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Other Stuff => Workbench => Topic started by: Constable Bertrand on November 28, 2023, 10:20:38 AM

Title: Dungeon Tiles and Terrain: P4 More Doors and Treasure
Post by: Constable Bertrand on November 28, 2023, 10:20:38 AM
Having long been a dungeon fan following hundreds of hours gaming in the 1990s with Diablo 1, then D2. I've had the itch to play some table top dungeon crawls, with the howl of beasts wailing in my mind and doors creeping open as I have moved through day to day tasks. Occasionally the line "fresh meat" wakes me from my daydream in a slight panic. The hunger has grown until I cannot hold it back any longer.. i must.. carve.. a dungeon.

Speaking with some mates recently they pointed me to a new dungeon ruleset and that was all I needed, jumping in on kickstarter (Torch and Shield for those so interested) now I need to make a dungeon to play on before it arrives early next year.

Index

P1 - Dungeon Tiles
P2 - Scatter terrain shrines, crates and rubble
P2 - Books and Bookcases
P3 Test with mini Berties monster
P3 Bridges
P3 Gold Treasure Tokens, Bloods Gib Tokens, and Book Lecturns
P3 Crates Barrels and rubble cover
P4 Wooden custom carry case
P4 More Doors and Treasure Tokens


Having ambitions of something quite special and looking at the many amazing offerings out on the internet and here in LAF, I decided to just keep it simple 2.5D and go with some modular tiles and forget the walls. It all seemed too tricky! As while adding to the beauty and immersiveness, the walls seem to make pudgy fingers a problem and limit the playability somewhat.

And so with that a trip to the hardware store and art shop resulted in a hoard of 3mm foam and 4mm mdf to get started.

(https://blogger.googleusercontent.com/img/a/AVvXsEh5D3sTR3mILuDC0D7iuAzx6OWODL0tSFCHC8SYvHOISMK6JD0Oc9vmLY7NLuz32853A41-3TOKk43bXxQHGftZQoUtklWp6tF1Yr8ZLGwsInv35vLa0zBhu-LLqF912HIl_qGitBXL0W62wl864e4hQUF650nNl4keYmbEf1BIBl-hkX99sQnPedk4H6jM)

(https://blogger.googleusercontent.com/img/a/AVvXsEi3Bfe_xlRLCcCngZx9KW4C9mTlQaaaCb7BQVF5AA78xV8OSApq_kloubs7D2ZTgVdWA4xokKwj36Hh0-YzguoMe1rAeqEOxCPwUqPokiXqZ-EtWOSFRh0MrLfSiRgo5UyNmoQ83cdhggi8EOP2IMjBz06yJs0v3CShTsyVwjPo18h-2XTkz6l6IcCt_iJ6)

I went 1.5inch as a base unit to accommodate the larger monster bases, and AoS skirmish bases now often provided.

(https://blogger.googleusercontent.com/img/a/AVvXsEgrLRGBjIPy8xuvoBoA1Ui4ff0s-D9F7GvvARtIhTDbh-g6wELU2hZthLjkm7GeglA1EhNW88CzTbkvA6DGN7uS9o8-hbeg79Oi9VSHQw8FYbRoeJYOd4v1sJhv6qcZ9ZKlSh8RCPvfpa0grXMvlLvwkfN1SmfkA-j_IwBiWRo6LCGli1vl9dbSFVfzPnQO)

I went with a 3mm or 4mm mdf to help reduce warpage and gave them a light spray primer and sealer to help reduce moisture absorption.

Cutting up 3mm foam sheets (I found paperless corefoam what a win) into 1.5inch squares I have them the rock tumbler treatment and then white glued down onto the grid. Once dried I added extra texture from the rocks, and painted with modpodge to seal the foam.

(https://blogger.googleusercontent.com/img/a/AVvXsEhPO9IHwTVJgGo3fQEZUfM91EDs8PfxfJPd0ec5Vmw1ogFlqo5r-HdYNxDJPwPH4RwPsBMs6P4f5BXw4MesplYv_q7R62-17-VQ7jtqQdmmXVTMQ-46MK8Vl0Iq51BnpQs_X04Deg0GY-4pOfY6quIJavVDt2ywChQrb5Rxtq9GECoRI6Vz3uhI7yhn62U9)

(https://blogger.googleusercontent.com/img/a/AVvXsEh9qFgPgaKbPn-xGyPvBJo6szcKxPAtTM_2VlrfEBXlV7ZU_Ovn6nG-gJzoHGnSPt_7XeGgdAR_B4Qc0DCT-qJb_qz2BkaimN-n6fu4c5Gv3pzy0PG0M-6Vs_Qo-0c9KKYAlU0ING4qNVQYpkQAN2-0Jgyb__LduEuz5V7JZVHLFvQXScHfRfX3YUGY6gH3)

(https://blogger.googleusercontent.com/img/a/AVvXsEhqZM1QGRkJbDFD3Lqi2cVy2EfEXA9KbU8abMQFmrVp8VHv6tIfEzYM9hH5fWV6rKVKGdY0l4znMUrlbenXhQxmcSQKkjKNX3TzsHmOAduzmP9Y0wql2CkCW01S7_xPX-WDSRieGdLQ2eQbX8HHKnRVvxOSY9aqNGseSNkKLIoke0ruXuss0mxVInqPiK_N)

(https://blogger.googleusercontent.com/img/a/AVvXsEg-Aa4W1rJsOD1lKkg0PXpxA5H_SS57HcWVt-15DtqQ77a609nRb0gGa46rTPLE42A3Y--L9QP6ZmVzwKIgtlQs1t9BOuYOR8iBVI7utbyVdXR-r7hEV_47hEmuFDpexrZmZylHYsA1B8p4BO3Ogmg62U1DX5qWseXQ1GMw0ZfFIP14wpizOQcai05cp4G2)

I mixed the modgepodge with a dark blue to tint the shadows and let me see where i had painted.

(https://blogger.googleusercontent.com/img/a/AVvXsEhV8rJhSi57eUA8AU3OK3XYfJZjvEk9DCrqBcfaUOGx6XWaUtZnhQhUVb0Rq_DWbTuijnfUmV-aE5pRd6ezrbX5iflAgltjMJAicS88LpaJxgQat-4Zm-4nMqScUCXZbP_scoG_VMyUMQPFFmTqpDUIC7O_d27P-Z7Cgw_HONr-nE4y0TVmAAYIbQE3-ldp)

(https://blogger.googleusercontent.com/img/a/AVvXsEhV8rJhSi57eUA8AU3OK3XYfJZjvEk9DCrqBcfaUOGx6XWaUtZnhQhUVb0Rq_DWbTuijnfUmV-aE5pRd6ezrbX5iflAgltjMJAicS88LpaJxgQat-4Zm-4nMqScUCXZbP_scoG_VMyUMQPFFmTqpDUIC7O_d27P-Z7Cgw_HONr-nE4y0TVmAAYIbQE3-ldp)

(https://blogger.googleusercontent.com/img/a/AVvXsEjJfqI8c-eQpVzBoXGReqbj_rDW1h4ea8GXFyrywFpZZvliIzk18Bv0TER65sUIA9o0Hw_hKBIgv8rooW5Latqr3F5u3_CEFv634XX-u6D8us9XffwXUSGM_-FYgbDBBHH-EBDkshScteVyGfz2i7NDEd-2s278DZlCpAwi3sWB1ErolM9JRus5UYqYQO3G)

Despite having a gritty diablo setting in mind as the painting progressed it became a more fancy marble cathedral like floor with some inspiration from hero quest, the red and blue floors a homage to the diablo colouring.

Starting with a beige, greens and dry brushing, followed by brown wash and black wash and some more dry brushing. I'm rather happy how the stone floors came out, if not quite what i had in mind at the start.

Next is some scatter and some access points...
Title: Re: Dungeon Tiles and Terrain: Start of the tiles
Post by: OSHIROmodels on November 28, 2023, 10:34:39 AM
Great collection mate  8)
Title: Re: Dungeon Tiles and Terrain: Start of the tiles
Post by: Hobgoblin on November 28, 2023, 10:44:54 AM
That looks superb!
Title: Re: Dungeon Tiles and Terrain: Start of the tiles
Post by: Bloggard on November 28, 2023, 11:00:10 AM
absolutely fantastic.  :-*
Title: Re: Dungeon Tiles and Terrain: Start of the tiles
Post by: Silent Invader on November 28, 2023, 11:46:08 AM
 Well done! I like it … a lot!!  :D 8)
Title: Re: Dungeon Tiles and Terrain: Start of the tiles
Post by: blacksoilbill on November 28, 2023, 12:36:26 PM
That's an impressive set of tiles.
Title: Re: Dungeon Tiles and Terrain: Start of the tiles
Post by: Pattus Magnus on November 28, 2023, 02:41:03 PM
Yes, that’s a great dungeon set! I expect that it will be a lot of fun to play on.
Title: Re: Dungeon Tiles and Terrain: Start of the tiles
Post by: zemjw on November 28, 2023, 03:02:19 PM
Great looking set.

I never get past the "I really should build some dungeon tiles" thought, so congratulations on producing something :D
Title: Re: Dungeon Tiles and Terrain: Start of the tiles
Post by: Elk101 on November 28, 2023, 05:07:37 PM
Great job on those tiles. Very useful and very storeable!
Title: Re: Dungeon Tiles and Terrain: Start of the tiles
Post by: boywundyrx on November 28, 2023, 05:45:36 PM
Man those are lovely, so inspiring to see.
Title: Re: Dungeon Tiles and Terrain: Start of the tiles
Post by: MaleGriffin on November 28, 2023, 06:01:23 PM
Beautifully done!
Title: Re: Dungeon Tiles and Terrain: Start of the tiles
Post by: snitcythedog on November 28, 2023, 06:27:04 PM
Very nice work and quite the production line you have going on there. 
Title: Re: Dungeon Tiles and Terrain: Start of the tiles
Post by: tikitang on November 28, 2023, 07:58:28 PM
Great work!

"The warmth of life has entered my tomb."
Title: Re: Dungeon Tiles and Terrain: Start of the tiles
Post by: Constable Bertrand on November 28, 2023, 10:08:07 PM
Quote from: tikitang

"The warmth of life has entered my tomb."

Would be Heros may meet King Leoric, who can truly tell what they will discover as they delve the crypts.

Thanks Everyone!! :)

And so it came to pass that more equipment was needed for the dungeon explorers, and would be hero's.

Access points for lower and upper levels, collapses and rubble, presenting danger to the adventurers from below and above. Settings and general creepiness to set the scene for long abandoned and over run ruins. I tried to get some diablo theme into these items as they would help to build the ambiance of the dungeon.

(https://blogger.googleusercontent.com/img/a/AVvXsEiWWx2Vp-Opqh1WA1HQq8hRvYwyBsVodtvJohcXND18EOrQw3dl0x6lwpcwEjdcuIY0jW8n4RMooJWPXk_-eApMKro_PfzQzU_Y0YhWixskWi5zrn6ensPox695H0BbKDk8tngXkpnhe9wWjp6TiEd99ANuxdN2gJZMbW-u_LCPd-pey4ehlgoEoZ6TyQVa)
(https://blogger.googleusercontent.com/img/a/AVvXsEjBsFohHNTeT6A3Uxvnvj4In97iUSFtUPMSm6PtkwcnKfFAdqPWiM55fESKBlZropbfqCXHTpzu14SDqbP-87ZPTZAaArlxfc0BS7pBT_e27lF7O3qvAhYPFHfu6LhnSMwMB7ZsqvLGFiseykvZvD3X1plV0__dBA8kE2uQeGxHp0KvaXoi31oLa56S-QE3)

I picked up some reaper bones shrines and made some pillars and shrines somewhat akin to D1, always love a good shrine for a stat boost, ooh and book cases, always enjoy a free spell book... mm may need to fix that... QC is doing an amazing Mordheim build go and have a look if you have somehow missed it!
https://leadadventureforum.com/index.php?topic=133763.0 (https://leadadventureforum.com/index.php?topic=133763.0)
I loved the shrines that he is littering through the city and needed to "borrow" such a good idea for candles around the shrine bases.

And you always need a well for a Fool of a Took to throw himself in, and pillars for a Balrog fight.

Drums... drums... the drums are beating..

(https://blogger.googleusercontent.com/img/a/AVvXsEgRpQ_i788n4FCtllKgPwUvBKwIPNE1I8dUK4gGez9Tu5LOERR2rdFqA1kOnbUHsfm68PkAmxQIocaeo_wU1Dc8mn8NROKnNTttUWtwybZXPkImDr7Q_AWwhwc3RLW1aheZpRe1CkHSCkEhCW53bIyBVjbwYyf3mGN14MvycrCTP9tDb1FPAU8t1n6C39jY)

Made some small columns to block LoS in the larger rooms, using a thicker 30mm foam in the middle and cladding with the thinner 3mm.

(https://blogger.googleusercontent.com/img/a/AVvXsEjt2IuIlQAtrgeQEqp9r4Bs6oo735KxePAaWzOOkB8bjIOf4O_GM-2Cfh3N7xnkRAG1-asADrBARTsxPUy-j09_Z-O43_sCbAEAF71QDaOZsqeMqL-crX0LUzRfLHHn8IWUzljRkEg7FdyxjNwR7jMk12pCNkUdUKxLURkm5PLTDa6Tm2UJYVQdhbHlfk79)

(https://blogger.googleusercontent.com/img/a/AVvXsEgsYwKpM41KXH6F6kHkDL9RnnXdH6XvWLB4ulSOt5cJpdSW19oHxnX_IY6OZmyXP7lQg5b2uOzHh61avw281x_2LYKXkWEOxyGeClBcu2bORFD-oK2VL-4-ienNSpw7WkkAIHxx22u3NH5xBQSYg6V7iCebciwDwA2yaeGNY7hMJZAc8exSJWAaeR5xLTma)

It's great having the hobby juices flowing again :)
Title: Re: Dungeon Tiles and Terrain: Start of the tiles
Post by: Calimero on November 29, 2023, 12:40:19 AM

Cool stuff!  :-* 8) :-*
Title: Re: Dungeon Tiles and Terrain: Start of the tiles
Post by: LouieN on November 29, 2023, 04:53:37 AM
Really great work
Title: Re: Dungeon Tiles and Terrain: Start of the tiles
Post by: Daeothar on November 29, 2023, 10:49:06 AM
Lovely work allround! 8)

Anything paying homage to Diablo should be applauded; I almost lived that game for a period and still have very fond memories of it :)
Title: Re: Dungeon Tiles and Terrain: Start of the tiles
Post by: Freddy on November 29, 2023, 11:33:48 PM
They look really great, I gonna steal the idea of the candles made of wire.
Title: Re: Dungeon Tiles and Terrain: P2 Scatter rubble, shrines and boxes
Post by: Constable Bertrand on November 30, 2023, 04:19:20 AM
Thanks Everyone!!!

Quote from: Daeothar
Anything paying homage to Diablo should be applauded; I almost lived that game for a period and still have very fond memories of it :)

Yes I have many an hour and holidays/spare time consumed by that franchise, shared with friends via LAN or later online. So much fun. I remember being a very squishy sorc in D1 hiding behind my Pally brother, only to kill him multiple times with splash damage when up against Diablo. So much fun.

Quote from: Freddy
They look really great, I gonna steal the idea of the candles made of wire.

Go for it Freddy but make sure you check out QC's Mordheim table, it is next level.  o_o

(https://blogger.googleusercontent.com/img/a/AVvXsEhh5jpYhV3-NyqV4ZxrgRphgBWYXZMIpyVkcpkzLKzr-myAd_jGXIAkQhnnsuuMkB7hDhj0JBvW3ue61BUOJFKo_LHoKAY2nkX5_l5idBn6tzV1coJrSdi1x_iTU5h9NImt8xthj9kHFBpRVRZHDKZc0m_e8bWfbYngwvaHzXfZHevNlIw-JGguEqGQGMGT)

The scatter got the same treatment as the floor tiles. The rubble was piled up on top of a ball of aluminium foil, and i really enjoyed the speed the hot glue gun presented it really made the hobby time feel more productive.

Which in turn meant ... more scatter! :)

QUESTION
Is there a down side to the hot glue gun? Does its bond weaken over time and what is needed to overcome any of these shortfalls? Because apart from the mess, i love the speed and structure it presents.

Hot gluing coffee stirrers to foam I knocked up some crates and hot glued some resin and plaster hirst arts treasure chests together. Overcoming the options paralysis and solving in part the fiddly nature of unbased scatter. They were painted with a simple wash and dry brush.

(https://blogger.googleusercontent.com/img/a/AVvXsEi203Dy_pPBjzB0O_GGqfEvE-4A0w9ciB5Vlx0Vfk_kp54oUkT0Vx8qWV4LM588gafNJdhvFeHpW4NIptolKWGPeosUugY2LXn2DC8RjL43e8PwuJZomHCZVby-l3_VrvshVcSzxyZEbeWyg5yrcg0DybqIoc3WbxtY7Gv0YU8YrC2eDj1_en9iwEnleIbh)

(https://blogger.googleusercontent.com/img/a/AVvXsEgYQ4aRC7gQV5AtwwOdfBWKyGzQ2mwD84eaF5yWGGeP3Q3ST4X-Tav7SEbcwWGYLbtx6sVqpyLLwedme3PjsOapPGvv98ndVr9mtMP5db3HFxo08Am3MusJFP8_dAR7NatLOEGesr2iD2jT7wgoM-XfnxGnQ2pgxV02_HFkEwdPFPkxEpHkRu2Moc44rn1A)

(https://blogger.googleusercontent.com/img/a/AVvXsEguHLOPxfgfOkXgq1L2ppFolZ1NhRfFwW_j_0irb4Bz0TD_6jSGR43ueFSQpIANjTnP7dtkjLRSqrgbUyZIYOKp-vdsmy866kXq03X2ZRNrm6s2W4xhIiUvY-4WJHaTJKWlb5JlpZEOzXEayRDm57uQ1ANgDu4RpD_uiEKmJ8P1gGatn8T5TBF8_v5R6cof)

Next I need some D1 bookcases for that skill boost, not sure how they can be used in game yet but at least some set dressing if nothing more. Then some doors... and then some torches/light sources.... What Fun!

Title: Re: Dungeon Tiles and Terrain: P2 Scatter Books
Post by: Constable Bertrand on December 02, 2023, 09:31:54 AM
Delving beneath the lost cathedrals and palaces of old it is still possible to discover Horadrim texts, and while often intelligible to many, there are still those who can discipher such works.

The search for arcane knowledge is a worthy step for any would be adventurer. Here a bookshelf awaits, enticing those for higher learning.

Following Wyloch's Armoury tutorial from YouTube with some adjustments:
https://www.youtube.com/watch?v=ZX_94coFqs4&t=280s (https://www.youtube.com/watch?v=ZX_94coFqs4&t=280s)
... they were made from folded card/paper with a coloured paper for the cover. Cut a strip of material 20-30mm wide fold and glue in half with other layers and hold tight with paperclips to dry. Then cut into various lengths. I made mine of various thickness and coloured paper covers for variety.

(https://blogger.googleusercontent.com/img/a/AVvXsEia4O8riVQcH06ZIE4iNDxrS1Tcks-eTiC6m7mFwJH_x63iNQ8L_65N740D-nOYiByV6jqtIgohgcs_mGVgJhvTj2kQ9EsumJKj5qa8lk_AhwhAFZ5mnSFUqiCmgs-SR1yKCnHywyIQ9sgi-3hZHKsTwTlK1_2-3Ba_Km98eyQrD2GY1nuIpxhUIA8unmYh)

I haven't done Wyloch's potions.. yet.. and only made 3 bookcases out of balsa and coffee stirrers. I think it should be sufficient for the moment.

(https://blogger.googleusercontent.com/img/a/AVvXsEivvKuJjKwYax7rCR3GBS4Du1MELYKg-0ZT6Jk8VRx0-gT13DJgTIlfQUPraAzRC2RDJx9hGb--qh9L5g1cOcwrJwJoFEgbHTi54QXxNlBO5CTszRA33-LD2jKvxai7tHG_ykNXhULKwy86Zty-yl8ljttXhlVCI2fUauYfZWHTqCLJl_xEQYadPWy2aKGl)

(https://blogger.googleusercontent.com/img/a/AVvXsEi9rZSb5qWu1FGfOarBkXlGlrphyw79fiEFzhqoq64q3AoHJBlDk4fiWCXnevEmQ5_Akp3ZupBRQ5gbNhKXRFGdp4M9avip9doBzC_7qI1BihzJyem8RMA5WgYxuNfYSi0T_4ookCAnE6P3S1QgKiFTQ-_89uL3QgpRnbIDLXxKEc30xnJEDbNHVeTYdJZI)

Cheers
Matt
Title: Re: Dungeon Tiles and Terrain: P1 Start of the tiles
Post by: Elk101 on December 03, 2023, 07:50:29 AM
Cracking job on those bookcases.
Title: Re: Dungeon Tiles and Terrain: P1 Start of the tiles
Post by: Daeothar on December 05, 2023, 12:19:52 PM
They are wonderful  :-*

A whole library worth of bookcases has been on my todo list since I read the Frostgrave The Library scenario. I've been tempted by several 3D-printable designs, but your (and Wyloch's) crafting has me seriously contemplating doing it the old fashioned way after all :)
Title: Re: Dungeon Tiles and Terrain: P1 Start of the tiles
Post by: Constable Bertrand on December 05, 2023, 08:05:36 PM
Thanks Elk and Daeothar!

The benifit of the old fashioned way is that it's pre painted and less fiddly to paint than a resin one. The sticks just needed a brown wash and the books a little embellishment and it's done. No fear of overcorrecting colours on book spines.
The hardest part was just to glue the shelves together with PVA square and level. There was a bit of squishing around.
Title: Re: Dungeon Tiles and Terrain: P1 Start of the tiles
Post by: Silent Invader on December 05, 2023, 08:12:57 PM
Those books are really really neat  8)
Title: Re: Dungeon Tiles and Terrain: P1 Start of the tiles
Post by: Spinal Tap on December 13, 2023, 04:09:35 PM
Thought your username rang a bell when you commented on my thread.

I've already bookmarked yours to steal some of your scatter terrain ideas.
Title: Re: Dungeon Tiles and Terrain: P1 Start of the tiles
Post by: majorsmith on December 14, 2023, 06:17:22 AM
Very nice work!
Title: Re: Dungeon Tiles and Terrain: P1 Start of the tiles
Post by: Constable Bertrand on December 25, 2023, 12:00:10 AM
Thanks Steve, Tap and Major!  :)

Looks rather useful and is coming together quite well for basic tile set.

(https://blogger.googleusercontent.com/img/a/AVvXsEhknB7XNgIm-4UZ5WqMOb7THOEMhdfXwHMgAShs-4xxPIoTHzJtwWik6kv-nrMVY3z4Fy3Z2gMf1r4ZktSCeBcIQTOkR_SRYfBcoNiKruIMueoEFCj4kXx27MsWMzz4htGM1d94teJ2qppmaiGjEyUUuU50Z9PcKwTdalINDlQtgokOs4Pnnu4wc7N4wYMd)

I Modpodged the top and applied Windsor Newton Mat Varnish to dull it down again. I also chose to add some soft EVA foam to the bottom. I did this as I had a problem when the tiles were stacked in the box, and the paint stuck to the underneath painted MDF bases!! And peeled off part of the paint!!!  :-[ Such a bother.
Fixed and shouldnt happen again.. hopefully.
Title: Re: Dungeon Tiles and Terrain: P1 Start of the tiles
Post by: Vanvlak on December 25, 2023, 06:40:51 AM
What a grand show, superb!
Quite educational too - I knew it would be wise to keep the foam packaging I collected over a few years, now I know why too - although it's not ideal for tiles as most of my stuff is very three dimensional.
The stone tumbler treatment is a great idea too, to think I am familiar with the concept from some research on materials I had done and yet never thought of using this for gaming!

As regards the glue gun - I never used one, so I can't really help, I'm afraid. My guess would be that unless it solidifies to a brittle state it should be fine.
Title: Re: Dungeon Tiles and Terrain: P1 Start of the tiles
Post by: Constable Bertrand on December 25, 2023, 09:01:32 AM
Thanks Vanvlak, amazing what a bit of foam can turn into with a hit of effort pva and paint. I really enjoy the process of turning junk and blank materials into something remarkable. Keep all the foam bits  >:D every surface needs a cladding of some kind for texturing.

In Torch and shield the monsters knock PCs to the ground them drag them down into dark holes kicking and screaming never to be seen again. I like the sound of that .. so added some trails from past victims.

(https://blogger.googleusercontent.com/img/a/AVvXsEiKnL-JGjLlf2JvbUN2GgZ5NuO0z0Z5Jn64sVAW0FkgBPwvdtvfnXtPGOPBjZuQip4rT-vYlHQLRTDTTNZk4dvxC_eQl2NBRF24FWVFKEFNFGadODZfP-l4yN0Vbp-ObjrUV-JotSDt25w2ltuBGtNFt7YdIU4KOe3-UpwcJAsa7Oj_e38bYNx5xTbbFAsb)

(https://blogger.googleusercontent.com/img/a/AVvXsEg289rPZSORBb78p8iBQjIH8_Jzy0A8Wyv2twHnjUFzrkR46Ikk0i60b2giHGmXrhZ3-t4hSrQr6_5JZWFhf_kx8hU5htDhxil8nYcm-1lFMgHI5wotKnDALJ07fKhp1Mbm_bvriMCX3xdQusDbsWGe3IY38j_1_-RJuuVRTEQL6xS5D5FnQNrSr4fcz6Py)
Title: Re: Dungeon Tiles and Terrain: P1 Start of the tiles
Post by: Constable Bertrand on December 31, 2023, 10:15:06 PM
Vladimir and myself played our first test game of Torch and shield which was a good bit of fun. Monsters popped out from the depths while we scrambled to capture as many of the main rooms as possible. When the torches went out and light was limited things got a bit more dicey, I lost one figure instantly with a poor dice roll and he was dragged into the shadows never to be seen again, and my leader went head to head with Vladimir's leader and lost. I narrowly won when a monster spawned in the last turn and disqualified one of his rooms.

(https://blogger.googleusercontent.com/img/a/AVvXsEiaFs5Y7KF1Mk78BB9AkVsN2y5ZrSSfWNwMNGVCtMZJ1wP019J7Z4u7wMlpfwpgcd16afo5ibMjJ0H39utg0ctl2OpEUP867Xwx1_20KdJe0B7Exxw_3N9e5gxe-gToHAqtZP6xu38CLguiS74b0VlIyxJubtvWbAmy0PXrPq7VcJnJtxSRy3UoE-WMLJuv)

(https://blogger.googleusercontent.com/img/a/AVvXsEhIKG191Ac7f8u3jWlrI7FZIZ0j0B1Hw_XFbl4quZk-SU0K73o8lsY3v5H4qo8_cUqrpRMwWjObxKW8WfpNRfNlgTAS2gMV4xjPEFjsjcBBxeO8jpJluBKvjLB3v7aw42VKzIQSVhaLh6DjJdm3YItPwu9VQPP0qKknGD4wvjD8Cs7mwxE_IlIP3NfW-LWK)

(https://blogger.googleusercontent.com/img/a/AVvXsEh-OQEVkJUxeSbQxUF_Q1V-oZrja4DGuZDdufLrkTgFanXhO22VAKN3wKepVt_8NmZDgTGbbd4B9zzPdpgFlmCh2cBtDOyaDOLujn_H7kDAIrIwPMipZBg_YpVc5NMXbZSXBCpHyPH9o28pD00JVv0g_BZmcf52moweLu2CrVRTgzSaQwZLiLZRhY8_I1i7)

I'm making a Warband of "MiniTonnians" using Perry french/English foot nights and GW bits and frostgrave bits.

(https://blogger.googleusercontent.com/img/a/AVvXsEhUVqXcs_ubUx69kCvs4EPGJJi9RiYRa3nl-NSaV34ZkfHzk13qDB61oo1u1aoFfLIg6eT1-RXcKYa7mZJeTWzECWScZ1lDq2Q2eQU6dGhO2pvdglV1MD6mazQTFMB-trD29f9wq-VePTNESaZgKx6UzVtDsjD9rPvFx4W62e1BGsAiGGB6Tou14UaG5pkM)
Title: Re: Dungeon Tiles and Terrain: P1 Start of the tiles
Post by: Burgundavia on January 01, 2024, 06:54:28 AM
The pieces look lovely and the ideas behind Torch and Shield sound great. I'd love to playtest that when you're ready - I'm busy working on a set of dungeon rules for Sellswords that involve light and lost figures in somewhat a similar vein.
Title: Re: Dungeon Tiles and Terrain: P1 Start of the tiles
Post by: Constable Bertrand on January 01, 2024, 10:48:37 AM
Hey Burg,

Yes we just had a quick go of the quick play rules to get a handle of the basics, Grimskald has finished the rules and released pdf to the kickstart backers, they are working to send out printed rulebooks by Easter 2024. So not long to wait.

Check out their page here for the demo rules.
https://www.grimskald.com/ (https://www.grimskald.com/)
Title: Re: Dungeon Tiles and Terrain: P1 Start of the tiles
Post by: OSHIROmodels on January 01, 2024, 10:54:30 AM
Great stuff mate  8)
Title: Re: Dungeon Tiles and Terrain: P1 Start of the tiles
Post by: Constable Bertrand on January 01, 2024, 10:59:18 AM
Thanks James! It's nice having one project as the focus. It helps with the "ooh shiney" syndrome a little bit. I really enjoyed scratch building the terrain, nice to work on a larger scale and forces you to take more risks I think. I'm a bit tight on figures and kits as I don't want to stuff them up which is a little less enjoyable.
Title: Re: Dungeon Tiles and Terrain: P1 Start of the tiles
Post by: Constable Bertrand on January 14, 2024, 12:20:41 AM
We got the dungeon out and played an afternoon fighting to the boss room, where a 8 suckered monster awaited.

The eldest had sculpted the monster out of oven baked clay, quite a terrifying vision.

(https://blogger.googleusercontent.com/img/a/AVvXsEiCWXoWMNkc45pPy3-C2ZOhgasKb0HzH0xSk1OYOzqvDTt207xZ_tVx3dHa7A1N4Dtv-KPriif0EO71dyqNjorajy7thw4fgOlLjCJsOWMOshiHNnrmzrl6SCyJmL3HkZXYn_VeLHYqMvkhz6CEghH6EWLkNrQNslDAPIzYftaeCixiKGMp1_ezYK_0wOWg)

The suckered beasty sucked up 2 adventurers before it was slain.
One of my highlights of the game was that the kids picked goblins as their hero's. What legends.

Check out the book "nobody likes a goblin" by Ben Hatke
It's a funny reverse look at the DnD world and follows a humble filthy little goblin who's just trying to live out a happy little life.
Title: Re: Dungeon Tiles and Terrain: P3 bridges
Post by: Constable Bertrand on February 01, 2024, 08:19:09 PM
Next up for the dungeon tiles I needed some low profile sturdy bridges for choke points and to add some depth to the tiles. They needed to be robust to throw in the box and slimline enough to take some knocks without being damaged.

I made a stone 4 and wooden 3 long bridge out of mdf, round dowel, coffee stirrers, cork and balsa. They sit just higher than the tiles with a small overlap to tie in as a step while keeping the same measurements as a normal corridor tile to keep the board square.

(https://blogger.googleusercontent.com/img/a/AVvXsEiPkpvvG54iNAPSZRBHPbe54ZSCL_WBLxj0yrB5x-fjt8_FudOnQgeE0tS-_nhMnOPHa-iWQdhS_j5J5y9jtmbdOsNNQafigoJMxddAI8kUJZlI_4zCFF7KP5GShTo2x56TjIL_IzbgdJfph7vZYagtKtXbBs3jNHaH1vNajH5kqhXcjl_5U3vq2ISyUrF0)

(https://blogger.googleusercontent.com/img/a/AVvXsEhCo39-G8fxWJZ2sbgrLqzYF3tvoSOyqBhQA0TVySRcKB_58lD_BNsXmKNkfz76hJdHuQ3NBwrM9ZzjlPzpVC4izXSf5eLKDT8Ey8xl3Je_ZrYN6aOYC8za-uQm8relRVP8g-fhCxyBBYtuthcLDC8dOyMMm7y-x0KaIFcaDf4e9o-GI-sJbnNssbMdYa4a)
Title: Re: Dungeon Tiles and Terrain: P3 Bridges
Post by: Pattus Magnus on February 01, 2024, 11:46:50 PM
I like those - nice and simple to build, but they look good.
Title: Re: Dungeon Tiles and Terrain: P3 Bridges
Post by: Constable Bertrand on March 03, 2024, 03:21:12 AM
Iv'e worked on a little more set dressing for the dungeon.

I started with some cut up sprue to make some very HEAVY piles of gold, I figured treasure is always important in these dungeon adventures.

(https://blogger.googleusercontent.com/img/a/AVvXsEhN_DzdrZ-4du3OvVIkWnP3JoJRJkenM5-vCIHc8taeMj_uysMAqUe2hf2wUFzfCfWSxC9JdFSzPLgS-25_7xCC2IlB7Q8ll_6WrdpvMPPupmJDio-P3OoE2ue8XBxUFbqqBl8rRluiYq6001O-z9aqMMVctpUpJ4rLKi8vIvTp6sHnJWGW4nyuO1H9aLmy)

Next added some more kill tokens, because you need the full gib effect for Diablo dungeoning. (I could use at least triple this number haha)
Simple Greenstuff noodles and GW's paint "blood for the blood god"

(https://blogger.googleusercontent.com/img/a/AVvXsEiAWzVOTuvtiuxipEltcNh8LbMIicF17n012su01Fubvok3-TBOif5d-ByMQiwd65YMzert7wAVOn_Ujqr1XtGT_3QBd0bVQIquDsBb4qPqFVMnAfmFlA_X5AIEeG9Q9kk84Wp3atS-PkSoH0DC-CGGYkSRh21FkxWxEqx2S2D1XWurvMDPsXNPUnk2ZgnZ)

Next up, any dungeon adventure needs mystical tomes ready to be read, so made some lecturns from balsa and coffee stirrers.

(https://blogger.googleusercontent.com/img/a/AVvXsEjE0vBUMyAiHCr_W0-1hhhjbIKWQPi5fmRELGxxioqRFgpkayszq19vZsXAbOyKC0YeMS5kEy8-NYu0lnx36nVBInThBT1riqFFc5A67YuJFsTBLa_U6JSYT7MGt3YL2rfnTINwBmvcXUAdyOrbmIKCZlIJmtdlqBSUWhfD2V5BJH2Pvdy-5MCGp3D7IJtU)

No where as good as the HeavyMetal teams Goremayne Laywer, but does the trick - See Below, i love the aging to these pages.
(https://www.belloflostsouls.net/wp-content/uploads/2023/11/Grand-Justice-Goremayne-Flesh-eater-Courts-2.jpg)
Title: Re: Dungeon Tiles and Terrain: P3 Scatter Crates and Barrels
Post by: Constable Bertrand on May 22, 2024, 11:44:16 AM
Another little update, a bit more scatter.

This 3d Printing malarky is quite good compared to the MDF, expensive resin stuff or stratch built 10 years ago. Picked em up on Etsy.
Not half bad.

(https://blogger.googleusercontent.com/img/a/AVvXsEjU22rexDqEwfQgj9lFuvig9ypiiFGF4WzkHfT-ID4Qj92E4uGI8HZDJ__gVUml6aJ4-Aw70KDhvMGnXxkjxQG9s6PEVb1iYRPjTQhV9Y0yDHjYCljzR5jDa5T3tNFfKuOggCfa-xLDcS12ziqi-x4oo6-oNHyJe4hNndVI-rxl4OnyJ_2mZKIgq7PJdnB2)

Thanks for looking
Matt
Title: Re: Dungeon Tiles and Terrain: P3 Crates Barrels and Rubble cover
Post by: OSHIROmodels on May 22, 2024, 11:47:27 AM
Nice little additions  :)
Title: Re: Dungeon Tiles and Terrain: P3 Crates Barrels and Rubble cover
Post by: Constable Bertrand on December 29, 2024, 02:43:39 AM
I painted up some of the kickstarter scatter terrain. Turned out well enough for some ambience, necessary trapdoors and treasure chests.

(https://blogger.googleusercontent.com/img/a/AVvXsEjWsXHy-xjH4vVCqEr5KzfkrFIsrd4Zq2v7HQeVNC_xX34zGu2GiMgNt85zcfUsfAE3QEnF5F7NluTJCytSNa2Omx9M0DnZNvSGHb27DVr5-VqbmfQjOB4CX6ZY3GONgxo3wjIQMWVebAwSabTv38kMzLqJNtvmH7KcPi1KmwYzU34ScOuBaZuCHhpve5G-)

Cheers
Matt
Title: Re: Dungeon Tiles and Terrain: P3 Crates Barrels and Rubble cover
Post by: Dean on December 29, 2024, 09:26:26 AM
“Don’t open that Trapdoor!”  :o
Title: Re: Dungeon Tiles and Terrain: P3 Crates Barrels and Rubble cover
Post by: Constable Bertrand on December 29, 2024, 09:45:09 AM
“Don’t open that Trapdoor!”  :o

There's something lurking down there!

In Torch and Shield if a trapdoor spawns there is a 50/50 chance it spews forth monsters or its a way out.
Title: Re: Dungeon Tiles and Terrain: P3 Columns and Trap
Post by: Constable Bertrand on January 19, 2025, 01:51:34 AM
The Torch n Shield kickstarter came with a whole bag of scatter terrain. Next up are a few official broken columns for the dungeon.

(https://blogger.googleusercontent.com/img/a/AVvXsEhRACzZXd1lQN0RrstP_x64xElVaFajQj7E_UGQLy4jn_jY9oO0O1kPI7yqkZI8lWM1qKm2K3NcssBoh8y61OgIn0m41kp11Gdig_wKL0vMx-fUXEOD5zevQgmC4TBv6PCKcr-hC44tdLlikfgDpPvbR8W6xcc-rpjoC2CY6K0zsb2o5kH5s1WCSondJ4tV)

Torch n Shield has a fun trap mechanism in game with a chance to spring a trap left behind. On of the traps is a dropped block from above smooshing anything below, they modelled a little hand sticking out and a pair of boots which is quite fun.
Title: Re: Dungeon Tiles and Terrain: P3 Crates Barrels and Rubble cover
Post by: mikedemana on January 19, 2025, 10:45:30 PM
I agree 3-D printing has been a veritable boon to scatter terrain! All your stuff looks great!!  :-*

Mike Demana
Title: Re: Dungeon Tiles and Terrain: P3 Crates Barrels and Rubble cover
Post by: Constable Bertrand on January 25, 2025, 07:16:19 AM
Thanks Mike, yes hasn't it just brought so much to the hobby, I think when it's used for details and the little parts it's great to add more cheap detail than the old plaster casts, or beads and coffee stirrers.
Title: Re: Dungeon Tiles and Terrain: P3 Crates Barrels and Rubble cover
Post by: Constable Bertrand on June 28, 2025, 02:11:06 AM
While junk yard hunting I found an old rough hand made tool box for $30. I thought that it would be an improvement over the cardboard box currently used which while light was a pain to unpack.

But it needed some modularity, some shelves and some draws. So a trip to Bunnings and some sawing later I started to block out the forms.

Then I made up some basic draws to keep all the loot and dungeon doors safely together, and got to work softening the rough wood with felt and added 3 magneticsliding trays for figures.

(https://blogger.googleusercontent.com/img/a/AVvXsEgGvj9b9RthLDaDeltfU1dSxc6M2XL0RJdHFtgCAJEPQfj7jwLWOY-CItuWGI3IUCpBgFMwyDVIupG7BxTfdS68VnsPNNFqaJyNqNpJJu5uBPlGfZp9vQlVonZNwDOTHFcHldCXQej8xjoW9eJx4Ik0FNEDeQHZTyKBF9MPHznqmqxzpdSFezseKraWrcjl)

(https://blogger.googleusercontent.com/img/a/AVvXsEithcXPCUUrOjbAhKdn2m_pFKUIrtwtomi5RNE_4VjJgMYoSmPE7eViYZt_2dB_5MzP5C1kSaLx0-7_eCBD5K2dzXPyML7euRQQDcn8Xidq7aHqSdoz92xriMlRVrpxcmSO5TsMhU_rGza89CU8kDQzkqZB3BmJgCCZf2Eb4hD5SL1zLEQK_-gvXCmBHP0t)

Now hopefully the tiles don't glue together again in the humid weather and rip the paint off each other again.

Cheers
MATT
Title: Re: Dungeon Tiles and Terrain: P4 More Doors and Treasure
Post by: Constable Bertrand on July 27, 2025, 06:07:00 AM
I picked up some additional doors from CanCon and painted them up similar to the first set. They are a bit chunkier and less detailed, but paint up quickly and are perfect for my needs.

(https://blogger.googleusercontent.com/img/a/AVvXsEhFYRVPVfKDJ4bEgs8cK7N3_SJFbhBpmt45_SXu69k2ue6XDpUIqI-nOf2sS-VAAbPRc9nXSLdMs3Mly-uFSjlXpQqQKcKmZ3LiIVmKU2Y9tZGukgsRggtHv8C6NiNV7xhpqqZKbENCde6u8Tf7SMVwYAEL71etTX4pvzqNF6zFJun0cUyi3NVwnRxpzxOR)

Also found some old metal treasure chests and painted up the Torch N Shield purse and treasure tokens.

Cheers
Matt