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Expect an announcement soon on materials. Either way there will be a resin version of the minis. If it stays as PVC we have (finally) had a better quality (read harder) PVC sample that we will be able to roll out for Fallout too. But, there is a chance it might be something even better. I don't want to get hopes up yet as we are in final decision making/costing to make that happen. If that goes well... well it will have an impact on Fallout too...
- Lydia
With the issues we had with the Fallout pre-order (offering all 3 months of releases in month one meaning we had to split production rather than focus per month) we've learned and there won't be big pre-orders which cause those issues. We'll be pre-ordering with distribution so we have a gauge on numbers but again they'll only be able to order for the planned monthly drops, but like with all launches distributors never give us the true numbers until the week of release. It's almost impossible to make the right amount of stock and it's why you see massive games being shorted to distributors (ie they don't get as much as they asked for - usually because they only asked for the full numbers the week of release). Knowing that, we're making more launch stock than Fallout to get ahead of the demand and we're investing in stock so there should be plenty for launch assuming it goes as well as Fallout and can keep the expansions in stock.
So lessons learned and put into practice.
Can anyone here who has played the Fallout miniatures game tell us much about the AI system. How does it hold up for solo play?