*
Welcome, Guest. Please login or register.
May 20, 2024, 05:32:45 AM

Login with username, password and session length

Donate

We Appreciate Your Support

Members
Stats
  • Total Posts: 1694158
  • Total Topics: 118583
  • Online Today: 631
  • Online Ever: 2235
  • (October 29, 2023, 01:32:45 AM)
Users Online

Recent

Author Topic: Super Skirmish Gaming permanent powers  (Read 204 times)

Offline Shadowdragon

  • Assistant
  • Posts: 24
Super Skirmish Gaming permanent powers
« on: May 09, 2024, 03:00:19 AM »
For those who have played Super Skirmish Gaming from Four-Color Studios, do you allow powers to be made permanent when playing as a tabletop skirmish game? I was looking at Growth in particular. I could just choose to have it active every round, then the +2 to Body wouldn't be limited by the stat cap and the power is essentially permanent. Or I can make it actually permanent, and the +2 Body would be limited by the stat cap. So, why would I ever make the power permanent? There are other powers where it doesn't make sense to make them permanent, or there's no reason not to. In a long running rpg I can see why making certain powers permanent would be a problem, but in a short skirmish game, is permanent kind of pointless?

 

Related Topics

  Subject / Started by Replies Last post
0 Replies
1361 Views
Last post March 14, 2014, 11:49:49 PM
by Mr.Marx
6 Replies
2571 Views
Last post August 11, 2014, 10:24:18 AM
by Commander Vyper
1 Replies
1526 Views
Last post September 01, 2016, 10:29:55 AM
by JArgo
8 Replies
2844 Views
Last post November 15, 2020, 02:23:12 PM
by Mammoth miniatures
30 Replies
6453 Views
Last post June 15, 2021, 02:00:41 PM
by fourcolorfigs