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Miniatures Adventure => Pulp => Triumph & Tragedy => Topic started by: twrchtrwyth on July 21, 2009, 10:56:15 PM

Title: Human bombs
Post by: twrchtrwyth on July 21, 2009, 10:56:15 PM
I have 2 Chinese human bomb models and came up with these rules to represent them. I'd welcome any comments.

Human bomb
Basic - 5 pts
Raw - -1 pts
Bomb - 25 pts
Total - 29 pts

Rules - Units formed from 1 model. Follows normal infantry rules up until you decide to detonate the bomb. To detonate the model must have a charge order. After the move is completed place the artillery template, 4"/100mm, over the human bomb model, with the human bomb model in the middle. Any models who's base is touched by the template must roll for damage.
Title: Re: Human bombs
Post by: Driscoles on July 23, 2009, 11:45:07 AM
Nasty thing those human bombs.
A very good idea.
Is the bomb model a unit on its own or does it join a unit ?
Thanks
Björn
Title: Re: Human bombs
Post by: twrchtrwyth on July 23, 2009, 11:51:09 AM
I did think about forming units of 1-5 human bombs, maybe with some sort of engineer/technician leader. I'm going to use them as individuals though, as I only have 2 models.

They DEFINITELY do not join other units though, and would likely get shot if they tried. lol

Is the points ok do you think?
Title: Re: Human bombs
Post by: Driscoles on July 24, 2009, 07:29:34 AM
Yep. I think so. Check it in a game  and see how devastating this human bomb is.
I think this rule is a very good scenario feature and I will use it. Thanks
Björn