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Miniatures Adventure => Pulp => Topic started by: Chris Abbey on 22 May 2017, 09:39:19 AM

Title: An Airfield for Pulp Gaming
Post by: Chris Abbey on 22 May 2017, 09:39:19 AM
We've been working for a while on Airfield buildings.
I think the Airfield building and control tower would work on a small airfield anywhere in the world from 1930's onwards.
Any thoughts about what we could design next to add to a Pulp Airfield?

(http://wargamesbuildings.co.uk/WebRoot/Namesco/Shops/950003459/58FF/6575/C6CF/DD45/FFEB/C0A8/1910/D668/control_tower_3_m.jpg)

(http://wargamesbuildings.co.uk/WebRoot/Namesco/Shops/950003459/58FF/6575/C6CF/DD45/FFEB/C0A8/1910/D668/control_tower_2_m.jpg)

(http://wargamesbuildings.co.uk/WebRoot/Namesco/Shops/950003459/5915/A959/649A/A3DB/3BC7/C0A8/190D/0BDE/zembala_airport_5_m.jpg)

(http://wargamesbuildings.co.uk/WebRoot/Namesco/Shops/950003459/5915/A959/649A/A3DB/3BC7/C0A8/190D/0BDE/zembala_airport_7_m.jpg)

I know they miniatures in photographs are 1970's rather than 'Pulp Era', I will do a Pulp photo shoot and post some updated photos, but had a number of comments at Partizan, urging me to share photos with Pulp community!

Full details @ http://wargamesbuildings.co.uk/Wild-Geese (http://wargamesbuildings.co.uk/Wild-Geese)
Title: Re: An Airfield for Pulp Gaming
Post by: colgar6 on 22 May 2017, 11:24:33 AM
Well, the obvious buildings would be hangars.  Plenty of pulp action could take place in or around a hangar; from memory "The Rocketeer" movie has several such scenes.  Of course, it's unlikely that these would be located anywhere close to the control tower...

Would 1930s airfields have fuel storage tanks?  Probably not, unless they were really large, important places.

A windsock would be useful, though maybe easy enough to scratch build.

What about vehicles?  Fuel bowsers, tractors, fire engines, luggage trollies, steps/gantries...

    Hugh
Title: Re: An Airfield for Pulp Gaming
Post by: ecwcaptain on 22 May 2017, 05:33:55 PM
I second the need for 28mm hangers. These can range from the permanent type to the semi-perm types of canvas/tents. They should be large enough to house a 1:48 scale plane (roughly), but no real interior is needed.
Title: Re: An Airfield for Pulp Gaming
Post by: Marine0846 on 22 May 2017, 05:34:42 PM
Nice looking buildings.
How about a restaurant like in the Rocketeer movie.
That would be cool.
http://images.mocpages.com/user_images/12894/1305398866m_SPLASH.jpg
Title: Re: An Airfield for Pulp Gaming
Post by: whomever1 on 22 May 2017, 06:00:24 PM
Stairs on wheels. Some kind of customs/police office with a table for inspecting peoples' luggage. A radio tower--or maybe just an antenna for the building.
Title: Re: An Airfield for Pulp Gaming
Post by: d phipps on 22 May 2017, 06:45:31 PM
Great looking project!  :D
Title: Re: An Airfield for Pulp Gaming
Post by: Damas on 22 May 2017, 07:33:20 PM
Early radar, radio antenna, engine hoists, working platforms, luggage trolley, fuel/water bowser, radial engines on an engine frame or in an open crate, workbench with lathe, bandsaw, bench vice, etc.
Title: Re: An Airfield for Pulp Gaming
Post by: Cat on 22 May 2017, 09:03:30 PM
Gas beacon lights to mark the runways!

http://www.northplatteairport.com/north_platte_airport_lee_bird_field_history.php (http://www.northplatteairport.com/north_platte_airport_lee_bird_field_history.php)
(http://www.northplatteairport.com/cmsAdmin/uploads/3000.jpg)

(http://dmairfield.com/places/northplatte_nb/images/NORTHPLATTE_NB.jpg)
Title: Re: An Airfield for Pulp Gaming
Post by: whomever1 on 23 May 2017, 05:29:47 AM
  A mooring mast might be interesting.
Title: Re: An Airfield for Pulp Gaming
Post by: Mad Lord Snapcase on 23 May 2017, 07:29:09 AM
This looks good, Chris. I would definitely like a hanger!
Title: Re: An Airfield for Pulp Gaming
Post by: Pendrake on 23 May 2017, 09:50:00 AM

Would 1930s airfields have fuel storage tanks?
The minimum is a heap of jerry cans...a fuel dump. YES, is the short answer.

Probably not, unless they were really large, important places.
The airplanes have to get gas from somewhere.


edited to fix broken tag
Title: Re: An Airfield for Pulp Gaming
Post by: Chris Abbey on 23 May 2017, 10:02:51 AM
We will definitely expand this little range, hangers & workshops next.
Sounds like a top pulp location, and I have a specific interest in the closing scenes of Casablanca set on the airfield!
Title: Re: An Airfield for Pulp Gaming
Post by: Pendrake on 23 May 2017, 03:58:18 PM
Machine Shop.

The place where cracked aircraft parts go to be welded, or repaired, or copied (by fabricating or machining a brand new one).
Title: Re: An Airfield for Pulp Gaming
Post by: joroas on 23 May 2017, 09:06:44 PM
Matakishi sells a guide to building an aerodrome and Plasticville do a control tower and hangar.
Title: Re: An Airfield for Pulp Gaming
Post by: Chris Abbey on 23 May 2017, 10:31:00 PM
That's great. As we've released the control tower and airfield building, I think we'll continue and make some hangers and workshops to go with it. These first releases have been very popular.
Title: Re: An Airfield for Pulp Gaming
Post by: Wirelizard on 23 May 2017, 11:02:17 PM
You've all seen the "Cartel-a-go-go" thread over in the Cold War forum, right?

Jimbibbly has bibbled up a nice looking hangar there with lasercut rafters and windows, and hangar design hasn't really changed much at all, his design would work very nicely for interwar pulp stuff too!

http://leadadventureforum.com/index.php?topic=100430.0
Title: Re: An Airfield for Pulp Gaming
Post by: FramFramson on 23 May 2017, 11:20:44 PM
A windsock!
Title: Re: An Airfield for Pulp Gaming
Post by: Steve F on 23 May 2017, 11:37:26 PM
I looked up my local airport (Newcastle upon Tyne) on Wikipedia and found this useful list of 1930s aerodrome buildings.

Quote
The Airport was opened on 26 July 1935 as Woolsington Aerodrome by the Secretary of State for Air, Sir Phillip Cunliffe-Lister. Incorporating a clubhouse, hangar, workshops, fuel garage and grass runway, at the time it cost £35,000 to build.

The clubhouse is something not so far mentioned.  A search for "aerodrome clubhouse" on Google images suggests they were quite common ("aerodrome" searches seems to get a higher proportion of pulp-era results than "airport" or "airfield").
Title: Re: An Airfield for Pulp Gaming
Post by: Chris Abbey on 24 May 2017, 10:00:05 AM
OK, I'm away for a weeks holiday from Lunchtime, but will look at adding a Hanger, Workshop, Clubhouse to our existing Control Tower and Airfield Building when I get back.

I have a 1/48 scale Dakota, so will make hanger to fit that!
Lots of MDF beams and struts. Would you recommend corrugated card for outside skin, or some other form of cladding?