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Miniatures Adventure => Call of Cthulhu => Strange Aeons => Topic started by: fairoaks024 on 08 August 2009, 07:34:41 PM

Title: strange aeons agent lovecraft
Post by: fairoaks024 on 08 August 2009, 07:34:41 PM
just finished the Ltd edition agent lovecraft figure from Uncle mike,

(http://i988.photobucket.com/albums/af4/fairoaks024/hpl.jpg)

nice figure, the faces shading isn't as abrupt in real life as it appears in the photo,

the too strong dark lining around the hand is though sadly. :-[

still working on getting better transition of tones,

regards

jim
Title: Re: strange aeons agent lovecraft
Post by: Mancha on 08 August 2009, 08:50:17 PM
Forgive my criticism, but I don't understand why you're lamenting the darklining around his hand when he has similar chasms on his face.  And along those lines, I don't understand why his flesh-colored face would be shaded in black when his grey suit is shaded in merely darker grey.
Title: Re: strange aeons agent lovecraft
Post by: fairoaks024 on 08 August 2009, 09:01:17 PM
hi Mancha,

no offence taken.

i was trying to make it clear that the face on the model in the flesh  doesn't have any black lining, that's only in the photo, but the other black lines are there and are too heavy.

i'm trying to eliminate the black lining hence why the suits only in shades of grey.

regards

jim
Title: Re: strange aeons agent lovecraft
Post by: Dolmot on 08 August 2009, 10:24:38 PM
What kind of camera are you using? Looks like there's some extreme photo processing going on, like in really cheap phone cameras. As you can see, the shadings appear pitch black. It's something I've never seen before in normal photography. A few clues about your setup and image conversion would be appreciated.
Title: Re: strange aeons agent lovecraft
Post by: fairoaks024 on 08 August 2009, 10:45:21 PM
hi dolmot,

it's a sony cybershot. photo taken in the garden in normal daylight.
The picture is then brightened up in picturewindow to improve the contrast, ( the daylight seems to bleach it out) but it does do some odd things
with some colours.

I'm still trying different settings.

regards

jim
Title: Re: strange aeons agent lovecraft
Post by: Doc Twilight on 09 August 2009, 08:32:21 AM
I like this one, Fairoaks. I think you'll eventually find the combo that works for you, so no worries. He's an excellent starting point, and looks fine as is.

Still anxiously awaiting the delivery of my copy of Strange Aeons. Looking forward to reading through it!

-Doc

Title: Re: strange aeons agent lovecraft
Post by: fairoaks024 on 09 August 2009, 10:40:18 AM
cheers Doc,

i hope your copy turns up soon, you'll enjoy it,

it's become our groups skirmish game of choice very quickly. Hopefully
it'll do well and uncle mike can produce more figures and a supplement
with many more eldritch horrors.....

regards

jim
Title: Re: strange aeons agent lovecraft
Post by: Uncle Mike on 09 August 2009, 04:29:48 PM
Thanx Jim,

Lovecraft looks great (i would use a lighter undercoat on the flesh...) and thanx for all the kind words! More horrors and madness to come... :P
Title: Re: strange aeons agent lovecraft
Post by: chicklewis on 09 August 2009, 06:01:30 PM
His eyes are VERY well painted. 

Looks perhaps too assertive to be diffident HPL. 

I wonder how one would paint for a 'diffident' look ?

Chick
Title: Re: strange aeons agent lovecraft
Post by: Commander Vyper on 09 August 2009, 08:30:38 PM
Very odd painting effect, acutally looks more like your avatar pic with that heavy black and flesh! ;)

Personally not a fan of the heavy block highlight and shading myself, if this is a processing error then post up some proper pics soon so we have have a good old look.

Cheers

The Commander
Title: Re: strange aeons agent lovecraft
Post by: dreamingleopard on 10 June 2010, 12:40:46 AM
Great figure.  And I want one, Unc' Mike.   :'(
Will you re-release it, or another pose of the great master, pretty please with eyelashes batting madly insanely?

I'm running a campaign where (Shhh!) the ultimate goal is to stop HPL himself from causing all this chaos from simply imagining it.  The timeline parallels his real historical life, and the stories he wrote of course!  It's 1921 at the moment, but the investigators will probably meet him within the next game year or two...  and I should hate to be without a fig for the occasion.
Title: Re: strange aeons agent lovecraft
Post by: gauntman on 10 June 2010, 02:19:51 AM

Lights and paint do funny things.  I have a few gems in my display cabinet which I can never get photographed well either.  A figure on the gaming table doesn't have to be painted like a Michaelangelo to look good.  If people are paying that much attention to the detail, the game isn't that interesting.

I've personally gone through many stages of miniature painting through the years.  The most significant changes points have all been in the use of different priming colors (Black, later Gray and finally White) and the use of washes.  I can say I've tried them all at length now, and I really think that for most human figures a white undercoat with a thin black or brown wash really photographs and displays well for color.

Title: Re: strange aeons agent lovecraft
Post by: Uncle Mike on 10 June 2010, 02:41:29 PM
I've gotten quite a few E-mails and comments on ol' Lovie. I may cave to public pressure and re-release him in the next Threshold Operatives pack. Strangely, I've got a second sculpt of Lovecraft as well...as a zombie! May add 'Zombie Lovecraft' into the next Assorted Undead pack...will have to see.
Title: Re: strange aeons agent lovecraft
Post by: P_Clapham on 10 June 2010, 06:56:57 PM
That which is not dead eh?  ;)

I've gotten quite a few E-mails and comments on ol' Lovie. I may cave to public pressure and re-release him in the next Threshold Operatives pack. Strangely, I've got a second sculpt of Lovecraft as well...as a zombie! May add 'Zombie Lovecraft' into the next Assorted Undead pack...will have to see.
Title: Re: strange aeons agent lovecraft
Post by: dreamingleopard on 10 June 2010, 11:14:48 PM
I've gotten quite a few E-mails and comments on ol' Lovie. I may cave to public pressure and re-release him in the next Threshold Operatives pack. Strangely, I've got a second sculpt of Lovecraft as well...as a zombie! May add 'Zombie Lovecraft' into the next Assorted Undead pack...will have to see.

Awww... then maybe instead do also a seated Lovecraft and do a triple pack of just him?  Or... how about a Poe to make a triple?
Title: Re: strange aeons agent lovecraft
Post by: Uncle Mike on 11 June 2010, 12:31:05 AM
If we ever do a Poe model he will be in a 2 pack...as his huge, melonous head will take up space.  lol
Seriously thou: I love Poe. A model would not be a bad idea...looking morose.  lol
Title: Re: strange aeons agent lovecraft
Post by: P_Clapham on 11 June 2010, 08:58:28 AM
I've always fancied a H.P. Lovecraft, Robert E. Howard and Clark Ashton Smith pack of some sort.

Awww... then maybe instead do also a seated Lovecraft and do a triple pack of just him?  Or... how about a Poe to make a triple?
Title: Re: strange aeons agent lovecraft
Post by: dreamingleopard on 11 June 2010, 03:32:10 PM
If we ever do a Poe model he will be in a 2 pack...as his huge, melonous head will take up space.  lol
Seriously thou: I love Poe. A model would not be a bad idea...looking morose.  lol

ROFL  I agree.
(Like Poe... hate the hype over him as lord of horror by the masses who like to think they read.  LOVE HPL!)

You know who would make a great 2-pack?  A Vincent Price and a Peter Lorre as his "henchman."  lol  But then again, I date myself and I dream.  One day, someone will do Hanibal Lector as a triple pack, including a fig with him locked into the dolly.  :D
Title: Re: strange aeons agent lovecraft
Post by: Uncle Mike on 11 June 2010, 04:07:38 PM
Also a HUGE Price and Lorre fan...made the wife watch 'Tales Of Terror' the other weekend. Lorre is fantastic as a slobbering, drunken lout in that one! Just picked up 'The Face Behind The Mask'...may watch it this weekend...if the wife lets me...

And, 'Yes' that is a good idea for a figure pack...until then you should get the 'not Dr. Price' from Pulp Figures...the likeness is quite freeky... 8)
Title: Re: strange aeons agent lovecraft
Post by: Argonor on 11 June 2010, 04:13:29 PM
You know who would make a great 2-pack?  A Vincent Price and a Peter Lorre as his "henchman." 

How about a young Jack Nicholson as featured in 'The Raven' alongside the mentioned gents (and Boris Karloff)?
Title: Re: strange aeons agent lovecraft
Post by: LidlessEye on 08 July 2010, 05:52:48 PM
Agent Lovecraft has popped back up in the Starter Bundle.  We may still put him in a pack at some point in the future, but probably not until we've selected and scultped up some other historical and/or literary figures to accompany him.  Getting all the Lurkers from the rulebook sculpted is top priority though.
Title: Re: strange aeons agent lovecraft
Post by: YPU on 08 July 2010, 06:45:03 PM
Agent Lovecraft has popped back up in the Starter Bundle.  We may still put him in a pack at some point in the future, but probably not until we've selected and scultped up some other historical and/or literary figures to accompany him.  Getting all the Lurkers from the rulebook sculpted is top priority though.
That sounds like a company that has its priorities straight, always nice to see.
Title: Re: strange aeons agent lovecraft
Post by: Argonor on 08 July 2010, 07:35:33 PM
That sounds like a company that has its priorities straight, always nice to see.

Absolutely. Serving the fan community should always take priority!!!
Title: Re: strange aeons agent lovecraft
Post by: Dolmot on 08 July 2010, 08:57:52 PM
Aww, I only bought the book to make a fortune on the limited edition model some day.  :'(
Title: Re: strange aeons agent lovecraft
Post by: ErikB on 18 August 2010, 01:39:05 AM
Just a question - have you tried using GW's dark flesh as the undercoat and then lining for the skin instead of the black lining?