the army with almost no minis? Just a random thought...

The painting is really very simple. I basecoat all the models with Army Painter's sand coloured spraypaint, paint everything with Iyanden Darksun, cover with Devlan Mud, and then drybrush with P3 Menoth White Base and Menoth White Highlight. The first tanks I painted were basecoated in black, followed by successive layers of yellow drybrushing. It was extremely time-consuming and gave a slightly more yellowish tone, because of the black basecoat. Both the Chimera and the Rhino were painted that way, but later vehicles have received the sand basecoat.

My basic problem with the 40K rules is the "my turn - move everything - your turn - move everything" game play. I like the idea of alternating activation throughout each round, being able to respond immediately to what's happening on the table and having the option of giving each mini in each squad different things to do during the unit's activation phase. Ages ago I used to work for Target Games as an editor and games developer, and one of my last assignments was working out some of the preliminaries for what was later finalized as Warzone. The main concepts I contributed to the game were the idea of actions and the unit based activations. When the game was finally released I never got into it, though, mostly due to the fact that I wasn't particularly fond of the minis.

Offline Red Orc

  • Scatterbrained Genius
  • Posts: 2603
  • Baffled but happy
    • My new VSF blog:
Re: Desert Guards
« Reply #10 on: January 20, 2011, 11:23:04 AM »
'Grimdark' is a name people give to the feel of the background to 40k - 'In the grim darkness of the 41st Millennium, there is only ... war, oppression, madness, ignorance, compulsory worship of a corpse, a billion things trying to enslave/kill/eat you, and skulls all over everything'. Something like that anyway.

My son's Space Marine army has sandy bases, as he started collecting with the Marines from 'Battle for Macragge', and when I got a few Guard, I started painting them up in a desert scheme based on WWII British desert camo - primarily sand and grey (that's why I checked the thread out to be honest). I have a terrain project that is based on Mos Eisley that is intended to link up with them; the whole thing if we ever finish it would also include some Star Wars and other minis for desert-based sci-fi skirmishing and adventuring.

Offline Willypold

  • Scientist
  • Posts: 386
Re: Desert Guards
« Reply #11 on: January 20, 2011, 11:49:57 AM »
Aha, the fluff! :-)

Some of it I like, some of it leaves me cold, and some parts I quite dislike. If I can avoid the skulls I will, for example. I was (still am) really fond of the old Space Ork books, with rampaging madboyz and such (and would like to get hold of them again). I do have a number of orks too, as I had a period when I was building a lot of ork vehicles around the time when Gorkamorka was released. Actually, a couple of these have been repainted in the same desert camo, so watch out for the "Coalition of the Unwilling" at an Apocalypse table in the unspecified future! :-)

Offline Prof.Witchheimer

  • Elder God
  • Posts: 12088
    • Back of Beyond
Re: Desert Guards
« Reply #12 on: January 20, 2011, 11:56:33 AM »
I was (still am) really fond of the old Space Ork books, with rampaging madboyz and such (and would like to get hold of them again).

yes, they were great, still got "'Ere We Go!", tons of cool artwork.

Offline Axtklinge

  • Scientist
  • Posts: 285
Re: Desert Guards
« Reply #13 on: March 17, 2011, 06:33:48 PM »
Very cool paint scheme!
Congrats!

 

Related Topics

  Subject / Started by Replies Last post
9 Replies
2039 Views
Last post March 06, 2012, 09:29:19 AM
by Ioannis
5 Replies
2132 Views
Last post March 29, 2012, 02:40:05 AM
by Skrapwelder
12 Replies
3173 Views
Last post July 23, 2014, 02:52:14 PM
by Thargor
7 Replies
3220 Views
Last post July 01, 2016, 08:29:39 PM
by Metternich
3 Replies
875 Views
Last post January 12, 2018, 07:22:17 AM
by The Grim Mariner