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Author Topic: The LAF Games Workshop Discussion Thread  (Read 1730317 times)

Offline westwaller

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Re: The LAF Games Workshop Discussion Thread
« Reply #6495 on: May 17, 2017, 01:45:02 PM »
Quote
I dunno, the MkIV style helmets in the Calth box and on the Primaris marines have become my favourite.


I like the MkIV Helmets on the Calth marines (and the studded legs) but I feel that the primaris marines helmets are a bit too similar and a bit more, meh!

I'm hoping Mk V Marines come out for HH.

Offline Elbows

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Re: The LAF Games Workshop Discussion Thread
« Reply #6496 on: May 17, 2017, 02:07:16 PM »
Apparently MkIX was "Deathwatch" armour and is represented in their box?  I've never seen much use of proper MkVIII "Errant" armour, really.  Personally the entire MkVI is just my favourite.  The capless shins/legs, the grooved boot tips, the simple chest plate w/ cabling (which is perfectly useful from the MkIV set), studded, non-adorned shoulder pads.  Everything about that mark is my favourite.  I even kit-bashed a bunch of MkIVs to cheat and look like MkVI's because I was lazy.

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Offline nic-e

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Re: The LAF Games Workshop Discussion Thread
« Reply #6497 on: May 17, 2017, 08:47:57 PM »
Chaos will get this one. Or else it will be a prototype which failed to reach the Astartes' standards and which will be plugged by the Ad Mech. Although the upgrade hypothesis is a good one too.

I've missed this sort of speculation... :D

Or perhaps it was rolled out during the cursed founding and as such is considered bad luck? :)
never trust a horse, they make a commitment to shoes that no animal should make.

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Offline Andrew May

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Re: The LAF Games Workshop Discussion Thread
« Reply #6498 on: May 18, 2017, 12:45:55 AM »
I'm just waiting for someone to make the big marines bigger. Someone will. It's inevitable.


Yeah, I can see it a mile off. They'll be lengthening the torso and arms maybe the thighs too.

I already saw a guy on Instagram make the new dwarves (whatever they're called) more "realistic" by lengthening the legs  ??? Tbf it looked pretty decent painted up but why bother lol.

Offline beefcake

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Re: The LAF Games Workshop Discussion Thread
« Reply #6499 on: May 18, 2017, 04:24:00 AM »
Yeah, I can see it a mile off. They'll be lengthening the torso and arms maybe the thighs too.

I already saw a guy on Instagram make the new dwarves (whatever they're called) more "realistic" by lengthening the legs  ??? Tbf it looked pretty decent painted up but why bother lol.

Really? They're pretty big as it is already.


Offline Andrew May

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Re: The LAF Games Workshop Discussion Thread
« Reply #6500 on: May 18, 2017, 08:18:38 AM »
Really? They're pretty big as it is already.


Offline Andrew May

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Re: The LAF Games Workshop Discussion Thread
« Reply #6501 on: May 18, 2017, 08:20:29 AM »
Also it occurred to me that after Mk "X" armour, naturally you'll get MK "XL" "XXL" etc.  lol

Offline horridperson

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Re: The LAF Games Workshop Discussion Thread
« Reply #6502 on: May 18, 2017, 09:08:15 AM »
@Andrew May

Is the image you posted the dwarf body?  Looks awesome with that marauder head.  I think it would fit in very well with the old RT figures from the late 80s as, "normal" but that'[s scale creep for you.  Apart from the somewhat blocky build the rough looking void suit and mohawk really sell it as a classic homage.  Without even bringing squats and space dwarves into the story he'd make a great stand in with older figures or a fine high gravity human in any entourage. 

Offline Andrew Rae

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Re: The LAF Games Workshop Discussion Thread
« Reply #6503 on: May 18, 2017, 09:24:33 AM »
I already saw a guy on Instagram make the new dwarves (whatever they're called) more "realistic" by lengthening the legs  ??? Tbf it looked pretty decent painted up but why bother lol.

Yeah, they had a bit of a twitter spat with the GW studio manager (or some such position) about that. Someone else on Instagram described it, in all seriousness, as a 'true scale' dwarf. lol

Offline Andrew May

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    • Meridian Miniatures
Re: The LAF Games Workshop Discussion Thread
« Reply #6504 on: May 18, 2017, 10:53:05 AM »
@Andrew May

Is the image you posted the dwarf body?  Looks awesome with that marauder head.  I think it would fit in very well with the old RT figures from the late 80s as, "normal" but that'[s scale creep for you.  Apart from the somewhat blocky build the rough looking void suit and mohawk really sell it as a classic homage.  Without even bringing squats and space dwarves into the story he'd make a great stand in with older figures or a fine high gravity human in any entourage. 

If you google "between the bolter and me" you'll find it.

Offline Andrew May

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Re: The LAF Games Workshop Discussion Thread
« Reply #6505 on: May 18, 2017, 10:55:07 AM »
Yeah, they had a bit of a twitter spat with the GW studio manager (or some such position) about that. Someone else on Instagram described it, in all seriousness, as a 'true scale' dwarf. lol


"Worlds tallest dwarf"

Offline beefcake

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Re: The LAF Games Workshop Discussion Thread
« Reply #6506 on: May 18, 2017, 11:39:25 AM »
Yeah, they had a bit of a twitter spat with the GW studio manager (or some such position) about that. Someone else on Instagram described it, in all seriousness, as a 'true scale' dwarf. lol
So were they taking the piss or do they think "truescale" just means bigger, or fitting 32mm or something like that?

Offline Andrew Rae

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    • Statuesque Miniatures
Re: The LAF Games Workshop Discussion Thread
« Reply #6507 on: May 18, 2017, 11:56:48 AM »
So were they taking the piss or do they think "truescale" just means bigger, or fitting 32mm or something like that?

Ah wait, I'm mixing things up. The 'true scale' dwarf comment was a joke I think. I'm mixing it up with an entirely serious comment left on their blog about using 1/35 tanks for making 'true scale' Leman Russes.

Offline Mason

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Re: The LAF Games Workshop Discussion Thread
« Reply #6508 on: May 18, 2017, 12:07:21 PM »
So were they taking the piss or do they think "truescale" just means bigger, or fitting 32mm or something like that?

Surely 'truescale' would make the buggers eight foot tall and not 32/36/whatever mm.....


Offline Daeothar

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Re: The LAF Games Workshop Discussion Thread
« Reply #6509 on: May 18, 2017, 12:12:48 PM »
Oh, they're slowly getting there, one millimeter at a time.

Before the year 30,000 AD, those guys will be 8ft tall!  :D


+++EDIT+++ Dang! I just did the math, and it sort of works out too!

Let's say (for simplicity's sake) that 30 years ago, space marines were 25mm, and now they're 28mm. That's roughly 1mm per decade, yes? So for them to 'grow' from 25mm to 8 ft (2.64m), it will take 26,150 years.

According to the old fluff, the Emperor was born/created approximately 12,500 BC. So if 40K's calendar starts with his birth, then we're looking at 38,650 AI (Anno Imperator). And taking some rounding errors into account, we're very near 40K's 'current' time.

And if, for some reason, we're to take the 40K calendar as a continuation of ours, then it'll be 28,167 AD, which is very close to the time that the Emperor started on his secret Primarch project.

I'll go geek out further on my own now... lol
« Last Edit: May 18, 2017, 12:28:11 PM by Daeothar »
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