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Miniatures Adventure => Future Wars => Topic started by: CLT40K on March 15, 2015, 04:12:36 AM

Title: 5150 Star Army BatRep
Post by: CLT40K on March 15, 2015, 04:12:36 AM
So tonight I ran an experiment using the 5150 solo rules with my 40K miniatures.  I think that with some tweaks this could be a lot of fun…..

For the Scenario, I decided to put both side’s investment at a 3.  (Investment tells us how important the mission is to either side, you have to pass a roll of 3 or less to bring in reinforcements and reveal enemy forces)

Quick note on Ruleset - I used shooting and combat mechanics from 40K.  I've been playing that game a long time so it comes a lot more natural to me.  For reactions and stuff, I used the 5150 rules.

To start with we have my marine patrol.  Ie, one tactical squad with a razorback in support.  The squad was divided into two combat squads (each with a special weapon)  Giving them some heavy support was one of the Chapter’s razorbacks.  For rep they were set at 4/5.  Both teams rolled and got a 4 rep and the Razorback had a 5.

(https://clt40k.files.wordpress.com/2015/03/img_2741.jpg?w=960)

Their opposition would be drawn from the following…
6 member Tau pathfinder Cadre with a rail gun in support and/or and XV-9 Battlesuit.  However, I treated the battlesuit like a dreadnought and gave it 10 armor and two Str 8 and AP 1 shots from the fusion cascade.  When rolling for what reinforcements would appear, 1-2 was the squad, 3-4 was the suit, and 5-6 would get both.
 
(https://clt40k.files.wordpress.com/2015/03/img_2742.jpg?w=489&h=308)

Turn 1 – the Tau didn’t roll enough to move any of their PEFs (Possible Enemy Forces) so it was a Space Marine advance.  Turn two saw the Marines go first and they advanced into contact with the first PEF.  Since this was First Contact with the Tau, I rolled to see how good their Intel was.  Unfortunately for the Marines I rolled poorly and they had bad intel.  The result of this roll was to double the number of PEFs on the table (so 3 went to 6)

No worries though right… it’s just Tau and the Space Marines are really tough to take down.  And with each team having a special weapon and the twin linked support of the razorback I wasn’t too worried.

(https://clt40k.files.wordpress.com/2015/03/img_2754.jpg?w=296&h=350)
 
First contact was a full squad of Pathfinders with XV-9 Support.  I decided that when the PEF was revealed to have both types, I would treat them as separate units for the rest of the game.

The Marines unloaded on them with massed bolter fire and dropped 3 Tau right off the bat.  However, they passed their reaction test and were able to return fire.  They only managed to hurt 1 Marine and the Marines passed their reaction test with no issues.

(https://clt40k.files.wordpress.com/2015/03/img_2756.jpg?w=281&h=435)

Then the Razorback rolled forward to put fire into the Tau XV-9.   They hit and scored an Immobilized result.  The Marine squad on the right advanced to the window to put fire onto the Tau Pathfinders.  I used the 5150 rule that said 2 models could fire through a door or window and the both failed to cause any casualties on the Tau

(https://clt40k.files.wordpress.com/2015/03/img_2758.jpg?w=297&h=398)

Here’s where things started to turn bad for the Emperor’s Chosen.  The immobile XV-9 wrecked the Razorback.

(https://clt40k.files.wordpress.com/2015/03/img_2761.jpg?w=561&h=747)

Another PEF made contact with the Marines and was revealed to be an XV-9 suit.  It opened fire and took out the Marine support weapon.  Without a support weapon and out of charge distance, the Marines fell back.
(https://clt40k.files.wordpress.com/2015/03/img_2763.jpg?w=399&h=533)

Another squad and 2 reinforced squads are revealed as more PEF’s are revealed and pass reinforcement checks.
(https://clt40k.files.wordpress.com/2015/03/img_2764.jpg?w=501&h=668)

They make short work of the Marine Patrol.
(https://clt40k.files.wordpress.com/2015/03/img_2765.jpg?w=488&h=651)

At this point, the Tau have the day and the remaining 3 Marines fall back through some cover to live and fight another day.
(https://clt40k.files.wordpress.com/2015/03/img_2767.jpg?w=960)
Title: Re: 5150 Star Army BatRep
Post by: CLT40K on March 15, 2015, 04:24:13 AM
First impressions - I really like the reaction system and I thought using the 40K combat mechanics worked pretty well with the game.  I'm pretty much completely disenchanted with the 6-7th edition 40K rules so this was a fun way to get those models on the table.   

I could really see this as being a fun way to have a more narrative approach to the 40K universe.  I've been playing and collecting Games Workshop stuff for years though and I have the models to drop down.  I really didn't expect to have the bad intel roll double the amount of Tau on the board and while this was a lot of fun, it could be problematic if you don't have the model count. 

This was also the first time I ever tried "solo gaming" (though when I put quotes around the phrase it makes it sound dirty)  The really fun part for me was making the bat rep as I went though.

I could see this being a great way to bring a bit of narrative to your local gaming group or to run a cooperative game vs an enemy.  Also, the PEF system really caters to the whole "fog of war" thing.