Lead Adventure Forum
Other Stuff => General Wargames and Hobby Discussion => Topic started by: Mr. White on 02 January 2021, 05:35:18 PM
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Has anyone enjoyed a set of rules so much... you made multiple tables for it in different settings. Settings different Thant the default one the provided in the rulebook?
What was the ruleset?
What made it a favorite?
What different settings did you use it for?
Bonus: Have pictures of the various games setup?
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Several commercial sets have done this.
One of the first I was aware of was Warmaster (Fantasty) which generated Warmaster Ancients, Blitzkrieg Commander (WWII) Cold War Commander and Future War Commander (Sci Fi) as well as fan versions for horse and musket.
Then there is Hail Ceaser, Pike and Shotte and Black Powder by Warlord which have some origins in Warmaster and take the basic command mechanism across most of history through to 1900. There have been fan made Fantasy versions for this.
Other rules such as Fistful of Lead aim to be generic core rules and then have supplements for different eras.
And I’m sure there are many others.
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It's probably the number one thing I'm asked when I run a game I've written; "Oh man, it'd be cool if you did a ______ version!". My actual challenge in writing my second (and starting my third) game was to actually differentiate them entirely...in an effort to work on my abilities.
I think almost any solid system can be used for a variety of genres. First thing I thought of when I picked up Battlegroup again was "man, this would work great for 40K Epic", etc.
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I would say the Song of ... systems. Started as fantasy and now has several historical and horror settings.
Works great.
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They all wind up doing it in the end. I'm waiting for Mr. Callan's 'Never Mind The Tigers WW2 Rules'. So I can break out all my old 20mm stuff.
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Lion Rampant and its tweaked successors have been doing quite well in this regard. Some find them too abstracted but they've also proven to be one of the adaptable house rule games of the last few years. With a range of articles in Wargames Soldiers Strategy and Wargames Illustrated.
With an independently from Osprey produced Crusader set Variant published last year.
It was mentioned that a ruleset hasn't seem this much adapting since DBA 20 years ago, I think it was.
Covering across more 2000 years of history and a fantasy set (Dragon Rampant) with the various rules scattered across the net, and a sifi version in covid delayed playtesting.
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Fistful of Lead fits the bill for multiple genres :)
https://oshiromodels.wixsite.com/oshiromodelswebshop/rules (https://oshiromodels.wixsite.com/oshiromodelswebshop/rules)
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Fistful of Lead fits the bill for multiple genres :)
https://oshiromodels.wixsite.com/oshiromodelswebshop/rules (https://oshiromodels.wixsite.com/oshiromodelswebshop/rules)
Yep, FFoL every time for me - have done Ancients, WW2, Sci-Fi, F&IW, Medievals, Gothic Horror, Fantasy, Dungeon Crawls, VSF and VSF Aeroneff, Starfighters, Post Apocalyptic and probably more. Also used it for bigger battles.
Recently played a Dragon Rampant game using the FFoL card activation system (a core part of the rules) and IMHO it made DR much more playable.
Very adaptable, easy to learn and fun to play.
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Yes, Fistful of Lead.
Used it for multiple settings from its original Old West setting to Medieval knights Vs Werewolves. Supplements have evolved since the rules first game out to include Sci Fi and Gothic Horror.
Avery versatile set of rules. There are lots of our FFoL game reports in the various boards
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The good Dr beat me too it. :)
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I am buckling the trend... I found the initial urge to adapt usually ending in disaster. Often the rules ended up too bland for my tastes.
Case study, Lion Rampant. I liked it. Quick, not too many troops, easy to explain. Makes sense in a medieval setting. Found the Crepusculum Imperii adaptation. Whow, I can do middle and late Roman Empire with 28mm without too many miniatures... got sold on the idea. Played it... it was rubbish, no period feel at all. I would say that of the various Lion adaptation the one with Mr Leck's involvement are better because they put more focus on the period. So I like Pikeman Lament, and Patriots and Rebels more than TMWWBK. And certainly I was not really fond of the WSS Punic Wars adaptation (even if it had a better work done than CI). I am a fan of playing the period rather than the rules. I found adaptations more focused on rules than periods.
Also to be precise, Lion Rampant: Crusader States is not a variant, but a scenario+ army list book, with an hefty dose of history included. It also sticks to the original Lion Rampant medieval setting.
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Pulp Alley is very adaptable, besides Pulp I've seen it used for Cyberpunk, 40K Rogue Trader, post apoc, fantasy. Great game engine for character skirmish
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Donnybrook adapts well to a number of periods. I mostly use it with a minor shift from 17th century to 18th for French Indian Wars plus a touch of Gothic.
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I seem to do this with FUBAR every few years.