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Miniatures Adventure => Pulp => Topic started by: Menelduir on June 22, 2017, 03:16:06 PM

Title: Pulp Alley gaming area W.I.P. - Deadline long past work goes on new PICs added
Post by: Menelduir on June 22, 2017, 03:16:06 PM
Hello

It is the Thursday before a Saturday game day, and as all to often happens I am scrambling to get the tables set up! The dock and tramp steamer, and the 'rough' part of town having been sitting on my table unpainted and only sort of placed in a proper set up.

Over the last couple of days I have assembled the train track, cut/painted/and applied scenic material to the track roadbed, painted the ship, finished building the crane, and painted some of the base coat on the gaming mat. Two nights and part of Saturday morning to complete this project, oh and also clean up the room so that the group can walk in some degree of safety.

In the end I should have 4 gaming areas for PA. The docks and the slum area are two separate gaming areas that could also meet somewhere in the middle for a single game area. Then two other tables will each have a layout for gaming.

My big question: Why do I always seem to wait until the last moment?
For some reason motivation always seems to come at the last minute!

Oh well

Here be the pics:


 
Title: Re: Pulp Alley gaming area W.I.(a)P. - Work in actual progress! Pictures included
Post by: Troll on June 22, 2017, 04:05:16 PM
Looking good. I think for some of us a sense of urgency is needed before we begin a project. For me my creative burst come about 2 days before I run a game.  Lots of last minute painting and assembly.

Hope everything turns out well.

Troll
Title: Re: Pulp Alley gaming area W.I.(a)P. - Work in actual progress! Pictures included
Post by: d phipps on June 22, 2017, 04:51:43 PM
Wow! Looking great! I can't wait to see it in action.  :D
Title: Re: Pulp Alley gaming area W.I.(a)P. - Work in actual progress! Pictures included
Post by: warrenpeace on June 22, 2017, 05:18:20 PM
Impressive project!
Title: Re: Pulp Alley gaming area W.I.(a)P. - Work in actual progress! Pictures included
Post by: Traveler Man on June 22, 2017, 05:50:49 PM
Wow!  :o Plenty of scope for Pulp mayhem there! I'm looking forward to the game report.
Title: Re: Pulp Alley gaming area W.I.(a)P. - Work in actual progress! Pictures included
Post by: Menelduir on June 22, 2017, 05:59:01 PM
Thanks for the comments!

With my room, and miniature games in general, it is sometimes important to see the before picture of the mess, to understand that what looks messy when we get together to play is actually cleaned up! (hope that makes sense)

As it stands I expect 5 players on Saturday, and right now there is not enough clear space to have 2 of them let
alone all 5 of them in the room!

It feels like my room should be featured in an episode of hoarders!  o_o

However it always seems to work out in the end, I don't know how, it's a mystery.   :)
Title: Re: Pulp Alley gaming area W.I.(a)P. - Work in actual progress! Pictures included
Post by: ivor13 on June 24, 2017, 03:19:22 PM
Looks a great start! Love boards like this  :D Really like the variety in the buildings - am I seeing resin from Old Glory, a 4ground warehouse, and even some Woodland Scenics O scale buildings?
Title: Re: Pulp Alley gaming area W.I.(a)P. - Work in actual progress! New Pics
Post by: Menelduir on June 25, 2017, 05:09:50 AM
The countdown to Saturday game day, start time 2pm Saturday.

The night? before the game (actually 2 AM Saturday 12 hours away) o_o
No where near ready, only worked on the one table (two game areas docks/slum) no work on cleaning/clearing the mess disaster that is my room...

Title: Re: Pulp Alley gaming area W.I.(a)P. - Work in actual progress! Pictures included
Post by: WuZhuiQiu on June 25, 2017, 06:50:30 PM
And the tables were an enjoyable setting for yesterday's games of Pulp Alley!

It's a shame that Pulp Alley's scenario durations and movement distances don't allow for all that much tactical use of building interiors, though, although I suppose that that may be more feasible with more combat-oriented, non-pulp rules.
Title: Re: Pulp Alley gaming area W.I.(a)P. - Work in actual progress! Pictures included
Post by: soldado on June 25, 2017, 07:10:48 PM
lovely work on all that.

Can I ask about the TTCombat frieghter? did you use blue foam to deepen and lengthen the hull?
Title: Re: Pulp Alley gaming area W.I.(a)P. - Work in actual progress! Pictures included
Post by: Codsticker on June 25, 2017, 10:25:20 PM
Very inspiring! can you tell us a little about the buildings you have used there?
Title: Re: Pulp Alley gaming area W.I.(a)P. - Work in actual progress! Pictures included
Post by: Menelduir on June 25, 2017, 10:56:51 PM
And the tables were an enjoyable setting for yesterday's games of Pulp Alley!

It's a shame that Pulp Alley's scenario durations and movement distances don't allow for all that much tactical use of building interiors, though, although I suppose that that may be more feasible with more combat-oriented, non-pulp rules.

Glad you enjoyed the game! Now with your duo league it would be hard for your team to do a lot of exploring. If you remember we did do a lot of in house fighting in one of the our games (AAR to be posted soon).
Title: Re: Pulp Alley gaming area W.I.(a)P. - Work in actual progress! Pictures included
Post by: Menelduir on June 25, 2017, 11:57:45 PM
Yes I used 1" blue styrofoam double stacked to increase the height and length of the T Combat ship. It was the Wednesday before the game day that I cut and sanded it into shape. I was originally going to cover the hull with textured black craft paper, but after paining it black I figured it would look good enough for this game. If I leave it as is I plan to add some 'rust' to the hull and upper structure.

By the way the stern is a red plastic basket that would be used at a picnic. I found a set of 3. I planned to use 1 for a gondola for a planned airship... 

The crane is by Fenris games Arkham Avenue.
The factory is the set by Sarissa, as are the tracks and the rolling stock.
The 'slum' buildings are mostly Old Glory resin, with two TT Combat MDF buildings.
The big red warehouse is also Old Glory
The sand coloured warehouse is from Ziterdes
Then there is the 4ground warehouse, only had time to finish the first floor.

Did I miss anything? :)
Title: Re: Pulp Alley gaming area W.I.(a)P. - Work in actual progress! Pictures included
Post by: WuZhuiQiu on June 26, 2017, 02:27:09 AM
Glad you enjoyed the game! Now with your duo league it would be hard for your team to do a lot of exploring. If you remember we did do a lot of in house fighting in one of the our games (AAR to be posted soon).

Yes, it would have been. Even with larger leagues, though, there usually seems to be just enough time if the league stays in the streets and out of the buildings, as in the China Town setting. Right, was that the game where the leprechaun almost showed up?
Title: Re: Pulp Alley gaming area W.I.(a)P. - Deadline reached Pics included
Post by: Menelduir on June 26, 2017, 03:49:43 AM
Well at the end of the gaming day Saturday, the tables and room had achieved a mostly done feel.
Some buildings were more done than others, but no one complained...

In total we played 5 games on Saturday, 1 on the docks, 1 in the 'slums', 1 in the 'Eastside' and 2 in Chinatown.

The dock game was a 3 player game that went right down to the wire, with one league playing the spoiler taking victory from one league, but ironically not achieving the victory themselves, and instead they unintentionally allowed the third league to win the game.

All the other games were two player games.

Here are post game pics, more pics will follow in an after game report or two.

    
Title: Re: Pulp Alley gaming area W.I.(actual) P. - Deadline reached new Pictures included
Post by: Codsticker on June 26, 2017, 04:03:47 PM
The game tables look fantastic. Can you tell us about the buildings? Some look like resin kits, some plastic, some MDF. Do the roofs lift off?
Title: Re: Pulp Alley gaming area W.I.(actual) P. - Deadline reached new Pictures included
Post by: Menelduir on June 26, 2017, 04:29:15 PM
See earlier post for break down of buildings, with the addition of the 'Chinatown' buildings are mostly by Knights of Dice out of Australia, with the exception of the warehouse that is Micro Arts studio.  Also Eastside is all Sarissa buildings.
 
The only building/ship/crane that does not have a removable roof is the sand coloured warehouse/factory, it is a light weight foam building, all one piece. The living quarters on the ship lift apart, but there is no hold. I may get around to carving one out of the Styrofoam hull, and cut up the deck to create hatches.

The Old Glory resin buildings have lift off roofs, but only a ground floor. One could certainly glue in some supports, and build an upper story floor.

All the wood building (the remainder of the collection) can have the roof and any floors lifted off.

Title: Re: Pulp Alley gaming area W.I.(actual) P. Deadline long past new new Pics added
Post by: Menelduir on July 05, 2017, 01:32:01 AM
Some in action pictures of the five games.
AAR to follow for 1 or 2 of the games (just did not have time to cover all the games in detail.

Title: Re: Pulp Alley gaming area W.I.(actual) P. - Deadline reached new Pictures included
Post by: soldado on July 05, 2017, 04:24:53 PM
That looks great, cant wait for the AARs
Title: Re: Pulp Alley gaming area W.I.P. - Deadline long past work goes on new PICs added
Post by: d phipps on July 06, 2017, 11:40:06 AM
Looks great!  THANKS for posting.
Title: Re: Pulp Alley gaming area W.I.P. - Deadline long past work goes on new PICs added
Post by: Bessy on July 17, 2017, 02:01:26 AM
What a fantastic start!! Definitely want to see more.
Title: Re: Pulp Alley gaming area W.I.P. - Deadline long past work goes on new PICs added
Post by: Wolf Girl on July 21, 2017, 10:32:12 PM
Cool pics!  :-* :-*
Title: Re: Pulp Alley gaming area W.I.P. - Deadline long past work goes on new PICs added
Post by: Menelduir on August 21, 2017, 01:46:09 AM
Some concept shots of my 'South Sea Club', particularly good for the Social Affair scenario, but also good for other scenario/ideas. The 'stage' lights up, but that may not be enough reason to keep  it. I think I will go with a round stage, fits in with the sea shell better.

I have a lot of smaller sea shells so I may go all elementary school with a glue gun and a box, round or not.
BTW anyone know a source for 28mm mermaids?

It is a reworking of my Christmas special adventure from last year.
Working on the rest or the room, and the rest of the building more pics soon(ish)

Title: Re: Pulp Alley gaming area W.I.P. - Deadline long past work goes on new PICs added
Post by: Duke Donald on August 21, 2017, 08:47:47 AM
Fantastic table and the "South Sea Club" is a nice addition.

Morland Studio make a nice mermaid. She's advertised as 32mm but is relatively small for a 32mm mini, and her proportions are not over the top, so that she should fit in with your other minis.
 http://morlandstudios.com/webstore/index.php?main_page=product_info&cPath=21_23&products_id=65&zenid=gi41lqbrn57qfd4ghb5vui0mt1

Though, there's only one variant and it may become a bit expensive (and repetitive)  to buy multiples of her.
Title: Re: Pulp Alley gaming area W.I.P. - Deadline long past work goes on new PICs added
Post by: Menelduir on August 21, 2017, 04:28:02 PM
Thank you for pointing her out.
I only need on, maybe two, to occupy a large 'water' tank' on the back wall of the club.

Clearly the South Sea Club is a classy joint. lol
Title: Re: Pulp Alley gaming area W.I.P. - Deadline long past work goes on new PICs added
Post by: Traveler Man on August 21, 2017, 09:31:16 PM
That's a cool set-up! Inspired use of seashells.
Title: Re: Pulp Alley gaming area W.I.P. - Deadline long past work goes on new PICs added
Post by: FramFramson on August 21, 2017, 10:12:10 PM
That's a brilliant use of the shells. Spot on with a 20's/30's look.
Title: Re: Pulp Alley gaming area W.I.P. - Deadline long past work goes on new PICs added
Post by: d phipps on August 22, 2017, 01:54:59 AM
Fantastic idea!  :-*
Title: Re: Pulp Alley gaming area W.I.P. - Deadline long past work goes on new PICs added
Post by: DavyJones on August 23, 2017, 07:49:26 AM
Great locations.  :-*
Title: Re: Pulp Alley gaming area W.I.P. - Deadline long past work goes on new PICs added
Post by: dinohunterpoa on August 25, 2017, 08:25:54 AM
The "South Sea Club" is just an AWESOME IDEA!!!  :-*

I only need on, maybe two, to occupy a large 'water' tank' on the back wall of the club.

And please make them REAL ONES like on that classic:

(https://images-na.ssl-images-amazon.com/images/M/MV5BODM2NzYzOTQwM15BMl5BanBnXkFtZTcwNTM3NzkyMQ@@._V1_.jpg)

http://www.imdb.com/title/tt0274659/ (http://www.imdb.com/title/tt0274659/)


And the display from this 1:43 James Bond Cars Lotus can be a converted into a perfect sea water mermaid tank IMHO:

(https://www.minimodelshop.co.uk/picture/ExMag-DY003/james-bond-the-spy-who-loved-me-lotus-esprit-underwater-diecast-model-car-ex-mag-dy003-b.jpg)  

Title: Re: Pulp Alley gaming area W.I.P. - Deadline long past work goes on new PICs added
Post by: Vagabond on August 25, 2017, 09:31:36 AM
The south sea club is a great idea, a bit like the night club in one of the Indiana Jones films.

Title: Re: Pulp Alley gaming area W.I.P. - Deadline long past work goes on new PICs added
Post by: Menelduir on August 25, 2017, 11:55:38 PM
and the name of the club from The Rocketeer!

I have been buying Dory sticker books for the background 'wallpaper'
Plan to work on it this weekend post pics on Sunday
Title: Re: Pulp Alley gaming area W.I.P. - Deadline long past work goes on new PICs added
Post by: d phipps on August 26, 2017, 02:52:06 PM
and the name of the club from The Rocketeer!

I have been buying Dory sticker books for the background 'wallpaper'
Plan to work on it this weekend post pics on Sunday


Looking forward to seeing it!  ;)
Title: Re: Pulp Alley gaming area W.I.P. - Deadline long past work goes on new PICs added
Post by: dinohunterpoa on August 26, 2017, 06:27:37 PM

Looking forward to seeing it!  ;)

+1 !!!   :D
Title: Re: Pulp Alley gaming area W.I.P. - Deadline long past work goes on new PICs added
Post by: Bessy on September 01, 2017, 01:26:39 AM
This really is some great work!!
Title: Re: Pulp Alley gaming area W.I.P. - Deadline long past work goes on new PICs added
Post by: odd duck on September 01, 2017, 06:19:53 PM
Love the south sea club! and if you're looking for mermaids reaper has a couple
https://www.reapermini.com/Miniatures/mermaid
Title: Re: Pulp Alley gaming area W.I.P. - Deadline long past work goes on new PICs added
Post by: dinohunterpoa on September 02, 2017, 04:29:27 AM
Love the south sea club! and if you're looking for mermaids reaper has a couple
https://www.reapermini.com/Miniatures/mermaid

Well spotted!  :-*
Title: Re: Pulp Alley gaming area W.I.P. - Deadline long past work goes on new PICs added
Post by: Menelduir on September 02, 2017, 04:44:13 AM
Well spotted!  :-*
I agree, and both suggestions are great, and appreciated!
Price may well win out.

Thank you