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Miniatures Adventure => Colonial Adventures => Topic started by: Captain Darling on August 06, 2019, 06:55:07 AM

Title: Siege at Glenrowan AAR
Post by: Captain Darling on August 06, 2019, 06:55:07 AM
Hi All!

A mate hosted a Siege at Glenrowan scenario for us last week. The figures were 28mm, his terrain was gorgeous and the rules used were Tribal/Brutal. Not sure who 'won' the game but we all had a hoot playing it!

The Kelly Gang in armour despite being virtually immobile were almost impervious to the small arms fire of the Police, at the games end only one had been taken out (Joe Byrne) but the other three were all 'severely' wounded.

Our Police force instead of standing back and blasting the Kelly Gang 'got stuck in' and so a bloodbath ensued! A rough count of casualties came up as 18 Police/Trackers/Volunteers, one Kelly Gang member and seven Hostages being killed/disabled. The three remaining Gang  members were wounded as were Sergeant Steele and Senior Constable Kelly.

In the end the Police had occupied the Glenrowan Hotel and apprehended Dan Kelly and Steve Hart while the wounded Ned Kelly fled finding (temporary I suspect) refuge in the bush...

Inspector Hare's men advancing on the Glenrowan Hotel. In the background in front of the Hotel Ned in full armour can be seen, he dueled it out with the Police while the rest of the Gang retreated into the Hotel...
(https://1.bp.blogspot.com/-qVeKSiw--00/XUj5QdsMqNI/AAAAAAAACZ0/W7J6DsR18OwenHaWFt2SFeAmerT6uOGPQCLcBGAs/s400/IMG_5980.jpg)

Ned and Sub-inspector O'Connor engaging in a bit of biffo just before Steve Hart shoots O'Connor in the back finishing him...a dastardly act...
(https://1.bp.blogspot.com/-aCsY4n2Ee3A/XUj5Se9urLI/AAAAAAAACaE/27Tx0FxPcUAmGmvKeam0lg7WN7hMf0XFACLcBGAs/s400/IMG_5983.jpg)

Ned Kelly flees into the bush...
(https://1.bp.blogspot.com/-NRBBSEc0wDY/XUj5TVEIqCI/AAAAAAAACaM/WyNkmfPpjDANAuElVVvRFjIFYqYqLcxQwCLcBGAs/s400/IMG_5986.jpg)

The full AAR is on the TSOG blog...
https://toysoldiersforoldgits.blogspot.com/2019/08/tsog-does-ned-kelly-tribalbrutal-rules.html (https://toysoldiersforoldgits.blogspot.com/2019/08/tsog-does-ned-kelly-tribalbrutal-rules.html)

Cheers!
Title: Re: Siege at Glenrowan AAR
Post by: Malamute on August 06, 2019, 08:08:49 AM
Splendid stuff ;D
Title: Re: Siege at Glenrowan AAR
Post by: Plynkes on August 06, 2019, 10:19:32 AM
Great fun! Quite the bloodbath, at least for the secondary, nameless characters. Feel sorry for the hostages. Were the police deliberately shooting them, or do these rules have some kind of mechanic where shots can go astray and hit someone other than the intended target?




Title: Re: Siege at Glenrowan AAR
Post by: Captain Darling on August 09, 2019, 06:05:41 AM
Thanks guys!

Plynkes re the civilian casualties the ‘scenario special rules’ had a ‘mechanic’ where hits on the Kelly Gang in the Hotel which were not effective due to their armour could hit the civilians/hostages.
Title: Re: Siege at Glenrowan AAR
Post by: von Lucky on August 09, 2019, 03:10:57 PM
Lovely looking, fun game.
Title: Re: Siege at Glenrowan AAR
Post by: FifteensAway on August 10, 2019, 04:17:01 AM
Inspiring - especially since I have the Highlander Studios 15 mm Ned Kelly figures in armor.  Don't have right figures for the constables, though, but shouldn't be a bother.

Those are cool casualty markers but why not just use casualty figures I ask (expecting the answer will involve plying about with a paint brush)?
Title: Re: Siege at Glenrowan AAR
Post by: Captain Darling on August 12, 2019, 11:33:08 PM
Cheers Lucky & 15s!

Re casualty markers they are very nice and reason is as you say saves painting specific casualties for each era/period played... :)