Some friends and I are making a swashbuckling game, that focuses on action, crazy stunts and great characters.
What started as your standard skirmish game, went from generic fantasy, weighed down by to many tropes and went to swasbuckling action heroes. Did away with the measuring tape and decided that the dice whould not dictate what happen, but simply add variety.
I ask you:
What would you expect to DO in a swashbuckling game?
Does a game HAS to have a tape measure to be a tabletop game?
And secondly, going with strong intentions of Self Publishing(dun dun duuun) what makes you buy into a new game on kickstarter:
New great miniatures(concept art, greens)?
Great rules, posted from day one?
A great idea that needs to see the light of day?
Troels
In the dreaded streets