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Miniatures Adventure => Pulp => Topic started by: Argonor on 08 April 2007, 02:04:41 PM

Title: .45A weapons question
Post by: Argonor on 08 April 2007, 02:04:41 PM
Hi

I'm a little in doubt how to handle the '+6" range' upgrade for weapons.

Does it give +6" to the highest range band for the particular weapon (i.e. a pistol would get Medium Range 24")?

As I come to think of it, that would be the solution, as my other solution - to create a new range (i.e. LR for pistol) would not work for a weapon that already has a Long Range stated....

Does the rulebook state it somewhere?
Title: .45A weapons question
Post by: Operator5 on 08 April 2007, 02:21:31 PM
You add 6" to EACH range band. So your close range becomes longer and your medium range becomes longer, and if you have a long range, it becomes longer as well.

If you had an 8" Short range and an 18" Medium range, they would now be 14" and 24" respectively.
Title: .45A weapons question
Post by: Argonor on 08 April 2007, 03:02:50 PM
Great, thanks!!!  8)

I was fiddling with a War Veteran to use in my - hopefully - soon to be first .45A game....