In terms of achieving objectives, the Iranians failed to take either town and neither side reached it's breakpoint.
As a battle it was a more nuanced affair as the Iranians probed cautiously (perhaps too cautiously) and the Iraqis held back from committing.
From a rules perspective we learnt that infantry in buildings are difficult to get rid off and as we played we thought it to be impossible and therefore a problem. In the aftergame discussion we realised; a) don't assault, it ends badly, b) bring weight of fire against a single unit which might involve a bit of manoeuvre to get the APC's into a place to give extra fire, c) once your tanks have taken RPG fire move back so that you are out of RPG range but still in your own half range and and again concentrate on a single unit.
We also kicked ourselves up the arse for forgetting that once you are within Initiative range there is effectively two rounds of firing and forgot until half way through to use (misuse
) Opportunity Fire which makes a bit of a difference to the flow.
We also learnt that aircraft are not necessarily battle winners