Building the suspension again, eh?
Not really, mate, although some seem to prefer the smaller installments.
I am not in a position to complete the whole thing at one sitting.
It is also a lot easier writing shorter sections, as the screen likes to roll to the top all the time when I post a long thread and I cant always check what nonsense I am typing.
The start looks intriguing and the opposing forces quite evenly balanced... even though there seems to have been a semi-clad "lady" present to distract the opposition
She does seem to get noticed, doesnt she?
No gaming for me yet... still reading "The Green and Pleasant Country" supplement and just bought from ebay some (read: several but don't tell my missus) old (80s) White Dwarfs just to have extra CoC material... Hopefully get to roll the characters later this spring before the snow melts
I always enjoy reading CoC material in old White Dwarfs.
All looking superb mate.......
Can't keep up with thread as much as I should. let alone game as much as I should!
Cheers, mate.
You know where we are when you can escape.
A quick runthrough of the game.
The Lockswin began the game defending the right hand side of the table, trying to prevent the Courier from making it to the waiting boat.
The Minions of the Grinning Rictus made their way onto the board from the left hand side.
The M.O.O.S.(E). team made their way forward to engage the enemy.
The early turns did not go well for the Agents of the Crown.
They lost two of their number in quick sucession to very accurate Shotgun fire.
The rest of the team moved up to engage the two Shotgun-armed minions and were involved in a prolonged firefight, which neither side seemed able to gain the upper hand of.
Meanwhile a half naked Maniac charged out of the wood and assaulted Agent 'Tiny'.
The huge Irishman seemed most perturbed at the sight of the scantily clad banshee!
Desperately fending off her attacks 'Tiny' was most grateful for the assistance of his leader and his trusty Sword.
After some seriously lucky escapes from Murphy and 'Tiny' (who were constantly outclassed in combat, but saved on more than one occasion by their CON of 8, -both of them!), the Maniac was eventually defeated.
The Lurkers were quick to retaliate though, as one of the Shotgun armed Minions stepped forward and gunned down Agent O'Malley, who was wielding a pair of pistols.
Murphy quickly took revenge for O.Malley and charged the shotgunner......
.....and cutting him down mercilessly.
Whilst Murpht was dispatching one of them, the other shotgunner was finally taken down by 'Tiny', being thrown into the back of one of the vans by the pinpoint shot.
At this turn of events, with three Lurkers cut down in rapid sucession, the Agents seemed to get the upper hand.
It was not easy but they managed to take down the rest of the Lurkers without any further loss.
The Courier had been stopped and the Package that he had been carrying had been recovered, but at what cost to the Northern Irish Branch?
The post-game sequence was seriously painful for The Lockswin, though, with all three of the casualties in this game (two Civilians and an Agent) dying from their wounds!
Ouch!!!