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Miniatures Adventure => Pulp => Topic started by: ragsthetiger on July 26, 2018, 08:31:14 PM

Title: Pulp Alley AAR: The Fantastic Device
Post by: ragsthetiger on July 26, 2018, 08:31:14 PM
(https://i.imgur.com/9N026xL.jpg)

Snake cultists, Nazi scientists, and a bunch of drunken, angry librarians get themselves all tangled up in the search for a missing invention that none of them quite understand in this reality-bending Scenario of the Month.  If that all sounds kind of complicated, rest assured that the following Action Report will make everything clear, and in short order, too. 
Like, really, really short.  Trust me:  https://imgur.com/gallery/94YFTCh
Thanks for your interest, and for all the kind words I've received.
 :)
rags
Title: Re: Pulp Alley AAR: The Fantastic Device
Post by: Matt on July 27, 2018, 11:58:56 AM
Rags- Great looking game as usual!  Thanks for sharing, I get a lot of ideas from your layouts.

Looking at your leagues, I see “beast” and “goon” as abilities for some of your lvl 2 characters, and then the term “no actions”.   I probably don’t have a particular expansion yet, but can you explain what those are?

Matt
Title: Re: Pulp Alley AAR: The Fantastic Device
Post by: ragsthetiger on July 27, 2018, 04:28:26 PM
Hi Matt, always nice talking with you, and glad you enjoyed the AR.
"Goon" and "Beast" are two of a dozen new abilities in the Lost World of Lemuria campaign book.  Basically, they allow a character to choose two from a list of selected L1 abilities, but lose the ability to perform any actions.  There are some important restrictions, but I won't go into any more detail, since Dave is trying to make a living at this.
 ;)
Title: Re: Pulp Alley AAR: The Fantastic Device
Post by: Wolf Girl on August 13, 2018, 02:33:18 AM
Awesome battle report Rags!  :-* :-* :-*