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as regards the Tea Break rule, I wasn't questioning the idea which I don't know anyway, more the style. All that sub-Carry On film/Battle comic language about 'Time for A Snifter' and Jolly Good Chap/Absolute Topper leadership tables, or whatever. Not for me
as you say, just a movement distance but you need more than that. How does it fire, how often, hits? They forget to say.
Perhaps that's so. I'd have thought that in any game rules, a tachanka has to work differently than just being a heavy machine gun that moves at the speed of cavalry. Always seems a particularly flawed contraption to me, not surprised it didn't catch on anywhere else!