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Miniatures Adventure => Pulp => Topic started by: Froggy the Great on 30 July 2009, 08:09:52 PM

Title: The Invisible Man
Post by: Froggy the Great on 30 July 2009, 08:09:52 PM
This is Reaper's Invisible Man.  As he looks more pulpy than Victorian, I posted him here.
(http://fc02.deviantart.com/fs49/f/2009/211/2/d/The_Invisible_Man_by_Spielorjh.jpg)
Title: Re: The Invisible Man
Post by: JollyBob on 30 July 2009, 08:25:16 PM
Sorry, I can't see him.















Boom! Boom!  lol (nice paint Froggy!)
Title: Re: The Invisible Man
Post by: answer_is_42 on 30 July 2009, 10:11:58 PM
Sorry, I can't see him.
*sigh*  ::)

Very nice paintjob. I can't say I'm that fond of the pose, though. Looks like he's about to strip...
Title: Re: The Invisible Man
Post by: Havok on 30 July 2009, 10:14:03 PM
If the Invisible Man flases you, is it a crime?
Title: Re: The Invisible Man
Post by: white knight on 30 July 2009, 10:18:31 PM
Looks like he's about to strip...

Well... he is...  ;)
Title: Re: The Invisible Man
Post by: Calimero on 30 July 2009, 10:25:54 PM

If the Invisible Man flases you, is it a crime?
Well, miss, can you identify the suspect?  lol

Nicely done. I love the way the raincoat look.
Title: Re: The Invisible Man
Post by: Hitman on 31 July 2009, 04:55:21 AM
Now you see him...now you don't Couldn't tell if you painted him or not!!  lol

Nice work!! Thanks for sharing.
Regards,
Hitman
 8)
Title: Re: The Invisible Man
Post by: rob_the_robgoblin on 31 July 2009, 08:34:58 AM
I thought this was gonna be a cheeky post with no image!

Awesome paintjob, I like it.
Title: Re: The Invisible Man
Post by: white knight on 03 August 2009, 04:13:00 PM
I wonder if in a game you could have him undress and then when it's your turn to move him, you move several empty identical bases (or counters) from the spot where he originally was, with one of them having some mark on the hidden underside indicating it as the real one, but unbeknownst to the other players (who can't interact with any of them as he's invisible), only revealing himself when you have it in place where you want him (and e.g. attacking another figure seemingly out of nowhere).

Don't know if what I wrote makes sense, but it would kinda introduce the element of surprise (where did he go?). ;D
Title: Re: The Invisible Man
Post by: Scorpio on 06 August 2009, 07:12:54 PM
It makes sense, and sounds great for a scenario, but might be a pain to do every game.
Title: Re: The Invisible Man
Post by: Froggy the Great on 06 August 2009, 07:27:40 PM
When I statted him up for .45 Adventure, I ended up just giving him the "Stalk" ability from Valley of the Thunder Lizard - it's basically the two-token idea mentioned above.
Title: Re: The Invisible Man
Post by: Uncle Mike on 06 August 2009, 08:58:27 PM
Nice job Froggy. I must get this model, having re-read the book only last month. Is it a new figure?