Yesterday I managed to run my first game of T&T. I had dragooned two other players to take part, so I designed a simple pulpish three-cornered scenario to test the rules. Only the basic rules were used, not the colonial supplement.
The scenario involved two parties of adventurers bent on stealing the invaluable wedding regalia (!) of a Waziri royal bride, and a native rescue party led by no other than the Lord of the Jungle himself.
To prevent the “two against one” syndrome in multiplayer games with equal-sized forces and odd number of players, one side was roughly equal as the other two combined, and the two smaller sides were advised in their briefings to avoid infighting, at least initially – but at the end only one of them coud get the booty and win the scenario.
I provided all the figures, one of the other players all the scenery and the venue.
Side A
Villainous Muzungu Hero Rifle, pistol, knife 1
Avaricious White Hunters Elite Rifle, knife 5
Timorous Askaris Trained Musket, knife 5+1 leader
Side B
René the Renegade Hero Big-game rifle, pistol, knife 1
Desperate Deserters Veteran Rifle, knife 8+1 leader
Side C
The Lord of the Jungle Hero Bow, lasso, Hollywood knife (+1CC) 1
Lasso counts as blowpipe with short range only
Quick, acrobat
Fanatic warmaidens Elite Spear, shield, knife 10
Brave warriors Veteran Spear, shield, knife 9+1 leader
Not-so-brave archers Trained Bow, knife 12
The objective was in a cabin in the centre of the table, in a clearing surrounded by dense jungle. Sides A & B entered the table by both corners of a short side, side C by the centre of the opposite side. A long hill kept sides A & B out of sight of each other until they reached the clearing.
The sides were tossed up just before turn 1 and I ended up with side C.
Sides A & B and my archers rushed to the cabin, while my Hero and warriors advanced in both flanks to try and envelope the invaders. The archers soaked the invaders firepower with many “recover” cards. René reached the cabin first and robbed the distressed bride; the first porter who took the treasure was felled by the archers, but the undomitable René brought a second one and marched away covered by his unit of deserters, which was presently charged and decimated by the Waziri warriors.
The situation of the renegade was desperate, with the Waziri warriors at his tail and the Lord of the Jungle and the unit of Warmaidens cutting his line of retreat. However, he was saved by the actions of the Villainous Muzungu who, showing a degree of heroism unthinkable in such an ill-reputed character, decided to throw away his army and his life to give him a chance to escape. After all the other white hunters had been cut down, he was last seen surrounded by an horde of crazied warmaidens meanwhile the vile René disappeared with his ill-gotten gains...
Sorry, no pics. However, one of the players took quite a few and I hope he will post them in his blog.