Lead Adventure Forum
Miniatures Adventure => Gothic Horror => Topic started by: Manchu on 08 January 2023, 10:17:41 AM
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It’s not Gothic Horror, to be sure. But this seemed like the best subforum for a thread about recreating a hazily-recalled, generic ‘80s Slasher picture on the table top.
Don’t Look Back! is a cooperative game using VERY FEW (generally, only 5!) figures: four hapless victims and the Killer. The Killer can be any of several archetypal horror film antagonists but aspects can be randomized to keep things interesting. The victims are just regular people, most of them teenagers as you might expect. The usual course of a game sees tension building until the Killer appears — then things get violent very quickly. I find the gameplay quite nicely emulates the movie subgenre in question. In any case, here are some pictures of my latest game and an interesting image one of my friends made.
(https://images.dakkadakka.com/gallery/2023/1/8/1156910-.jpeg)
(https://images.dakkadakka.com/gallery/2023/1/8/1156911-.jpeg)
(https://images.dakkadakka.com/gallery/2023/1/8/1156912-.jpeg)
(https://images.dakkadakka.com/gallery/2023/1/8/1156913-.jpeg)
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Sounds interesting :)
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I have it, it's fun. I do find the Black Site Studios miniatures a little overpriced so have supplemented with some from other manufacturers. It's also a shame that expansions contain everything you need to run but at a price. I wish there was a rules and stat cards only .pdf option.
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That's a glorious table setup!
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I do find the Black Site Studios miniatures a little overpriced so have supplemented with some from other manufacturers.
They certainly aren’t cheap but I don’t mind the prices too much considering (1) so few minis are necessary to play, (2) they have a pretty unique style, and most importantly (3) they are a two-man company making stuff for the love of the hobby.
That's a glorious table setup!
Thank you for the kind words. Here are some more pics of the same terrain, more or less, set up for our first session:
(https://images.dakkadakka.com/gallery/2023/1/10/1157193-.jpeg)
(https://images.dakkadakka.com/gallery/2023/1/10/1157195-.jpeg)
(https://images.dakkadakka.com/gallery/2023/1/10/1157194-.jpeg)
(https://images.dakkadakka.com/gallery/2023/1/10/1157196-.jpeg)
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they are a two-man company making stuff
I wasn't aware that they were so small.
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Great looking game. Keep thinking Don't Look Back looks promising, but haven't taken the jump yet
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As others have said: that tabletop is awesome and perfectly captures the feeling of slaher movies.
Is there a rule, that the good guys ALWAYS divide themselves…especially in dark places?
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I also have the game & one expansion. Hope to play it soon
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Board looks awesome! I've seen some of the videos posted by BSS and I think it's more than 2 people ... but probably less than 10! Where did you get those roads from? Are they neoprene?
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Such an awesome table! Looks like its very fun.
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Thank you so much for the kind words, gentlemen.
Is there a rule, that the good guys ALWAYS divide themselves…especially in dark places?
It’s less of a rule than a custom. In this case, the scenario was that our heroes started in one corner and needed to investigate points of interest in the other three corners. So they immediately split up, with one of the two-man teams then further splitting up. In DLB!, the Killer is made up of several modular “parts” including their M.O., which controls how they target their victims. In this case, the guys who split up ensured they would NOT be attacked because the Killer’s M.O. was to appear close to the greatest number of player characters. Genre subversion!
Hope to play it soon
Very much looking forward to seeing any resulting pictures.
I think it's more than 2 people ... but probably less than 10! Where did you get those roads from? Are they neoprene?
DLB! is 0-4 players, I believe. The Roads are by a company called Stratagem and they sell them through Amazon. FYI there is also rivers pack. They are indeed neoprene.
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Absolutely beautiful table. :o
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Thanks for the answer. Sounds interesting!
So the killer „teleports“ over the tabletop?
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Thanks Chairface!
DivisMal — yes, you could say that. The Killer pops up in a cinematic way while the player characters “walk around” as per usual in miniatures games. When the Killer does show up, you roll for movement on a d10 and add a number of inches equal to the number of Fright tokens on the targeted victim. So sometimes (seemingly rarely) the Killer won’t actually get close enough to attack the victim, making for exciting close calls.
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has anyone checked out the "Terror on the High Seas" supplement...
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Thanks Chairface!
DivisMal — yes, you could say that. The Killer pops up in a cinematic way while the player characters “walk around” as per usual in miniatures games. When the Killer does show up, you roll for movement on a d10 and add a number of inches equal to the number of Fright tokens on the targeted victim. So sometimes (seemingly rarely) the Killer won’t actually get close enough to attack the victim, making for exciting close calls.
Mow that’s actually a cool idea for all kinds of horror games. The werewolf, the alien, the vampire…they all stalk their victims eluding the laws of physics and logics!
I’m interested now. This might be useful also with my collection.
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For sure you could use any minis you like. The Killer is made up of:
(1) a “visage” — this is the core aspect, including number of wounds and attack profiles
(2) the “MO” — this is how the Killer comes onto the board and who the Killer targets
(3) a number of (generally 3) “Traits” — little details to tweak the Killer’s behavior/capabilities
You can combine these randomly or choose them all to “conjure” the Killer for your game. The scenarios have a suggested Killed but the main rules seem to assume you will do it randomly during play. But the takeaway of mai interest for you is that you can use the options provided to create a wide range of Killer types.
There are no player character creation rules in the core set or expansions so far but it wouldn’t be very tough to make some custom characters. I think the game will be most enjoyable if the player characters remain ordinary people rather than heroic, however.
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Thanks! That sounds pretty cool.
Yeah, agree, it’s not the game for Buffy the Vampire Huntress (I’ve got Kooky Teenage Monster Hunters for that), but from the Nostromo over the Werewolf in the Victorian Mansion I can see a lot of potential.
I’ll have to check if they sell the rules as a pdf…
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It's that time of year again!
(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiX2LUwoQKBQ_QszTGNqvrxXJ9LLDsmGLwdCmdBiaVEmcccCPX4umDZxeL8v7snoN03kyejaaP-WcjkSrmxC2w6s9qGIVR3eJ49kER7ZLFxOfEQUG_foYhCt2Yeq3rql8bQK9ztn7O8No5OhGl_iaSYTjtjzG-qz7gcCNZOFDNNYnd2e78jfYVb3aFeIfc/s4032/image1.jpeg)
Check out the blog (https://lifeonjasoom.blogspot.com/2023/10/dont-look-back.html) for our latest session -- including a new autumn-themed neoprene mat!
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that is a great looking set-up.
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That’s looks fantastic, how does it play solo?
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Thank you, gents!
I haven’t played it solo but — as it is fully cooperative — it would play as well solo as with multiple players.
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Another session of Don't Look Back! by Black Site Studios ... Can the teens survive the Trapped scenario?
(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6wjBQLOqSdn0ZzUMbVnqjFmLZDgoplKuH5AlSM54PTacZ3IPlG6JAGWE_WX1JHs0thQPIP0QVtSru9J6SoK2rbBjWZn22KwxQbOS7wTmQbSFm7bG8QZ70mgkn19_Stc2pU8BxP2skkJN5_hxaGRp0_e4R4buxQFs9XxRZ_6aY7_dCrJlE4J05Hu2QZNc/w640-h480/image1%20(1).jpeg)
Find out on the blog! (https://lifeonjasoom.blogspot.com/2023/10/dont-look-back-trapped.html)