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Miniatures Adventure => Fantasy Adventures => Topic started by: Argonor on 08 December 2018, 07:59:44 PM

Title: Rules Suggestions Needed!
Post by: Argonor on 08 December 2018, 07:59:44 PM
I have, perhaps, all the fantasy minis I shall ever need in this life (hah). I now need some rules to give me the necessary motivation to get more of them painted  o_o

What I would really like to find, is a relatively simple set of rules which lets me paint a few minis at a time, play some games with the minis, paint a few more and add them.

I would like to be able to start with 1-2 heroes/characters, and 1-2 groups of grunts/henchmen of about five members each. Individually based minis.

The rules should allow for story-driven scenario play with asymmetric objectives, and granular enough for interesting small games, but also simple enough to be scaled up by adding more groups and/or enlarging existing groups.

The simpler the force-building, the better, as I want to get stuck in and do not care much for list building/meta.

I am looking at GoalSystem Fantasy, but unless I am missing something, henchmen groups are not covered, and the system does not seem very well suited for larger skirmishes, either.

Is there a set of rules out there covering the above, that I have not yet become aware off, please?

Title: Re: Rules Suggestions Needed!
Post by: Patrice on 08 December 2018, 08:15:01 PM
Do you mean not too competitive, RPG-style, perhaps with someone acting as Game Master?  :D
Title: Re: Rules Suggestions Needed!
Post by: Argonor on 08 December 2018, 08:21:11 PM
Do you mean not too competitive, RPG-style, perhaps with someone acting as Game Master?  :D

Preferably without the need of a GM, but we never play in a hard competitive way around here.

The reason I want small groups of grunts is that I get bored so darn quickly when painting units.
Title: Re: Rules Suggestions Needed!
Post by: fred on 08 December 2018, 08:47:19 PM
Song of Blades and Heroes would be a good starting point for small sized forces. The basic combat and activation mechanisms are simple, but very effective. Then there are lots of special rules / traits you can add to customise your forces.

As you build forces you could look at Dragon Rampant. This is several small units a side.
Title: Re: Rules Suggestions Needed!
Post by: casual tea on 08 December 2018, 08:53:06 PM
I second Song of Blades and Heroes! The "advanced" edition adds a good deal more spells and a reaction mechanic. There's an expansion for campaigns. It's a nice rules set that is simple at its core, but you can scale up the complexity with more models and expansion books.
Title: Re: Rules Suggestions Needed!
Post by: Ethelred the Almost Ready on 08 December 2018, 09:01:11 PM
Does this mean Ss&SS is no longer working for you or are you after something that is competitive? Would Blood Eagle not fit the bill?  I believe it allows for small group activations.
Vanguard and the skirmishy game from GW  (the name eludes me) look interesting but I don't have the rules for these to really comment.
Title: Re: Rules Suggestions Needed!
Post by: BaronVonJ on 08 December 2018, 09:04:33 PM
Fistful of Lead will be getting a Fantasy supplement down the road.
Title: Re: Rules Suggestions Needed!
Post by: Argonor on 08 December 2018, 09:30:49 PM
First, let me thank you all for taking the time to comment!

Song of Blades and Heroes would be a good starting point for small sized forces. The basic combat and activation mechanisms are simple, but very effective. Then there are lots of special rules / traits you can add to customise your forces.

As you build forces you could look at Dragon Rampant. This is several small units a side.

I second Song of Blades and Heroes! The "advanced" edition adds a good deal more spells and a reaction mechanic. There's an expansion for campaigns. It's a nice rules set that is simple at its core, but you can scale up the complexity with more models and expansion books.

Song of Blades does not really scale well, IMO, and, sadly, I am not a fan of the Rampant system. It has a lot of good ideas, but I think it all too often comes down to a few bad rolls who loses, instead of the decisions of the players.

Does this mean Ss&SS is no longer working for you or are you after something that is competitive? Would Blood Eagle not fit the bill?  I believe it allows for small group activations.
Vanguard and the skirmishy game from GW  (the name eludes me) look interesting but I don't have the rules for these to really comment.

Yes, I would like something PvP; SS&SS if fine for solo and co-op, but I really have most of the stuff I need for that painted already. I would like to start 'new' forces from scratch without painting for months before the first game - I tend to lose focus and get diverted by other subjects when a project draws out.

I recently purchased Vanguard, and it might scratch that itch (have not read the rules in full just yet).

Blood Eagle is fine for smaller warbands, but I don't remember it as having 'non-character' groups.

Fistful of Lead will be getting a Fantasy supplement down the road.

I don't have any of the newer incarnations of the FfoL-system, so I don't know if they allow for 'cannon-fodder' groups? I remember the original Old West rules as fast and fun, which is why I am planning to get Galactic Heroes and Horse & Musket for other purposes after Christmas
Title: Re: Rules Suggestions Needed!
Post by: Dr DeAth on 08 December 2018, 09:37:42 PM
FFoL has cannon fodder groups, we’ve used them in our medieval, gothic and old west games. 3 figures that used d8 instead of the normal d10 and are killed with one wound. 

Works very well.
Title: Re: Rules Suggestions Needed!
Post by: jetengine on 08 December 2018, 09:51:27 PM
Warlord are releasing a set of generic fantasy rules in January.
Title: Re: Rules Suggestions Needed!
Post by: Argonor on 08 December 2018, 10:12:38 PM
FFoL has cannon fodder groups, we’ve used them in our medieval, gothic and old west games. 3 figures that used d8 instead of the normal d10 and are killed with one wound. 

Works very well.

Thanks, I shall be looking forward of those, then, groups of three models are even more manageable, from a painter's view. Would like to find something else in the meantime to spur me on, though.

Warlord are releasing a set of generic fantasy rules in January.

Interesting, hadn't heard that before!  :)


To elaborate:

Would Tribal cater for some of the attributes I'm after? I have been wanting to get those rules for a while (but they are on my Xmas wishlist, so I'm not buying them until after the holidays).

Anybody playing GoalSystem Delves? In the other GS sets, they have Henchmen groups, basically working as one character, removing a model for each 'wound' suffered, but I am not sure if that concept is carried through in Delves?

And to be more precise: I am not after a 'battle' system - I have God of Battles for that (which I like a lot), and I shall probably try out KoW somewhen next year, if I feel that kind of itch.
Title: Re: Rules Suggestions Needed!
Post by: Hobgoblin on 08 December 2018, 11:05:29 PM
Have you tried FUBAR? There are several fantasy and medieval variants (https://fubarwargames.wordpress.com/downloads/), and they're all free. I came across them when building up 15mm units for Xenos Rampant, and what got my son and me into the game was the fact that you can play with units of any size.

The rules are explicitly aimed at asymmetrical games, and they work very well.
Title: Re: Rules Suggestions Needed!
Post by: Argonor on 09 December 2018, 01:01:37 AM
Have you tried FUBAR? There are several fantasy and medieval variants (https://fubarwargames.wordpress.com/downloads/), and they're all free. I came across them when building up 15mm units for Xenos Rampant, and what got my son and I into the game was the fact that you can play with units of any size.

The rules are explicitly aimed at asymmetrical games, and they work very well.

I think I have the original WWII-aimed rules, somewhere. Might also be a solution, thanks!
Title: Re: Rules Suggestions Needed!
Post by: LeadAsbestos on 09 December 2018, 01:25:45 AM
Try Rangers of Shadow Deep. Just played my first ever solo game and really enjoyed it. I think it should hit the marks you need. Very much scenario driven, but it is heroes-players vs baddies-in-game AI. Totally fun!
Title: Re: Rules Suggestions Needed!
Post by: Argonor on 09 December 2018, 01:33:56 AM
Try Rangers of Shadow Deep. Just played my first ever solo game and really enjoyed it. I think it should hit the marks you need. Very much scenario driven, but it is heroes-players vs baddies-in-game AI. Totally fun!

OK, tell me a bit about the mechanics of the game, then - it has an unusually hefty price-tag for a pdf?
Title: Re: Rules Suggestions Needed!
Post by: john Hollyoak on 09 December 2018, 11:28:22 AM
Are you certain there are no rules for henchman in Goal System? I have played Chaos in Carpathia and Chaos in Cairo and they both have (simple) rules for them. If they don't I'm sure it would be easy to port them across.
John
Title: Re: Rules Suggestions Needed!
Post by: Nord on 09 December 2018, 11:53:13 AM
A lot of players like Lord of the Rings system, you can pick up an older version really cheap on ebay and it was originally designed to recreate scenes from the films, so small numbers not necessarily equal, very scenario driven. You would have to tinker with the profiles to match your collection, but should be easy enough and there are lots of extras around the basic rules -scenarios, campaigns, etc. Use it as a toolbox for your own needs, ignore the original background.
Title: Re: Rules Suggestions Needed!
Post by: Hobby Services on 09 December 2018, 03:28:34 PM
Quote
I am looking at GoalSystem Fantasy, but unless I am missing something, henchmen groups are not covered, and the system does not seem very well suited for larger skirmishes, either.

I don't have that rulebook but even if it doesn't cover henchmen groups most of the other Goalsystem games certainly do.  It ought to be trivial to port the rules for them over, and henchmen groups (aka troop units) ought to fix your concerns about larger numbers of models on the table.  Past experience with the chaos series and Supersystem tells me you can easily play a two-player game with twenty+ full hero types on the table and/or dozens of henchmen figures, although you might want to keep the complexity of each build down and limit healing abilities for really big games.  It's also a very solid game engine for asymmetrical fights where you have a few heroes versus a horde of henchman monster types.
Title: Re: Rules Suggestions Needed!
Post by: abbot_amaury on 09 December 2018, 03:55:05 PM
I am looking at GoalSystem Fantasy, but unless I am missing something, henchmen groups are not covered, and the system does not seem very well suited for larger skirmishes, either.
If you like Goalsystem Fantasy and miss the henchmen rules you could try 'Warband: Goalsystem Fantasy Skirmish'. Unfortunately these rules got stuck in the test phase some years ago (don't know why  :?). But the test phase pdf is still available for download in this thread (http://leadadventureforum.com/index.php?topic=67791.98) (see Reply #98 for the download link over there).

Cheers, Hagen
Title: Re: Rules Suggestions Needed!
Post by: Sir_Theo on 09 December 2018, 04:26:56 PM
King's of War Vanguard certainly would appear to fit the bill.

Relicblade by Metal King Studio is also well worth looking into https://relicblade.com and caters for bands of 3 or 4 models a side.

Of course you may also want to join the Oldhammer revolution, with one of the early editions of Warhammer Fantasy
 Battle (1st, 2nd or 3rd)
Title: Re: Rules Suggestions Needed!
Post by: ecurtz on 09 December 2018, 04:45:47 PM
OK, tell me a bit about the mechanics of the game, then - it has an unusually hefty price-tag for a pdf?
Rangers of Shadow Deep shares a lot of mechanics with his other game, Frostgrave, which is available in a nice and reasonably priced hardcover, so you could always check that out. Basics are opposed d20 for most task resolution, small war bands where each player has one main hero who has spells and/or special abilities and some fairly generic henchmen (somewhat more fleshed out in RoSD), 2-4 players (head to head for FG, co-op for RoSD). Rangers of Shadow Deep has pre-written scenarios where the map layout is described and there are tables for random events and simple AI rules for the creatures, but the systems are simple enough that a totally random dungeon crawl would be easy to do. I haven't actually played any yet, as it's pretty new, but I think Frostgrave is quite good, the obvious modern heir to Mordheim.

EDIT: There are also some play sessions on YouTube if you want to check it out.
Title: Re: Rules Suggestions Needed!
Post by: dadlamassu on 09 December 2018, 05:29:56 PM
If these sort of games are what you are looking for http://www.morvalearth.co.uk/me_games.htm (http://www.morvalearth.co.uk/me_games.htm)

Then try our club rules free http://www.morvalearth.co.uk/me_simple_abridged_rules.htm (http://www.morvalearth.co.uk/me_simple_abridged_rules.htm)

A whole adventure starts here http://www.morvalearth.co.uk/Graf%20Silth%20Mission/Gsm%20Intro.htm (http://www.morvalearth.co.uk/Graf%20Silth%20Mission/Gsm%20Intro.htm)

If you like them PM me with an email address and I'll send the main rules to you.
Title: Re: Rules Suggestions Needed!
Post by: Argonor on 09 December 2018, 11:55:58 PM
Thanks for all the suggestions!

I shall be looking through some of the options I do not already own during the holidays (I have seven days off from the 26th), and see if I get bitten by one of them.  :)