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Miniatures Adventure => Gothic Horror => Topic started by: Mad Lord Snapcase on March 21, 2024, 02:24:59 PM

Title: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on March 21, 2024, 02:24:59 PM
I have been looking at TTCombat's Carnevale for quite some time. I did some deeper reading (and watched the TTCombat and  OnTableTop videos on YouTube) and decided to go all in. The rules themselves are free to download, but the full Carnevale book has some 200 more pages devoted to some lovely photos and artwork and a massive background story to the Rent in the Sky.

To quote the resource site:

‘What is Carnevale?
Benvenuti a Venezia!
Carnevale is a small scale skirmish game focused on freedom of movement combined with brutal combat and impressive magical abilities. Jump from rooftop to rooftop to hunt your opponent’s gang, or dive deep into the canals to drown your enemies.
A truly narrative skirmish game, Carnevale is all about telling a story within the weird world of Venice under the Rent in the Sky. Join one of seven different factions, raise your gang, and fight out for your corner of the City of Canals. With an emphasis on narrative gameplay that uses the multiple levels and winding streets of Venice mixed with ancient horrors, Old Gods, sociopathic Doctors and many more, this is a game unlike any other you have played.’


I particularly liked the figures, the Patricians and the Guild especially.

I had a few bits and pieces from their Streets of Venice range already and dug them out, as a start.

(https://i.imgur.com/wRIDbl7.jpg)

(https://i.imgur.com/EFttjK5.jpg)
Title: Re: La Carnevale di Scattocaso
Post by: Sunjester on March 21, 2024, 02:29:30 PM
A good start, but you had better get painting!! lol
Title: Re: La Carnevale di Scattocaso
Post by: Mad Lord Snapcase on March 21, 2024, 02:36:36 PM
So here goes on a brand new project. I ordered the Carnevale 2-Player Starter Box:

(https://i.imgur.com/195vcY6.jpg)

...and the Venetian Quarter for my scenery:

(https://i.imgur.com/C53aScO.jpg)

(images from the TTCombat website)

A large parcel arrived very shortly after the order went in.

(https://i.imgur.com/K1FLw4u.jpg)

(https://i.imgur.com/0EuZWZE.jpg)

(https://i.imgur.com/AJKroUr.jpg)

Immense excitement here at Snapcase Hall, as I unpacked this cornucopia of wargaming delight!
Title: Re: La Carnevale di Scattocaso
Post by: Mad Lord Snapcase on March 21, 2024, 02:36:54 PM
A good start, but you had better get painting!! lol

Very true!
Title: Re: La Carnevale di Scattocaso
Post by: Mad Lord Snapcase on March 21, 2024, 02:48:33 PM
I started work on the Crisostomo Tower first. Although I have renamed it, La Torres di Santo Vagabondini.

(You should ignore the background to these photos, there is an Old West game in progress)

(https://i.imgur.com/VOMV2Jb.jpg)

(https://i.imgur.com/WCrRYBI.jpg)

(https://i.imgur.com/25ahcRi.jpg)

(https://i.imgur.com/zHDYmFt.jpg)

(https://i.imgur.com/jTsUUCN.jpg)

(https://i.imgur.com/J9HLU6D.jpg)

I'm quite pleased with the way my first Venetian building turned out.

Title: Re: La Carnevale di Scattocaso
Post by: Mad Lord Snapcase on March 21, 2024, 02:55:41 PM
This afternoon, I started work on the Casa Elizabeta. This has of course, been renamed and is now La Casa di Scrotobini.

(https://i.imgur.com/irRb17z.jpg)

More to come, as long as I can maintain the momentum.
Title: Re: La Carnevale di Scattocaso
Post by: Mad Lord Snapcase on March 21, 2024, 03:41:48 PM
Added a statue of the venerable Santo Vagabondini to the tower. Santo Vagabondini is the patron saint of vagabonds.

(https://i.imgur.com/Bkz6IA3.jpg)

(https://i.imgur.com/4mHn6qJ.jpg)
Title: Re: La Carnevale di Scattocaso
Post by: marianas_gamer on March 21, 2024, 07:52:46 PM
I am looking forward to this! Sounds like a good vehicle for future madness with the usual suspects. Good work, stay the course!
Title: Re: La Carnevale di Scattocaso
Post by: Mad Lord Snapcase on March 21, 2024, 08:48:28 PM
I am looking forward to this! Sounds like a good vehicle for future madness with the usual suspects. Good work, stay the course!

Cheers, Lon. Madness will indubitably follow, watch this space!
Title: Re: La Carnevale di Scattocaso
Post by: syrinx0 on March 22, 2024, 02:53:39 AM
 Santo Vagabondini is indeed a Saint of great renown. Any square with a dedicated tower to his  feats will no doubt amaze us all.
Title: Re: La Carnevale di Scattocaso
Post by: Sunjester on March 22, 2024, 07:49:45 AM
Excellent! You are doing a nicer job on the buildings than I did. What is your technique?

Be warned, that is the same set I started with and now I have about double that!
Title: Re: La Carnevale di Scattocaso
Post by: blacksoilbill on March 22, 2024, 10:00:23 AM
Ooh, this is a fantastic start. I'm looking forward to seeing this develop. I've been sorely tempted by the Carnevale setting, but I've managed to resist so far. Perhaps you'll change that!
Title: Re: La Carnevale di Scattocaso
Post by: traveller on March 22, 2024, 01:53:03 PM
Exciting! I will follow this with interest  ;)
Title: Re: La Carnevale di Scattocaso
Post by: Mad Lord Snapcase on March 25, 2024, 08:04:22 AM
Excellent! You are doing a nicer job on the buildings than I did. What is your technique?

Be warned, that is the same set I started with and now I have about double that!

Firstly, thank you all, for your kind comments.

Sunjester, I decided on a very basic technique, in order to get through so many buildings. So, it is just primer, colour and then wash. I wanted the buildings to be various colours and so in contrast, the woodwork, facings etc. will be in white (with a wash).

I have picked one of the smaller buildings to follow, this is the Casa Elizabeta. Renamed in my world as La Casa di Scrotobini.

(https://i.imgur.com/irRb17z.jpg)

(https://i.imgur.com/jlP6V7D.jpg)
Title: Re: La Carnevale di Scattocaso
Post by: Mad Lord Snapcase on March 25, 2024, 12:24:58 PM
...and La Casa di Scrotobini is complete. On to the next building...

(https://i.imgur.com/SqUMETz.jpg)
Title: Re: La Carnevale di Scattocaso
Post by: Mad Lord Snapcase on March 25, 2024, 02:57:25 PM
...and my first gondola. I have to say, I love these gondolas, superb models.

(https://i.imgur.com/FDdNZNJ.jpg)
Title: Re: La Carnevale di Scattocaso
Post by: Sunjester on March 25, 2024, 05:32:29 PM
The gondolas are nice models. Quite useful, in one game one of my werewolf PCs leapt onto a passing gondola, then off the other side onto a villa's steps, saving him having to fight his way across a defended bridge!

Mind you, I expect that probably scared the crap out of the hapless gondolier!! lol
Title: Re: La Carnevale di Scattocaso
Post by: Mad Lord Snapcase on March 26, 2024, 01:00:31 PM
The gondolas are nice models. Quite useful, in one game one of my werewolf PCs leapt onto a passing gondola, then off the other side onto a villa's steps, saving him having to fight his way across a defended bridge!

Mind you, I expect that probably scared the crap out of the hapless gondolier!! lol

Just the sort of thing that I'm hoping my games will be like!   :)

...and work commences on Casa Diana, which in La Carnevale di Scattocaso, becomes La Casa di Padrona Sculacciatore.

(https://i.imgur.com/pOE3nnI.jpg)
Title: Re: La Carnevale di Scattocaso
Post by: Mad Lord Snapcase on March 27, 2024, 10:04:51 AM
Completed my first plaza, to confirm my colour scheme for most of the Venetian streets. Bridges will get some extra work on them.

(https://i.imgur.com/J4hA3R7.jpg)

(https://i.imgur.com/cB5bi6y.jpg)
Title: Re: La Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 03, 2024, 09:25:40 PM
I've given this a lot of thought, and come up with the name 'Il Verde Ponte'.   ;)

(https://i.imgur.com/vvlsyM8.jpg)
Title: Re: La Carnevale di Scattocaso
Post by: Sunjester on April 04, 2024, 07:49:17 AM
Very nice job on the bridge.
Title: Re: La Carnevale di Scattocaso
Post by: Vanth on April 04, 2024, 09:11:54 AM
I've given this a lot of thought, and come up with the name 'Il Verde Ponte'.   ;)

(https://i.imgur.com/vvlsyM8.jpg)

Great job, just a detail: in Italian normally the substantive precedes the adjective, so it should be il Ponte Verde (unless you are being very poetic...)
Title: Re: La Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 04, 2024, 09:38:47 AM
Great job, just a detail: in Italian normally the substantive precedes the adjective, so it should be il Ponte Verde (unless you are being very poetic...)

Many thanks for the correction. I've amended my notes accordingly, cheers. It's nice to have things right.

Quote
Very nice job on the bridge.

Thank you, Sunjester.
Title: Re: La Carnevale di Scattocaso
Post by: syrinx0 on April 04, 2024, 09:01:51 PM
Great progress on the buildings.
Title: Re: La Carnevale di Scattocaso
Post by: Vanth on April 05, 2024, 12:11:09 PM
Many thanks for the correction. I've amended my notes accordingly, cheers. It's nice to have things right.

Thank you, Sunjester.

Another detail: Carnevale is masculine in Italian, so it takes a masculine article, ie IL Carnvale...
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 06, 2024, 01:35:09 PM
Another detail: Carnevale is masculine in Italian, so it takes a masculine article, ie IL Carnvale...

Many thanks, title corrected from now on, cheers.
Title: Re: Il Carnevale di Scattocaso
Post by: Vagabond on April 06, 2024, 08:54:17 PM
The Green Bridge or the Bridge Green, be it a male or female bridge or even some other pro-noun, it looks damn good to me, as does the rest of this.

I'm particularly impressed with the dry brushing/stippling on the plaza, male/female I don't care, it still looks good.

Obviously the statue of the venerable Santo Vagabondini on the La Torres di Santo Vagabondini will be the centre piece of the city but I'm sure the rest of the buildings will be of a similar excellent stature, even if slightly overshadowed by this masterpiece.

I'm looking forward to seeing how this progresses, hopefully to fruition but at least it's blossoming. :-* :-*
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 07, 2024, 10:35:12 AM
Quote
I'm particularly impressed with the dry brushing/stippling on the plaza, male/female I don't care, it still looks good.

Got a bit of RSI from the stippling!

Ground and first floor complete on La Casa di Padrona Sculacciatore. Working on the second floor now.

(https://i.imgur.com/T4lCOdi.jpg)

Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 07, 2024, 02:08:38 PM
Some small steps, for easy gondola access.

(https://i.imgur.com/tbmautc.jpg)
Title: Re: Il Carnevale di Scattocaso
Post by: Bloggard on April 07, 2024, 02:50:47 PM
great stuff.

would try and get some weathering  in the buildings / terrain if poss. (but more than undertand in terms of time / results).

dab some white glue here and there, and chuck some sand / gravel on?

apologies if already discussed above etc.
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 08, 2024, 08:43:53 AM
great stuff.

would try and get some weathering  in the buildings / terrain if poss. (but more than undertand in terms of time / results).

dab some white glue here and there, and chuck some sand / gravel on?

apologies if already discussed above etc.

Bloggard, thanks for taking the time to comment and I think you are right. However, I get easily distracted and speed is of the essence here, to complete 12 buildings, various bridges, fountains and the streets, plus enough minis and gondolas to play the game. Also, I had an idea, bearing in mind the background of the 'Rent in the Sky', that I wanted a slight 'comic-book' feel to some colourful scenery. I thought the light from the sky would be rather macabre, bearing in mind what's coming through the Rent. Perhaps all the magic floating around in the ether gives the buildings a slightly unreal feel to them (and is a good excuse to cover up my laziness!).   ;)
Title: Re: Il Carnevale di Scattocaso
Post by: Doug ex-em4 on April 08, 2024, 03:46:25 PM
Bloggard, thanks for taking the time to comment and I think you are right. However, I get easily distracted and speed is of the essence here, to complete 12 buildings, various bridges, fountains and the streets, plus enough minis and gondolas to play the game. Also, I had an idea, bearing in mind the background of the 'Rent in the Sky', that I wanted a slight 'comic-book' feel to some colourful scenery. I thought the light from the sky would be rather macabre, bearing in mind what's coming through the Rent. Perhaps all the magic floating around in the ether gives the buildings a slightly unreal feel to them (and is a good excuse to cover up my laziness!).   ;)

You’re right, Martin. This is a very ambitious project (do you do any other type?) and you need to keep your eyes-on-the-prize. And your rationale for the look of the scenery holds up very well.

I’ve been assuming that Rent in the Sky was something to do with the price the characters had to pay for leaping and jumping around the tops of the buildings (I know; I’m a little slow off the mark sometimes). Having read your last post, I guess it’s a phenomena - a kind of mysterious "hole in the ozone layer" type of event?

Doug (trying to keep up with things and almost succeeding)
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 09, 2024, 07:52:43 AM
(https://i.imgur.com/tZhyS5g.png)

Europe was forever changed when a mysterious visitor bringing the secrets of magic was slain by the Vatican, levelling the city of Rome, plunging most of Italy below the sea and wrecking havoc across Europe. The powers of the Mediterranean and wider Europe are reeling, starvation haunts the lands and chaos spreads. Sheltered from the cataclysm, Venice which had fallen into ruin and irrelevance finds itself in a position to restore its fortunes. With control over the Mediterranean thanks to the destruction of other naval powers and the eradication of other Italian cities, the Serene Republic rises once more. Trade brings in a flood of new people, and power struggles erupt.

The rent in the sky that was opened by the cataclysm shines a baleful light onto the city. Now it never truly sleeps, being trapped in a terrible perpetual twilight. A sense of doom pervades all, and magic and horror reawakens among the canals and streets of the city.

The worshippers of Dagon, and their inhuman masters, plot under the cover of charity. The Guild, a federation of criminal enterprises exerts its influence. Dracula, the Impaler, has awoken and travelled to Venice to learn it’s secrets and to attack and dethrone God. The Patricians, the nobles the city, have driven themselves into madness and debauchery, fuelled by the terrible oppressive foreboding and their desperation to hold onto their power. The Vatican, reborn in France thanks to stolen magics, wages a holy war to reclaim it’s influence. The secretive doctors that once looked to cure the madness brought in by the rent in the sky now harness it, abducting people off the streets to serve as subjects of their experiments.

This maddened sleepless fervour, the endless blend of days and night, the pulsing unnatural light of the rent in the sky: in the face of this why not live for tonight? That’s why two years ago when Easter arrived the Carnevale did not end, and has not yet finished. Every night is soaked in alcohol and desperate frivolity, as the city loses all sense of time and place. It is 1795 and the end seems close.

(https://i.imgur.com/Jxb7MYc.png)
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 09, 2024, 08:01:24 AM
(https://i.imgur.com/wJuxP1t.png)

The rules themselves (plus many other resources), can be downloaded for free from TTCombat (https://ttcombat.com/pages/carnevale-resources)

The ruleset is about 40 pages. However, the printed copy is about 240 pages and contains an in-depth history of the rent in the sky.

A quote from the Goonhammer (https://www.goonhammer.com/carnevale-vicious-fighting-along-the-canals-of-venice/) website explains it better than I can:

The thing that strikes you first about the rulebook is the cover art which, like the art throughout, is striking and beautiful. Venice has such a distinct aesthetic, and the decision to lean into this even when it wasn’t historically accurate, really pays off in the artwork and overall design of the product.

The second thing that strikes you is that this is a substantial book – no simple rulebook of a few dozen pages, this is a hefty glossy and sense book. Full colour artwork is lavishly strewn throughout its pages, and it’s of a remarkably consistent and high quality. It’s punctuated with photos of models in situ, which I like a little less – the studio paint scheme is certainly striking, but feels very flat and smooth in a way that doesn’t suit the chaotic rotting grandeur of the setting.

Reading the lore and background material provided is a enjoyable experience. The quality of the writing is high, and it’s clearly been proofed and edited to a high standard. It’s also compelling in a way that I wasn’t necessarily expecting – the broad strokes are rather striking and almost crude in their directness, but the details that accompany them transform the setting into something with a huge amount of depth.

The basics (a vast explosion that levels Rome and the following cataclysm) are easy enough to grasp, but the book then leads you through the logical and intriguing consequences. It seems to understand cause and effect in a way many fantasy settings miss – the world is obviously different in almost every way because of this cataclysmic diversion from history. It doesn’t shy away from that, and though the setting has a lot that is familiar it is definitely not our world. It is alien and terrible in a way not immediately obvious.

The setting is, to my surprise, one of the darkest and most horrifying I’ve seen for a wargame. Many other games have seemingly more hellish settings, but this is not a world whose horror is told to you, but instead shown. Each thread, explicable and believable, draws together with every other, to weave a terrible nightmare that is unpleasantly familiar and identifiable. There are almost no elements in the backstory that do not feel like the way people would genuinely react to the circumstances. As such, the terrible world that results pulls on a hundred little threads of seeing how we might get there.

This might sound easy, but to tie all of this into a coherent and cohesive whole that still serves your game is a herculean task. The end result is a lurid, vicious, ethereal nightmare of a setting. The people in it are pushed past normality into madness and inhumanity, but in a way that stays grounded. The Guild fight their war in the streets because the people are starving, and there’s money to be made. The Patricians, pushed to constant wakefulness by the terrible light of the rent in the sky, fall into greater and greater debauchery to attempt to distract themselves. The Doctors slowly twist their purpose from aiding those afflicted to using them. The Vatican, shattered, belligerently attempts to claw back its power.

Even the more overtly inhuman factions mostly have known visible motivations and they act in a way that makes sense. Dracula and the Strigoi are in service to his vision to attack and dethrone God. The Rashaar cloak their activities in charity and piety so desperately hungered for by the poor. Their motivations may be mysterious, but their methods are familiar and explicable.

The end result is Venice resurgent, for reasons that make sense and are coherent. But this is a Venice permeated by madness, and the sense of desperate lunatic revelry of a carnevale two years in is palpable from the pages. There are mysteries littered throughout the text, but they all feel like mysteries thematically at home. It’s mentioned that at the height of chaos, as the city is on the brink of starvation and order is about to finally collapse for good, ships arrive with food and stores, that are sold for nearly nothing. They disappear again, their origins unclear. It’s a mystery not with no answers, but too many. There are far too many explanations for these events, and all of them are terrible and foreboding. This is masterful world building, weaving a setting together to serve the narrative but without any discordant or jarring notes.


(https://i.imgur.com/aN5BfFi.png)
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 09, 2024, 08:20:35 AM
(https://i.imgur.com/0YvHn8O.jpg)

Quote
This maddened sleepless fervour, the endless blend of days and night, the pulsing unnatural light of the rent in the sky: in the face of this why not live for tonight? That’s why two years ago when Easter arrived the Carnevale did not end, and has not yet finished. Every night is soaked in alcohol and desperate frivolity, as the city loses all sense of time and place. It is 1795 and the end seems close.

I have to say that this quote from a post above, seems to also describe the bacchanalian jamboree that is the Annual General Meeting of the Gentlemen of Much-Piddling!

(https://i.imgur.com/OfNgsj8.jpg)
Title: Re: Il Carnevale di Scattocaso
Post by: Doug ex-em4 on April 09, 2024, 08:46:28 PM
Quote
I have to say that this quote from a post above, seems to also describe the bacchanalian jamboree that is the Annual General Meeting of the Gentlemen of Much-Piddling!

You mirror my own thoughts precisely….! And I note that we Patricians have been driven to madness and debauchery. How true…! In fact, I’m feel an imminent debauch - I must away……………

Doug
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 10, 2024, 01:02:08 PM
...and now La Casa di Padrona Sculacciatore is complete.

(https://i.imgur.com/06bvFoY.jpg)

(https://i.imgur.com/tZCfCwS.jpg)
Title: Re: Il Carnevale di Scattocaso
Post by: Doug ex-em4 on April 10, 2024, 01:11:43 PM
Tremendous - and done within minutes of the Postie delivering vital painting supplies. Where is the Santo Dougliano Torre we all ask?

Doug
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 10, 2024, 01:21:05 PM
Thanks, Doug. La Torre di Santo Dougliano is on it's way (slowly).

...and a view of all the complete buildings, so far.

(https://i.imgur.com/RZkfOuU.jpg)

(https://i.imgur.com/Fx9cSEi.jpg)
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 10, 2024, 04:30:38 PM
First of three of these bridges complete.

(https://i.imgur.com/YvqkVzb.jpg)
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 13, 2024, 09:37:48 AM
Completed two wells. These are handy for Chained Jumps.

Chained Jumps
Once per turn when you perform a Jump onto an Obstacle or Debris, you may immediately make an additional 0AP jump from the obstacle or debris.


(from the Carnevale rulebook)

(https://i.imgur.com/AoyU5rI.jpg)
Title: Re: Il Carnevale di Scattocaso
Post by: Doug ex-em4 on April 13, 2024, 10:10:58 PM
More very attractive work, Martin. And I must say that, at my age, I do like the idea of "an additional OAP jump", whatever that may involve ;)

Doug
Title: Re: Il Carnevale di Scattocaso
Post by: Roo on April 13, 2024, 10:32:44 PM
🤣
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 14, 2024, 07:42:53 AM
More very attractive work, Martin. And I must say that, at my age, I do like the idea of "an additional OAP jump", whatever that may involve ;)

Doug

Henceforth, whenever we play, this will be known as he OAP jump!   lol    lol   lol
Title: Re: Il Carnevale di Scattocaso
Post by: Anatoli on April 14, 2024, 04:07:34 PM
Love the carnevale minis, what kept me from the game was the amount of specialized terrain needed. Can't wait to see your full table once it's done!
Title: Re: Il Carnevale di Scattocaso
Post by: Sunjester on April 14, 2024, 04:13:52 PM
A superb job so far, keep up the good work old chap!
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 15, 2024, 02:22:58 PM
Many thanks, Anatoli and Sunjester. I'm packing away a previous game, at the moment. Then, I can get my water mat on the table and take a photo of progress, so far. In the meantime, I have completed the first of three buildings, which link together to form the Calle al Ponte da Pendenza-Angolo.

(https://i.imgur.com/HLSMbpY.jpg)

(https://i.imgur.com/Gvifqt0.jpg)
Title: Re: Il Carnevale di Scattocaso
Post by: Doug ex-em4 on April 15, 2024, 10:50:30 PM
This project is just staggering for its quality and sustained effort. Quite simply, I’m in awe….

Doug
Title: Re: Il Carnevale di Scattocaso
Post by: syrinx0 on April 16, 2024, 03:31:18 AM
I have to say that this quote from a post above, seems to also describe the bacchanalian jamboree that is the Annual General Meeting of the Gentlemen of Much-Piddling!

You really should advertise your gatherings. I suspect many of us wouldn't mind attending...

Lovely terrain.
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 17, 2024, 04:06:30 PM
Quote
You really should advertise your gatherings. I suspect many of us wouldn't mind attending...

I will bear that in mind!

Thanks, Doug and syrinx0.

A statue and a wall fountain for La Serenissima.

(https://i.imgur.com/1YkOaVz.jpg)

(https://i.imgur.com/1B8qIo1.jpg)
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 18, 2024, 09:42:47 AM
...and another statue.

A memorial erected to immortalise the famous condottieri, Capitano Bertolomeo da Scattocaso.

(https://i.imgur.com/646sGf2.jpg)
Title: Re: Il Carnevale di Scattocaso
Post by: syrinx0 on April 19, 2024, 03:41:13 AM
Ooh. Very nice.
Title: Re: Il Carnevale di Scattocaso
Post by: Spinal Tap on April 19, 2024, 07:06:22 AM
This is all looking marvellous, great building and painting.
Title: Re: Il Carnevale di Scattocaso
Post by: Vagabond on April 19, 2024, 10:54:45 AM
This is all looking marvellous, great building and painting.

Ditto.

A tremendous amount of work still to be done, but what a brilliant start. Looking forward to seeing this progress and the games generated on the table will be a sight to behold. :o :o
Title: Re: Il Carnevale di Scattocaso
Post by: Doug ex-em4 on April 19, 2024, 01:21:32 PM
And a splendid codpiece……!

Doug
Title: Re: Il Carnevale di Scattocaso
Post by: Bloggard on April 19, 2024, 02:11:08 PM
Get the rationale for the approach to the terrain, and it's looking fantastic. Lovely paint-jobs.
scatter-stuff is brilliant.  :-*
Title: Re: Il Carnevale di Scattocaso
Post by: anevilgiraffe on April 19, 2024, 02:14:33 PM
great stuff... where are those wells from?
Title: Re: Il Carnevale di Scattocaso
Post by: Ultravanillasmurf on April 19, 2024, 09:04:02 PM
Very nice work.
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 20, 2024, 09:29:58 AM
Thank you all for your kind comments. Doug, glad you appreciate the codpiece!

anevilgiraffe, the wells are from TTCombat (https://ttcombat.com/products/round-wells?_pos=2&_sid=3b90661e9&_ss=r)

Part two of the three part building is now complete. I was rather keen on this one, as the actual building bridges a canal.

(https://i.imgur.com/Pyn5KmR.jpg)
Title: Re: Il Carnevale di Scattocaso
Post by: Sunjester on April 20, 2024, 11:56:08 AM
Very nice!
I must object however, just when I thought I had all the buildings I would ever need for Venice, you post a picture of this! lol
Title: Re: Il Carnevale di Scattocaso
Post by: Doug ex-em4 on April 20, 2024, 11:22:32 PM
This is a very interesting building in terms of game use. All the buildings you’ve done are interesting but this is very interesting.

Doug
Title: Re: Il Carnevale di Scattocaso
Post by: Aethelflaeda was framed on April 21, 2024, 01:27:23 AM
The photos of your work here is putting my attempts with the same buildings to shame. I look forward to seeing the games!
Title: Re: Il Carnevale di Scattocaso
Post by: Sunjester on April 21, 2024, 12:21:25 PM
The photos of your work here is putting my attempts with the same buildings to shame. I look forward to seeing the games!

I would echo both of your sentiments in this case. ;)
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 23, 2024, 12:48:02 PM
Very nice!
I must object however, just when I thought I had all the buildings I would ever need for Venice, you post a picture of this! lol

Yes, it is a good one. Just about to complete the third part of it. Thanks all for your comments, it's keeping me motivated.

With our 'What A Cowboy!' campaign complete, I have finally been able to get out my sea mat and start a trial layout. Plenty more painting required yet, but it's nice to put what is assembled onto the table.

(https://i.imgur.com/5q0Sc6O.jpg)

(https://i.imgur.com/UfIvdai.jpg)

It's been a wild night in La Serenissima!

(https://i.imgur.com/LQQ8aQ7.jpg)

Title: Re: Il Carnevale di Scattocaso
Post by: Sunjester on April 23, 2024, 01:48:23 PM
A superb set up, I look forward to seeing the finished project in action!
Title: Re: Il Carnevale di Scattocaso
Post by: Ultravanillasmurf on April 24, 2024, 08:05:14 PM
Very nice work.
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 25, 2024, 08:38:31 AM
Sunjester and Ultravanillasmurf, many thanks.

I have completed the third building for the three part building which spans the canal. The balcony on the third building leans out over the canal, which I rather like.

(https://i.imgur.com/TqDsQp0.jpg)

(https://i.imgur.com/RsLsMZe.jpg)

I probably have enough buildings now for a small game. However, I haven't painted any of my Carnevale minis yet. I set this up yesterday and then used it for a game of Silver Bayonet, which will appear on a separate thread, on this board. I must get on with some Carnevale figures, as I want to try out the rules.

(https://i.imgur.com/tUHgARc.jpg)

(https://i.imgur.com/erD9AWF.jpg)
Title: Re: Il Carnevale di Scattocaso
Post by: anevilgiraffe on April 25, 2024, 09:05:59 AM
looking nice, wish I had that kind of space
Title: Re: Il Carnevale di Scattocaso
Post by: zemjw on April 25, 2024, 11:27:40 AM
looking nice, wish I had that kind of space

That's what I was thinking, both vertically and horizontally :(

I have no doubt it will be amazing when the whole board is covered.

And he now gets to charge 5 euros to anyone who visits, so he should be able to make some money back lol
Title: Re: Il Carnevale di Scattocaso
Post by: Michi on April 25, 2024, 11:36:43 AM
And he now gets to charge 5 euros to anyone who visits, so he should be able to make some money back lol

These were exactly my thoughts!

This is becoming a really nice table , indeed. I would consider some poorer/more derelict looking palazzi as well - maybe an entire quarter, that doesn't look so colourful. Think Ankh-Morpork, maybe...
Title: Re: Il Carnevale di Scattocaso
Post by: anevilgiraffe on April 25, 2024, 11:55:32 AM
Think Ankh-Morpork, maybe...

where you can walk on the canals?

actually, a couple of bits of debris for the canals could be interesting... is there rules for crossing the water?
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 25, 2024, 12:23:22 PM
where you can walk on the canals?

actually, a couple of bits of debris for the canals could be interesting... is there rules for crossing the water?

Yes, it's very much a 3D game. You can jump across canals, climb walls and jump from rooves. TTCombat sell debris for floating in the canal. You can use it to make your canal jump easier. I will be getting some soon.

zemjw, happy to take 5 euros, if you want to pop in?

Quote
I would consider some poorer/more derelict looking palazzi as well - maybe an entire quarter, that doesn't look so colourful. Think Ankh-Morpork, maybe...

Michi, that's part of the plan for later. TTCombat make some wrecked buildings to represent San Canciano, where buildings have toppled into the water. I might do an area where the fishermen live as well. It might even feature the Three Jolly Luck Takeaway Fish Bar!
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 26, 2024, 04:21:42 PM
I have assembled the figures for one of the factions, the Patricians. Rather nice minis, they are too.

A Venetian Noble in the centre, flanked by two Barnabotti and then by two Household Staff. Thinking themselves untouchable by the law, the Patricians run Venice, bribing the City Guard and making their own rules. Their masqueratas are the thing of legend, psychopaths taking to the streets in perverse murder parties with no consequences.

(https://i.imgur.com/KrMcXM5.jpg)
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 27, 2024, 02:24:36 PM
I have completed another house. The Dimora di Leonardo da Quirm. I've run out of painted streets, so I need to get on with a few more now.

(https://i.imgur.com/Cu5lru1.jpg)
Title: Re: Il Carnevale di Scattocaso
Post by: Digits on April 28, 2024, 08:53:57 AM
This is a superb project!  Great idea and fantastically executed!

Are you basing any buildings on actual ones or using gamers licence?  One thing about Venice that stuck in my mind was all the slightly leaning spires / towers.   Will you be adding a leaning tower?
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 28, 2024, 12:40:56 PM
This is a superb project!  Great idea and fantastically executed!

Are you basing any buildings on actual ones or using gamers licence?  One thing about Venice that stuck in my mind was all the slightly leaning spires / towers.   Will you be adding a leaning tower?

Thanks. Just gamers licence, I wanted to get some bright colours in there. I will definitely consider a leaning tower, cheers.
Title: Re: Il Carnevale di Scattocaso
Post by: Digits on April 28, 2024, 01:33:08 PM
Where did you get the gondola from fella?
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 28, 2024, 03:13:45 PM
Where did you get the gondola from fella?

TTCombat make them, I think there are 6 in total.
Title: Re: Il Carnevale di Scattocaso
Post by: Digits on April 28, 2024, 03:59:13 PM
 Very nice…I’m almost tempted to have a go myself!   🤪🤪
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 28, 2024, 04:28:49 PM
Dry nice…I’m almost tempted to have a go myself!   🤪🤪

Go on, you know you want to!   ;)
Title: Re: Il Carnevale di Scattocaso
Post by: Digits on April 28, 2024, 04:38:03 PM
If you were a tad closer than Devon…I’d definitely have a go…..but I have FAR too many projects already on the go…..🤔
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on April 28, 2024, 05:09:47 PM
If you were a tad closer than Devon…I’d definitely have a go…..but I have FAR too many projects already on the go…..🤔

You are always welcome in Deepest Devon. I have to admit, I have been enjoying all your other projects.
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on May 01, 2024, 07:00:15 AM
First figure completed for Carnevale. A Gondolier armed with a bladed oar.

(https://i.imgur.com/Lr9oIRF.jpg)
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on May 01, 2024, 09:42:56 AM
All the streets are now assembled, just need painting now!

(https://i.imgur.com/Nnj38zH.jpg)
Title: Re: Il Carnevale di Scattocaso
Post by: Doug ex-em4 on May 01, 2024, 10:49:19 AM
All the streets are now assembled, just need painting now!

(https://i.imgur.com/Nnj38zH.jpg)

I believe painting of the streets is continuing apace at this very moment. And the gondolier is a very capable looking fellow. The bladed oar should be very effective.

Doug
Title: Re: Il Carnevale di Scattocaso
Post by: Sunjester on May 01, 2024, 02:36:20 PM
Great stuff, Sir. Keep up the good work. :D
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on May 01, 2024, 04:26:56 PM
Great stuff, Sir. Keep up the good work. :D

Thank you. A photo of the latest layout.

(https://i.imgur.com/ftte54R.jpg)
Title: Re: Il Carnevale di Scattocaso
Post by: Peithetairos on May 01, 2024, 06:03:36 PM
Excellent work. Great modular setup. Love the Venezian vibe.
Title: Re: Il Carnevale di Scattocaso
Post by: Michi on May 02, 2024, 05:51:48 AM
I suddenly remember 5th season with 11th Doctor - Vampires of Venice . That was a really funny little story. Fish Queen from outer space in disguise drains maidens and gives them her own blood to transform them into more female fishes to mate with the males who live in the canals…  lol lol

Title: Re: Il Carnevale di Scattocaso
Post by: Vagabond on May 06, 2024, 06:40:59 AM
I've just gone back to the begining and enjoyed your progress so far, it's really coming together well. The overall style looks great and ties it all together as a homogenous whole. If that's a possibility. ;)
Cheers
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on May 13, 2024, 09:44:34 AM
Thank you all. A few bits of scatter terrain for the streets of Venice.

(https://i.imgur.com/91TrMgU.jpg)
Title: Re: Il Carnevale di Scattocaso
Post by: Digits on May 13, 2024, 09:56:44 AM
Looking good.   Piles of barrels and packing crates would be a good addition too perhaps?
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on May 13, 2024, 10:36:00 AM
Looking good.   Piles of barrels and packing crates would be a good addition too perhaps?

Cheers, they are on their way. 
Title: Re: Il Carnevale di Scattocaso
Post by: Bloggard on May 13, 2024, 11:22:31 AM
looks cracking in your set-up pic on the previous page  :-*
Title: Re: Il Carnevale di Scattocaso
Post by: Sunjester on May 13, 2024, 06:01:29 PM
Superb! Perhaps some barrels of fish for the more down-market area (if any part of your Venice is "down-market" at all)?  lol
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on May 13, 2024, 08:39:19 PM
Many thanks, Bloggard.

Superb! Perhaps some barrels of fish for the more down-market area (if any part of your Venice is "down-market" at all)?  lol

Sunjester, I think you and I are on the same wavelength! I may go back and paint some of the fish a different colour, but this is what I have so far, there will be a down-market part of Venice, featuring a fish market, I think.

(https://i.imgur.com/XRUhDP0.jpg)
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on May 14, 2024, 03:01:24 PM
A bit of floating detritus.

(https://i.imgur.com/rjI4ZA6.jpg)
Title: Re: Il Carnevale di Scattocaso
Post by: Digits on May 14, 2024, 03:12:24 PM
They would be great for my pirate gaming…do you have a link please ?
Title: Re: Il Carnevale di Scattocaso
Post by: Doug ex-em4 on May 14, 2024, 03:15:42 PM
Some excellent scatter you’ve added recently, Martin….!

Doug
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on May 14, 2024, 04:35:19 PM
They would be great for my pirate gaming…do you have a link please ?

Digits, this is the link: Floating Detritus (https://ttcombat.com/products/floating-detritus?_pos=1&_sid=bbee7a6fa&_ss=r)

Quote
Some excellent scatter you’ve added recently, Martin….!

Cheers, Doug.
Title: Re: Il Carnevale di Scattocaso
Post by: Sunjester on May 14, 2024, 06:05:55 PM
Many thanks, Bloggard.

Sunjester, I think you and I are on the same wavelength! I may go back and paint some of the fish a different colour, but this is what I have so far, there will be a down-market part of Venice, featuring a fish market, I think.

(https://i.imgur.com/XRUhDP0.jpg)

I think I have the same barrel set in my "to be painted" pile!!!
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on May 15, 2024, 09:10:02 AM
I think I have the same barrel set in my "to be painted" pile!!!

Great minds, etc!   ;)

My next building is now complete. This one has taken a little longer, being more complex than the others.

Il Palazzo di Ammiraglio Perricomo da Scattocaso

(https://i.imgur.com/CPE3u40.jpg)

(https://i.imgur.com/a6Fwls4.jpg)
Title: Re: Il Carnevale di Scattocaso
Post by: Digits on May 15, 2024, 10:38:36 AM
Lovely and colourful!   Great centrepiece building!
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on May 15, 2024, 12:44:18 PM
Lovely and colourful!   Great centrepiece building!

Many thanks.

Now integrated into the overall set-up, so far.

(https://i.imgur.com/aInfQP0.jpg)
Title: Re: Il Carnevale di Scattocaso
Post by: Sunjester on May 15, 2024, 04:03:03 PM
Spiffing Sir, absolutely spiffing!
Title: Re: Il Carnevale di Scattocaso
Post by: Doug ex-em4 on May 15, 2024, 06:48:19 PM
Fab-u-lous___!

Doug
Title: Re: Il Carnevale di Scattocaso
Post by: marianas_gamer on May 15, 2024, 08:41:50 PM
Nice! You are going to have a great colorful table in the end.
Title: Re: Il Carnevale di Scattocaso
Post by: Mad Lord Snapcase on May 17, 2024, 09:37:14 AM
Sunjester, Doug and marianas_gamer, many thanks.

I've painted a Capodecina for my Guild faction.

(https://i.imgur.com/YQ2ajON.jpg)
Title: Re: Il Carnevale di Scattocaso
Post by: Vagabond on May 17, 2024, 01:50:08 PM
Venice is looking lovely at this time of the year. :-*
Title: Re: Il Carnevale di Scattocaso
Post by: syrinx0 on May 19, 2024, 02:47:38 AM
Very nice.  The Capodecina looks like he is no one to trifle with.
Title: Re: Il Carnevale di Scattocaso
Post by: Digits on May 19, 2024, 07:30:38 AM
If you look closely…drips of blood have fallen from his sword!