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Author Topic: Pulp Alley - Terrain  (Read 222547 times)

Offline Malebolgia

  • Scatterbrained Genius
  • Posts: 3770
  • Lost in Cyberspace
    • Paintoholic
Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
« Reply #555 on: October 08, 2015, 07:02:02 AM »
Wow Dave, that one is stellar! Love the colors too, really striking.
“What use was time to those who'd soon achieve Digital Immortality?”

Offline oabee

  • Mad Scientist
  • Posts: 541
Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
« Reply #556 on: October 10, 2015, 08:48:57 PM »
And now with colors ---



Love your work, Dave.

Now, the building on which your very cool sign rests is the Dust Tactics Warzone Tenement. I bought a few sets and am putting together a warehouse/secret laboratory/whatever building. How did you the top course of stonework for the roof? Hirst Arts molds, perhaps?

Warning: Shameless Plug to follow :o

By the way, the building I'm putting together will be featured in my Pulp Alley game at The World at War Gaming Day at Fort Meigs in beautiful Perrysburg, Ohio, Saturday, November 7 at 9:00 am. Participants will receive a free Fortune Card kindly provided by Mr Phipps, and will feature, among other things, three minis hand-painted by the talented and gracious Mila! 
I was talking aloud to myself. A habit of the old: they choose the wisest person present to speak to; the long explanations needed by the young are wearying.
Gandalf

Just because you're paranoid, it doesn't mean there isn't an invisible demon about to eat your face.
Harry Dresden

Offline d phipps

  • Galactic Brain
  • Posts: 4647
  • Pulp Alley
    • Pulp Alley
Fire Escape in Pulp Alley
« Reply #557 on: October 11, 2015, 10:57:58 PM »
A quick photo of my Fire Escape project for our Pulp Alley terrain. I always wanted to make one of these but had some big concerns about building it by scratch.

I designed this in ACAD and printed it with a nice Objet 3d printer which I get to play with once in awhile.

WIP - I just got some basecoats painted on, and I'm testing how it all fits before I glue it together ---



More to come!
« Last Edit: October 11, 2015, 11:00:04 PM by d phipps »

Offline blacksoilbill

  • Mastermind
  • Posts: 1499
Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
« Reply #558 on: October 11, 2015, 11:14:38 PM »
Ooh, yes. Perfect application- the kind of thing that would be a nightmare to scratch build.

Offline von Lucky

  • Galactic Brain
  • Posts: 8796
  • Melbourne, Australia
    • Donner und Blitzen Wargaming
Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
« Reply #559 on: October 12, 2015, 10:02:25 AM »
Perfect!
- Karsten

"Imagination is the only weapon in the war against reality."
- Lewis Carroll, Alice in Wonderland

Blog: Donner und Blitzen

Offline d phipps

  • Galactic Brain
  • Posts: 4647
  • Pulp Alley
    • Pulp Alley
Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
« Reply #560 on: October 15, 2015, 03:55:41 PM »
Thanks for the comments. I am glad you like it.

I changed the pieces a bit and reprinted it one (?) more time. I also designed/printed 3d doors and window frames as well ---


Offline pocoloco

  • Scatterbrained Genius
  • Posts: 3848
Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
« Reply #561 on: October 15, 2015, 06:10:14 PM »
Amazing!  :-*

Offline marianas_gamer

  • Scatterbrained Genius
  • Posts: 3918
  • Our Man on Guam Watchman in the East
Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
« Reply #562 on: October 15, 2015, 08:44:00 PM »
Just excellent Dave!
Lon
Got to kick at the darkness till it bleeds daylight.

Offline Valerik

  • Mad Scientist
  • Posts: 600
  • "...promiscuously brandishing a revolver..."
Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
« Reply #563 on: October 16, 2015, 12:22:33 AM »
Thanks for the comments. I am glad you like it.

& I DO, a LOT!!

I changed the pieces a bit and reprinted it one (?) more time. I also designed/printed 3d doors and window frames as well ---

Having an abundance of Dust Tactics Building Bits meownself, I'd cheerfully buy those for my project(s).
Any chance of adding these windows, doors, & fire escapes to the Pulp Alley Store?

Or is this strictly a "nyah, nyah, n'nyan nyah" tease?

Valerik

"You will never do anything with poor oxen"
H.R.Haggard


BGR

"Fart in the devil's face"
Martin Luther


Offline pistolpete

  • Mad Scientist
  • Posts: 836
  • Rent money is for rent - telly savalas
Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
« Reply #564 on: October 16, 2015, 02:06:45 PM »
& I DO, a LOT!!

Having an abundance of Dust Tactics Building Bits meownself, I'd cheerfully buy those for my project(s).
Any chance of adding these windows, doors, & fire escapes to the Pulp Alley Store?

Or is this strictly a "nyah, nyah, n'nyan nyah" tease?

Valerik


please yes wait no...it's just even more PA stuff i will want (the list is growing enough already)!  and i'd have to get the dust tactics buildings too!  not that i would mind but SWMBO might have other opinions.

Offline mikeland

  • Librarian
  • Posts: 122
Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
« Reply #565 on: October 16, 2015, 03:44:05 PM »
Astounding work on the Hotel, bravo!

Offline Traveler Man

  • Mastermind
  • Posts: 1553
    • The Hetzenberg Chronicles
Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
« Reply #566 on: October 16, 2015, 07:54:36 PM »
Terrific work there!  :-*
"It's amusing, it's amazing, and it's never twice the same: It's the salt of true adventure, and the glamour of the game."

Talbot Mundy, The Ivory Trail.

http://ajstable.blogspot.com
http://hetzenberg.blogspot.com

Offline Alfrik

  • Mastermind
  • Posts: 1234
  • Focus of Mission plus Logistics will carry the day
    • Armored Ink
Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
« Reply #567 on: October 19, 2015, 04:08:54 PM »
Using needlepoint plastic grid sheet, heres my xacto blade and plastic sheet approach to making fire escapes with out the high tech equipment  :)
http://armoredink.blogspot.com/2013/05/fire-escapes.html
http://armoredink.blogspot.com/

Painting Pledge for 2014 Cthulhu Wars and all expansions figures to paint! Arrrgh!

Offline d phipps

  • Galactic Brain
  • Posts: 4647
  • Pulp Alley
    • Pulp Alley
Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
« Reply #568 on: October 28, 2015, 04:06:54 PM »
Using needlepoint plastic grid sheet, heres my xacto blade and plastic sheet approach to making fire escapes with out the high tech equipment  :)
http://armoredink.blogspot.com/2013/05/fire-escapes.html

Yes, I remembered the one you had made. Very nice!  ;)

Here is mine, finally painted and glued to the building ---




Offline Valerik

  • Mad Scientist
  • Posts: 600
  • "...promiscuously brandishing a revolver..."
Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
« Reply #569 on: October 29, 2015, 10:22:59 AM »
Here is mine, finally painted and glued to the building ---

Splendid work, as usual, Dave!!
You've nailed it, looks, size, playability, atmosphere, everything but the pigeon deposits.
My jealousy knows no bounds.

I also designed/printed 3d doors and window frames as well ---

Those add immeasurably to the character of the DUST components,
not merely a finishing touch, but an essential, integral component.

It would be a damn shame, not to mention a missed business opportunity,
to NOT offer these for sale.

Made available through the usual Phipps Cartel "outlets', these gems would garner filthy lucre without needin' t'lean on folks to cough up de dough.

Limited stock and slow production only increases their cachet amongst practitioners.

Can you & Mila resist adding yet another tentacle to ensnare the eager acolytes?

Seriously Dave, Me want.  Me want bad.  Me want NOW!!

Valerik

There are three kinds of people in the world:
Those who make things happen;
Those who watch things happen;
Those who wonder what happened.

 

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