I think you have hear the big 3 of smaller scale Hoplite gaming:
1. Men of Bronze
2. Mortal Gods
3. Saga: Age of Hannibal
I am sure you could also make it work with some "bigger" battle rule sets as well such as:
1. L'Arte De Guerre
2. DBA
3. Hail Ceasar
4. Impetus
5. To the Strongest
6. Swordpoint
7. Sword and Spear
8. Warhammer Ancient Battles
However, those are more for "bigger" battles.
Before I offer feedback on rules, I have a couple of follow-up question for you.
1. Do you want base/model removal?
2. Do you like scale and model agnostic?
3. Do you want model vs. model or Unit vs. Unit skirmish?
4. Do you like cards, custom dice, and similar unique game accessories with your games?
5. What are other games you like?
6. What (if anything) is played locally?
In the big scheme of things I would like something along the lines of The Sword and the Flame. Unit based, individual figures, with figure removal for casualties. Cards for designating turn activation and also a card system that provides for random events are, I believe, make for an entertaining, fun, beer and pretzel, "guys night" gaming experience.
Reading this bit, you may want to check out War & Conquest by Scarab Miniatures (written by me, so I have bias lol ) - one of the requirements was Hoplite warfare (the book cover, theme and many of the internal pictures show Hoplite warfare, its something I am interested in and commissioned our own range of greek and spartan minis for) -
Turn activation is determined by dice roll each turn, winner choosing to go first or second. There are options to roll extra dice to try and influence the result, but the dice can be cruel - this can give much mirth and obviously the whole process makes game flow less predictable, you can decide to be very cautious or just flat out gamble when you make your moves.
As well as a straight fight, there are 'battle objectives' which are secret, (but can be changed if you have the resource) again this can be entertaining and the game lends to social interaction - it was another requirement - we want to enjoy an evenings gaming.
Formations are based as units, with figure removal but you can do a mix of single and multi base models if you wish (I do) - once a formation hits 'half strength' there is an impact on its morale.
finally a 2000 point army (which gives a decent game in around 2 1/2 hours or so, depending on how much chatting you do) can consist of Commander and other useful leaders, 3 x 24 hoplites, 2 x 16 Thracian/hill tribe types and a few units of skirmishers (who cannot 'charge' a proper formation - but can make a glancing attack - usually with mixed results as most skirmishers during this period are not exactly high impact troops :D )
So that takes you just over 100 models for a force using a 6ft x 4ft table. If you look for the War & Conquest Facebook page you can see some pictures of my Troy game and some other Hoplite action - army lists are free
Sorry the post is a bit long and obviously in the Ancient period there are lots of rule sets and everybody has their own preference but we have always had some splendid hoplite (and Persian) battles with the rules
Probably best to pm me or drop by the pages mentioned above for further questions to avoid taking over the topic.
Not sure if these links works, but it takes you to a staged picture of a game (you don't need the casualty models, they are there for dramatic effect)
[url]https://scontent.flhr3-1.fna.fbcdn.net/v/t1.0-9/136050627_110765957591779_1173085911794523068_o.jpg?_nc_cat=108&ccb=2&_nc_sid=730e14&_nc_ohc=2oSqpuGfH9IAX_a5pRi&_nc_ht=scontent.flhr3-1.fna&oh=9211fb3d0400f3b93c6b44168a832490&oe=601CFA67/url]
This one is of a demo game set during the Pelopannsian (sp) War
[url]https://scontent.flhr3-1.fna.fbcdn.net/v/t1.0-9/136194087_110765850925123_6386315935300691538_o.jpg?_nc_cat=110&ccb=2&_nc_sid=730e14&_nc_ohc=5qgnxPOB2v8AX-o3r8S&_nc_ht=scontent.flhr3-1.fna&oh=82dccb407fa1c759a5483b418d5ab661&oe=601C5115/url]
If it is all the same to you, then you may as well try One-Hour Wargames, which is pretty cheap and has 30 scenarios.
I think I recognize the Warlord (Immortal) hoplites, but who makes the command figures?
Another vote for Hoplomachia. It is rather nuanced, however, it is just not another roll d6 for hits and roll 6d for saves. You can see how much the Perfect Captain put into the period feel of the rules. They also did a small scenario book.
The problem might be finding the rules now as his site has been taken down.
William