Lead Adventure Forum

Miniatures Adventure => Pikes, Muskets and Flouncy Shirts => Topic started by: PaulJB on 10 May 2022, 08:08:17 PM

Title: ECW Skirmish rules?
Post by: PaulJB on 10 May 2022, 08:08:17 PM
Like many I am collecting the Bloody Miniatures releases as they come out and I’m looking for a suitable skirmish rule set. By skirmish I thinking no more than say 20 figures on a side. Pikes should be pretty no existent.

So Pikeman’s Lament is out as I’m looking for something lower level, as is Sharp Practice, En Garde apparently gets bogged down after about ten figures I’m told. I have Legend of the High Seas from warhammer historical, I’ve also been thinking about Once Upon a Time in the West Country but can find little about it on line - I’m wondered if it still holds up after all the years?

I have the SoBaH variant but that doesn’t work for me, you win by outnumbering and ignoring the other models.

Looking for something that might have more period flavour and do the figures justice.

Any thoughts

Thanks in advance.
Title: Re: ECW Skirmish rules?
Post by: Cat on 10 May 2022, 09:20:51 PM
I have Once Upon a Time in the West Country in an archaeological layer someplace, but never actually played it.  Maybe it still holds up?
 
Donnybrook makes for a very fun game and covers the period nicely.
Title: Re: ECW Skirmish rules?
Post by: Atheling on 10 May 2022, 09:32:50 PM
EDIT: Pikeman's Lament already pointed out as being too large in scale..... :)
Title: Re: ECW Skirmish rules?
Post by: tikitang on 10 May 2022, 09:45:50 PM
There's Witchfinder General: Days of Revelation. That has more of a horror theme, rather than strictly historical (though the book is full of 17th century atmosphere). I believe this is long out of print, and doesn't exist as a PDF, bizarrely.

My tendency would be to combine Mordheim with Warhammer Ancient Battles: English Civil War. Using the rules from the former with the profiles from the latter.

I've heard a lot of people praising Fistful of Lead, which I think can be adapted to this setting, but I have never played it.
Title: Re: ECW Skirmish rules?
Post by: Elk101 on 10 May 2022, 09:56:05 PM
Fistful of Lead is easily converted to an ECW skirmish setting.  Ots normally about 5 or 6 per side but you can have groups ofb3 minor characters (henchmen, goons, etc) in place of one of your figures, so 8 or so per side. We often play with 4 players so you can easily have 16 or more per side.

There's also Bigger Battles where you effectively substitute a figure with a unit, so you can have 20-25 a side.
Title: Re: ECW Skirmish rules?
Post by: Radar on 10 May 2022, 10:16:12 PM
Both Once Upon A Time In The West Country and File Leader are still available from Caliver. Both give an entertaining game. OUATIWC is for 1:1 skirmishes, so probably more up your street. FL for company sized actions (figure scale 1:10). For  £7 you can't really go wrong. Avoid fleabay, as they cost considerably more than new copies.

Witchfinder General is fun too, but as already mentioned out of print.
Title: Re: ECW Skirmish rules?
Post by: NickNascati on 11 May 2022, 02:17:36 AM
Fistful of Lead has a Horse and Musket version, that works quite well for ECW and even Three Musketeers.
Title: Re: ECW Skirmish rules?
Post by: Inkpaduta on 11 May 2022, 02:40:17 AM
Songs of Blades and Heroes has a English Civil War variant? Where?
Title: Re: ECW Skirmish rules?
Post by: has.been on 11 May 2022, 07:56:23 AM
Another vote for Fist Full of Lead.
Simple, easy to modify (if you want) & great fun.

No-one has mentioned Osprey's 'En Guarde' , but as I
haven't played it I can't comment.

Friends have played Donnybrook & rate it highly, but again I
haven't played it so...no comment.
Title: Re: ECW Skirmish rules?
Post by: carlos marighela on 11 May 2022, 09:26:11 AM
Donnybrook? I have the rules but will admit I ‘ve never got around to playing them. Small scale skirmish, aimed at the period in question.
Title: Re: ECW Skirmish rules?
Post by: SteveBurt on 11 May 2022, 09:39:17 AM
Donnybrook is very good. Works well for 17th and 18th century. The way characters work is particularly good
Title: Re: ECW Skirmish rules?
Post by: Oldgamer on 11 May 2022, 10:27:32 AM
One Hour Skirmish Wargaming Rules by John Lambshead is one option, l have been mulling over some Bloody boys myself. The rules are fairly generic but cover cavalry and black powder firearms, they can handle 20 figures per side, fast paced, no detailed charts, allow for character figures and use playing cards instead of dice.
Title: Re: ECW Skirmish rules?
Post by: PaulJB on 11 May 2022, 11:51:11 AM
Songs of Blades and Heroes has a English Civil War variant? Where?

They are called Flashing Steel, its a generic swashbuckling set.

Paul
Title: Re: ECW Skirmish rules?
Post by: PaulJB on 11 May 2022, 11:53:05 AM
Donnybrook? I have the rules but will admit I ‘ve never got around to playing them. Small scale skirmish, aimed at the period in question.

I've owned Donneybrook in the past and sold it on, I didnt get on with the rulebook, the spine going didnt help.

Figures apart from "heroes" are activated in groups, I'm looking for single figure activation.

Paul
Title: Re: ECW Skirmish rules?
Post by: frank xerox on 11 May 2022, 04:44:51 PM
Didn’t TFL produce a sharp practice supplement in one of their specials?
“In the buff” wasn’t it called
Title: Re: ECW Skirmish rules?
Post by: levied troop on 11 May 2022, 05:31:15 PM
‘Sharply Buffed’ - Summer 2017 I think.  ‘In TheBuff’ was the putative official Lardy product but it’s never been finished (but who knows, one day🤞).

I’ve used FFoL for the Border Reivers, a rather similar period, with some satisfaction.
Title: Re: ECW Skirmish rules?
Post by: Juan on 11 May 2022, 05:41:27 PM
"Fistful of Lead" with the "Horse and Musket" supplement. Fantastic, and this is very easy to have six players on the table (30 figures, everyone a character).
Title: Re: ECW Skirmish rules?
Post by: Inkpaduta on 11 May 2022, 06:09:10 PM
Oh. I already have flashing blades. I thought he was talking about a rule set on the ECW.
Title: Re: ECW Skirmish rules?
Post by: Codsticker on 12 May 2022, 05:36:37 AM
‘Sharply Buffed’ - Summer 2017 I think.
\
That's right. According to the author it is more early 17thC TYW; he's said it would probably need a little tweaking for ECW Also worth noting, as it is based on Sharpe Practice it is not single figure activation. LAF's own Wire Lizard has used Pulp Alley for ECW skirmish games. Although "gangs" are generally 6-10 figures no reason why you couldn't expand it to 20 or so.
Title: Re: ECW Skirmish rules?
Post by: Captain Blood on 12 May 2022, 11:09:28 AM
Good question Paul - I get asked this quite a bit  ;)

I ran a couple of four player games very successfully for some friends the other week, using Pikeman's Lament, but with just 12 foot figures (two units of six) per player.
This limits you to using just the Forlorn Hope and Commanded Shot unit types - but you can mix it up a lot by making some units veteran or raw, or upgrading some of the Forlorn Hope units to the non-shooty/melee-specialist 'Aggressive Forlorn Hope'. So we managed to have eight different six man units on the table - all with different unit profiles, further differentiated by using the officer traits for the four commander figures. All this made for a very enjoyable, fast, brutal skirmish level game :D

However, if you're going down the route of literally half a dozen figures per player, with single figures acting and activating as individuals, then I think Fistful of Lead is probably your best bet. It takes a bit of time to get your head around it (I've played it about 50 times, and I still struggle with the 4-step sequence for resolving melee calculations), but it is very much geared to creating individual characters with their own traits and abilities etc. And it has many nice features, like the playing card driven activation that bestows certain advantages on the holder of certain cards...

\
That's right. According to the author it is more early 17thC TYW; he's said it would probably need a little tweaking for ECW Also worth noting, as it is based on Sharpe Practice it is not single figure activation. LAF's own Wire Lizard has used Pulp Alley for ECW skirmish games. Although "gangs" are generally 6-10 figures no reason why you couldn't expand it to 20 or so.

Rich Clarke mentioned to me a few months ago (in the context of Bloody Miniatures) that he was still very much thinking about an ECW era skirmish set - a long cherished project apparently. Fingers crossed  :)
Title: Re: ECW Skirmish rules?
Post by: PaulJB on 13 May 2022, 10:25:28 PM
I’ve been enjoying Bunds “The Civil War in Worcestershire and the Scotch Invasion” lots of small actions, raids and sallys out besieged towns. Lots of inspiration for small games.

“Rich Clarke mentioned to me a few months ago (in the context of Bloody Miniatures) that he was still very much thinking about an ECW era skirmish set - a long cherished project apparently. Fingers crossed  :)” perhaps if we send him figures to tempt him 😀