Friday night saw another Napoleonic game at New Buckenham using one member's 25mm collection for a fictional encounter engagement using Black Powder rules at 2/3 distances.
The scenario was a small town full of supplies had been discovered by British and French scouts who now called in all their nearby forces to secure the supplies. Brigades would appear in a random order at random locations each turn with the winner being the side in control of the town at game end or the side that hadn't broken.
(https://3.bp.blogspot.com/-l7N5pbRzatg/W3qd08nKo1I/AAAAAAAAKkM/hINYJwoM7MUo7ips7EWGassVuLfFUxQVQCKgBGAs/s1600/Entrances.jpg)
Table with the location and entry turn of the brigades
Once again I played the British with one other player while three players took control of the French. The British had two brigades of infantry, one of light dragoons and one of heavy cavalry including household troops. The French had five brigades, a grenadier brigade with guard, dragoon brigade inc foot dragoons, infantry brigade, mixed cavalry brigade and guard cavalry brigade.
Personally I suffered a repeat of my last games luck with the dice, great To-Hit rolls paired with poor to terrible Save and Break Test rolls.
(https://4.bp.blogspot.com/-BHwEZeOqOnk/W3qehrww6AI/AAAAAAAAKkc/Q_klQ4P54YgUElcevYqLqSkwlINBGq96ACKgBGAs/s1600/IMAG0106.jpg)
About turn three on the British left flank
The random entry of brigades provided some interesting tactical problems for both sides.
(https://3.bp.blogspot.com/-2FGhXyx5xac/W3qtDsGqCiI/AAAAAAAAKk8/YNDhj0j5oXg1yIqlfCDTge5xXRVPAVZbACKgBGAs/s1600/IMAG0109.jpg)
The heavies get stuck in on the right flank
By the time the game was called the British had two brigades broken with a third close, while the French had only lost one with a second close. Both sides had one unit in the objective town but the British one was now cut off, so a French win.
A fun game with more on my blog at Jabba's Wargaming (https://jabbaswargaming.blogspot.com/2018/08/napoleonics-game-at-nbhw.html)
Tony.