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The Wolves of St Augustine: A WW2 Tale of Horror
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Topic: The Wolves of St Augustine: A WW2 Tale of Horror (Read 1374 times)
BaronVonJ
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Posts: 1845
Quality gaming, every Thursday night...
The Wolves of St Augustine: A WW2 Tale of Horror
«
on:
June 07, 2019, 03:25:02 PM »
It’s the early hours of June 6 th, Allied paratroopers are dropping all over Normandy. They are tasked with capturing important crossroads and bridges, blowing up bridges and generally causing panic to the enemy.
But Task Force 13 has a very special mission. Resistance contacts have reported strange goings on at the ruins of the Church of St. Augustine. Local villagers have disappeared and weird lights have been seen at night. But most importantly, the German scientist, Dr Rudolf Seltsam has been spotted in the area. Task Force 13 has tangled with Selfsame and some of his experiments before. Task Force 13 is to investigate, and capture the vile scientist if possible.
more at the blog:
http://baronvonj.blogspot.com/2019/06/the-wolves-of-st-augustine-ww2-tale-of.html
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Zee Baron's Blog:
http://baronvonj.blogspot.com/
www.wiley-games.com
OSHIROmodels
Supporting Adventurer
Elder God
Posts: 27796
Custom terrain a speciality.
Re: The Wolves of St Augustine: A WW2 Tale of Horror
«
Reply #1 on:
June 07, 2019, 05:18:05 PM »
Jolly good read and I can sympathise with the werewolves
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cheers
James
https://www.oshiromodels.co.uk/
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Elk101
Supporting Adventurer
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Posts: 10539
Re: The Wolves of St Augustine: A WW2 Tale of Horror
«
Reply #2 on:
June 07, 2019, 05:41:28 PM »
Just read through, sounds like it was fun. I like the idea of the cotton wool ball parachute drops.
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streetkern
Librarian
Posts: 112
Re: The Wolves of St Augustine: A WW2 Tale of Horror
«
Reply #3 on:
June 08, 2019, 10:53:03 PM »
Nice looking game!
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The Wolves of St Augustine: A WW2 Tale of Horror