Lead Adventure Forum

Miniatures Adventure => Future Wars => Topic started by: Dentatus on October 02, 2017, 03:08:30 PM

Title: Terrain for upcoming Interface Zero 2.0 RPG
Post by: Dentatus on October 02, 2017, 03:08:30 PM
Couldn't have chrome and mirrorshade minis blasting their way through the gritty streets of the near-future on 2D tiles, could I?

World Works Games street tiles and Plast Craft PreColor buildings - low cost, easy to build, ready to go. I need some vehicles and more scatter terrain but it's taking shape. Any thoughts on more quick and easy improvements?

(https://stalker7.files.wordpress.com/2017/10/dscf2826.jpg?w=2000&h=)

(https://stalker7.files.wordpress.com/2017/10/dscf2829.jpg?w=1400&h=)

(https://stalker7.files.wordpress.com/2017/10/dscf2847.jpg?w=1000&h=)

More at: https://stalker7.com/2017/10/01/terrain-for-interface-zero-2-0/
Title: Re: Terrain for upcoming Interface Zero 2.0 RPG
Post by: commissarmoody on October 04, 2017, 09:14:53 AM
Off to a great start! As you said, maybe just some more scatter terrain(dumpsters, net access terminals) and some cars and your gold.
Title: Re: Terrain for upcoming Interface Zero 2.0 RPG
Post by: matakishi on October 04, 2017, 10:31:00 AM
This looks good. I hope there'll be lots of game reports.
Title: Re: Terrain for upcoming Interface Zero 2.0 RPG
Post by: Dentatus on October 04, 2017, 01:03:15 PM
Thanks.

Bat reps - First I need to wrap my head around the Savage Worlds rules but I'm looking forward to plenty of bat reps too.

Scatter - yes, I found terminals, a dumpster, and some techy column things in my scenics box. I need vehicles now. Just a couple. Maybe I'll take the grandkids to Toys R Bankrupt this weekend and scour the Matchbox aisle. 
Title: Re: Terrain for upcoming Interface Zero 2.0 RPG
Post by: Dr DeAth on October 04, 2017, 01:41:37 PM
May be worth you checking out this post if you haven't already - http://leadadventureforum.com/index.php?topic=104011.0

LAFers have been compiling a list of all the sources of scatter terrain for post-apoc games, lots of which should work for your setting.
Title: Re: Terrain for upcoming Interface Zero 2.0 RPG
Post by: Dezmond on October 04, 2017, 02:36:51 PM
World Works Games do have some kinda cyberpunky vehicles:-

(http://www.worldworksgames.com/store/media/promos/vb_1.jpg)

Atenocitis Workshop have some civilian vehicles that might suit as well:-

https://www.antenocitisworkshop.com/designed-for-infinity/vehicles/
Title: Re: Terrain for upcoming Interface Zero 2.0 RPG
Post by: hubbabubba on October 04, 2017, 09:36:49 PM
The only thing I'd suggest is that you should edge all those Plascraft buildings either with corresponding tones of paint, or a quicker option would be to use a grey marker. The visible  white edges really spoil them imo.
Apart from that lookingvgood, looking forward to some AARs