Lead Adventure Forum
Other Stuff => Workbench => "Build Something" Archive => Topic started by: Burgundavia on 26 February 2024, 03:11:33 PM
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I'm honestly not sure what I'm going to build.
I have two sets of drawings - one of a vertical starport with a landing pad on the roof large enough to land a ship I'm working on, the other a vertical mill using a waterfall for my hellscape terrain. Not sure which one I'll build yet
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Good luck with which ever you choose.
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Decided today am going to do a spaceport - I've been playing with a few different designs over the past few months, going to do a vertical tower with a landing pad at the top, something large enough to take a ~12" long spaceship I've been working on
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Just make sure you don't get infected with Wizard's Tower Syndrome (WTS), or your average room might not provide enough room on top to land that spaceship ;)
Good luck!
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Just make sure you don't get infected with Wizard's Tower Syndrome (WTS), or your average room might not provide enough room on top to land that spaceship ;)
Good luck!
Hah! I've already got it - planning not 1, but 2 9"x9" bases for this monster
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When I design, I always start with pen sketches. Let's me think through the spacing, the size and elements as they interact with each other.
I've been doodling up a few different concepts over the past few months for this. What I want are a pair of elements - a larger 9"x9" building that will be the main building and a large vertical tower with the spaceport landing pad on the top of it.
With that in mind, I started with one large base (12"x18") and a ramp wrapping around it for vehicles to climb to a higher level. The idea would be two big doors - one at the 7mm base layer for my tiles and the other at 3". There would then be a large 6" building on top of the 3" base.
(http://leadadventureforum.com/gallery/61/1493-010324182356.jpeg)
(http://leadadventureforum.com/gallery/61/1493-010324182510.jpeg)
Ultimately, I decided against this concept as it was very large and didn't really do what I wanted. Plus the legs for the large spaceport on top would interfere with using the piece.
So I moved onto concept 2 a few days ago, which I started mocking up in FreeCAD with large blocks. At this time, I was thinking a 12"x12" base, with both the spaceport, with the building being in the style of Tycho Starport by Corvus Games, with rounded corners
(http://leadadventureforum.com/gallery/61/1493-010324183041.png)
(http://leadadventureforum.com/gallery/61/1493-010324183259.png)
(http://leadadventureforum.com/gallery/61/1493-010324183802.jpeg)
In the end, I didn't like this either, so I'm going to go with a pair of 9"x9" bases, one with a large building on it, this time done in concrete (with foam) that has Tycho Starport parts 3D printed as accessories - windows and doors - and will use the roof style so I can put my existing buildings on its roof. This is the first concept sketch of that building
(http://leadadventureforum.com/gallery/61/1493-010324182427.jpeg)
For the landing pads, I haven't started sketching those out, but it will likely end up being a single large pillar (2" diameter) with a large landing pad on the top and smaller pads for containers, etc. up the pillar, plus an elevator
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Did some more work on my concept mockup today:
(http://leadadventureforum.com/gallery/61/1493-020324213440.png)
Blue is the OpenLock base - 1" tall, 9" square
Grey will be foam cut on my proxxon
Yellowish will 3D printed. I wanted the interior office to have the same curves as the Tycho Starport stuff, so brought in one of buildings and am replicating the basics of it in FreeCAD (I'll eventually add the door holding pieces, etc). Then they'll be two walkways leading to ladders on either side, as well as staircase to the roof deck, just not sure where that will go
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Started the mockup of the landing pad tonight - just massing blocks for now. I'm using a paper roll I got from somewhere as the main upright. I will cut it to 12" and then on top of it place a 12"x12" octagonal landing pad (3D printed). Up the sides of the tower I'm going to run magnets and then have some smaller platforms that stick to them (the smaller octagon), as well as places on the side of the big pad as well - solves the "how do I get people and things to the top of the pad" problem nicely
(http://leadadventureforum.com/gallery/61/1493-070324045831.png)
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As with the main building, decided to swtich directions a bit with the landing pad. Rather than a single large 12"x12" base, I'm going to do a pair of 6"x6" - one with the landing pad and one that holds the moveable platforms.
The platforms I'll hold on with magnets, so I'm off to the hardware store tomorrow to to find some washers or strip magnets to run up the orange vertical pieces - the idea is that the platforms can be moved up and down them during the game. I'm going to add some horizontal bands as well once I figure out size.
(http://leadadventureforum.com/gallery/62/1493-090324041747.png)
And tomorrow also is time to get the 3D printer kicked back to life to get the first test prints off...
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I like the orange detailing on the last pic, very distinctive.
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Looking very good, will follow this with interest
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And we have actual physical things!
I've been busy over the past few weeks first trying to get over some sort of a stomach issue but also doing lots of test printing of tubes to hold the cardboard tube upright. Here's what all those prints look like:
(http://leadadventureforum.com/gallery/62/1493-190324225930.jpeg)
Each time I increases the radius by 0.25mm to see if it made it fit. The largest and tallest one is the successful applicant, but I haven't been able to yet print the full holder as I've designed.
I also just finished a round of vitamins and was left with this awesome large bottle. Well that had to be used! Fuel tank it is. A few test prints later, and I have the bottom of the tank done:
(http://leadadventureforum.com/gallery/62/1493-190324230021.jpeg)
I'm going to design a top and then use my Silhouette Cameo 4 to cut some panels to make up the outsides, plus I want to incorporate some GW panels I bought from a bits bin. So more design work needed. i also want to make the top be capable of taking any of the Tycho Starport roofs I've already got printed, so will be pulling in one of those pieces into the top to make that work.
And then last night the last of the outside pieces for the building printed, so they are now done, and here is roughly what the various pieces will look like together.
(http://leadadventureforum.com/gallery/62/1493-190324230203.jpeg)
This second photo shows roughly what the tube for the vertical element will look like.
(http://leadadventureforum.com/gallery/62/1493-190324230228.jpeg)
Happy to be here, but OMG so much more work to do.
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Results!
It's looking promising already 8)
And I can relate to the feeling of looking at what was accomplished and then looking over to see what still needs doing and feeling some anxiety at the looming load of work... lol
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very nice
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I love it when something just works. After all that trial and error, the holder for the upright for the landing pads fits perfectly
(http://leadadventureforum.com/gallery/62/1493-200324171955.jpeg)
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Good start!
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That fit looks very satisfying, cracking job.
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Like a glove!
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Great progress so far.
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I've been feeling wildly uninspired this past week, but the weather was amazing today and I needed to walk the dog past our trackside graffiti art gallery. I don't have the time or skill to replicate some of the stunning pieces that people have done, but do have some time to replicate some of the throw-ups/throwies that are along the same area. Highly recommend checking out pictures of the gallery: https://www.tracksideartgallery.ca/
So I took 7 photos of mildly complicated throwies and imported them into Inkscape
(http://leadadventureforum.com/gallery/62/1493-300324031120.png)
After that, I started with the top one. I used the Pen tool to draw the blocked out shape for the bottom layer of paint - in this case black. Here is that rough shape in a yellowish colour:
(http://leadadventureforum.com/gallery/62/1493-300324031144.png)
After that, I go through with the Node tool and bend the lines to match the outline as best as possible, knowing that in real life, this is going to be about 1/2cm tall. That takes about 20 minutes. This outer layer will also form the cutting outline I will use on my Silhouette Cameo 4 to cut out an airbrush mask I'll use to place underneath the graffiti.
(http://leadadventureforum.com/gallery/62/1493-300324031214.png)
I then replicate the process for each colour on top:
(http://leadadventureforum.com/gallery/62/1493-300324031231.png)
For this one, I'm going to put that green outline out see faintly behind the green using my airbrush.
For more complicated pieces, I've also used gradients before, and used Inkscape's trace bitmap in the past as well (with varying amount of success) - the bottom left one is an edited trace bitmap
(http://leadadventureforum.com/gallery/62/1493-300324032150.png)
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That's pretty impressive going to that level of detail...I think I'd just stick to transfers. Well done!
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I spent much of the past two weeks prepping for Trumpeter Salute (not the big salute, the Vancouver Canada one) and so didn't have time to work on my BSC entry. But got back to it last night with designing some windows for the building. I'll be printing them tonight and then will show off the basics of the building.
(http://leadadventureforum.com/gallery/62/1493-170424182438.png)
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Ohhh, high tech. Quite the opposite of my build. lol Looking forward to seeing how this develops.
OT:- I am hoping you will post pictures of Trumpeter Salute and your build.
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Nice! 8)
What program is that? It looks way more complicated than the TinkerCad I'm using for this build...
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And a building we have! I did a bunch of different designs for this building, ended up with this one. I decided to make the wall pieces a number of pieces of foam I then glued together to get some variation in texture and widths. Now the hard parts begins - 4 large doors for the big doors (2"x4") and one smaller door (the blank hold on the shorter side).
(http://leadadventureforum.com/gallery/62/1493-200424175909.jpeg)
(http://leadadventureforum.com/gallery/62/1493-200424175929.jpeg)
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Nice!
It's looking very industrial, with the windows up that high! 8)
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It's looking very industrial, with the windows up that high! 8)
Very deliberately - google images is great for inspiration for old, dead warehouses
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I've been busy over the past few days doing design work and testing doors - both the larger hanger doors and the smaller side door.
First up, the smaller side door. I initially digitally cut out and printed a door from the Tycho Starport range I have, but I felt it didn't match the doors I had. I debated replacing all my windows (well, redoing my walls) but decided rather than doing that, I'd lean into the 20th century ascetic and create doors to match. So I did some Google searching and found this:
(http://leadadventureforum.com/gallery/62/1493-230424235811.jpeg)
I quite liked the look, although the door in door system wouldn't work for this project. I tried initially cutting out styrene on my Silhouette cutter but that wasn't working very well and the styrene (020) just wasn't thick enough.
(http://leadadventureforum.com/gallery/62/1493-230424235333.jpeg)
So I decided to switch to 3D printing and did up a pair of doors at different thicknesses to see what I liked:
(http://leadadventureforum.com/gallery/62/1493-230424235312.jpeg)
(http://leadadventureforum.com/gallery/62/1493-230424235445.png)
Overall, I quite liked the thicker door, so that one will make its way into the final. However, there is a still a bunch of work to do here, as I need to follow Daeothar and make this door open, so that mechanism needs to be designed.
But onto the large door for now. I really wanted to have it hang and slide horizontally out of the way - the whole building is actually designed around these doors, although I was going to have them on the inside (and may still move them there). This door was actually designed in 3 pieces - the door, the hanger and the rail. I printed a few thickness of door to see what I liked
(http://leadadventureforum.com/gallery/62/1493-230424235522.png)
(http://leadadventureforum.com/gallery/62/1493-230424235505.jpeg)
The goldilocks door was the 3rd door (the middle). Not too thick and not too thin. I also decided to print two and glue them together, to avoid the 3D printing problem of overhangs looking like crap. A little bit more printing to get the rails right, and we have a large door
(http://leadadventureforum.com/gallery/62/1493-230424235555.jpeg)
I'm not sure about the hang distance - I may still redesign the hanger to get the doors closer to the wall, I'm going to glue a test rail to a test piece of foam to see how it looks.
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I'm digging the pre-fab look and your attention to detail on the doors.
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With all the printing and the connection points in the base modules, this is now giving me serious Playmobil vibes :)
Which is a good thing, mind.
The small door is really awesome; a great find, that picture, and kudo's on replicating it so closely. It's almost as if they took a door out of a ship and rammed it into a concrete slab...
Looking at it more closely, it's actually two doors in one, in the picture ???
Will yours look as delapidated as the door in the photo?
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Nice! 8)
What program is that? It looks way more complicated than the TinkerCad I'm using for this build...
From the first screenshot, it's freecad - https://www.freecad.org/
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With all the printing and the connection points in the base modules, this is now giving me serious Playmobil vibes :)
Which is a good thing, mind.
The small door is really awesome; a great find, that picture, and kudo's on replicating it so closely. It's almost as if they took a door out of a ship and rammed it into a concrete slab...
Looking at it more closely, it's actually two doors in one, in the picture ???
Will yours look as delapidated as the door in the photo?
Thanks. I didn't screenshot it, but I brought the picture into Inkscape and traced over top it to get rough dimensions. And I would love to do the door in door option, but my build won't allow it this time.
As for painting, yes, it will be plenty beat up and rusty, not got there yet - need to weather the cement walls first.
From the first screenshot, it's freecad - https://www.freecad.org/
Yes, FreeCAD. You can what you do in tinker cad with the Part toolbox - it has basic primitives like squares, etc. But the nice thing is it is a full CAD program, so you can sketch, etc like I'm doing.
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I haven't been posting here, but I've been hard at work at a few different parts over the past few days.
First up, some cargo containers. Any port needs containers, so I started with a simple design but I didn't like that, so ended up doing something a bit more complex. And of course, that failed twice when I tried to print it. Cleaned out my print head and retried and ended up with one very nice print.
(http://leadadventureforum.com/gallery/62/1493-290424051153.png)
I then started playing with a design for a large satellite dish I may end up finishing before Wednesday, we'll see.
(http://leadadventureforum.com/gallery/62/1493-290424051050.png)
Lastly, something I actually need to finish- the walkway on the inside. I tried one design and this ended up being nuts - these square cuts were going to make the print time nuts and likely a headache to keep stuck to the print bed (this is 6" long in each long direction).
(http://leadadventureforum.com/gallery/62/1493-290424050733.png)
So I decided to pivot & 3D print a base, but then glue on some window screen on top. A few hours of design later, I have this. Selecting all those invididual fillet edges was a bit of a headache.
(http://leadadventureforum.com/gallery/62/1493-290424050801.png)
Will print tomorrow and design+base the supports, as well get some photos of the prints in the daylight.
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I like the cargo cube and the walkway...looks complicated to do. Good luck with the print.
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As promised, the print of the 1st test (left) and then the final version (right) of my container print. They are based on 1.5" (38.1mm) cube. These are both printed at 0.2mm layer height, will likely do a bunch at 0.1mm for the quality
(http://leadadventureforum.com/gallery/62/1493-290424175608.jpeg)
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And 1st print of the walkway is done. It needs to be a bit thicker, so will reprint, but overall happy with the design.
Figure in all of these is a Northstar Mercenaries figure
First, the walkway from above.
(http://leadadventureforum.com/gallery/62/1493-290424185312.jpeg)
Through the big door - showing the height under the walkway. There will be supports under here:
(http://leadadventureforum.com/gallery/62/1493-290424185335.jpeg)
Lastly, from outside, showing how the walkway interacts with the windows. I wish I could say I planned this, but I really didn't. It is pure accident it works so perfectly. Also shows how the 3" tall sections on the back will interact with the rest of the board - I need to create some risers to lift up my existing tiles
(http://leadadventureforum.com/gallery/62/1493-290424185234.jpeg)
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Looking good on all fronts sir. I hadn't really twigged how big the build was until you popped that chap alongside...it's huge!
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Looking good on all fronts sir. I hadn't really twigged how big the build was until you popped that chap alongside...it's huge!
Ya, the base is a 9"x9" square base - why the base is 3D printed in 4 pieces
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I love all the printed details; they look perfect.
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Wow, this is really shaping up nicely.
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First of a couple of updates today as I race to finish before the midnight deadline.
I reprinted the walkway and glued on the mesh (old screen door material). Plus I designed some ladders and printed them
(http://leadadventureforum.com/gallery/62/1493-300424191757.jpeg)
And then I finished the design for the small door but it utterly failed to print upright
(http://leadadventureforum.com/gallery/62/1493-300424192044.png)
(http://leadadventureforum.com/gallery/62/1493-300424191944.jpeg)
What have I got to finish today? Quite a lot. Here's the big stuff:
- Cut the roof out of foam
- Design & print the bits for the roof that fit below and above
- Print the supports for the walkway
- Finish the windows
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Ok, 2nd to last update. It is now just before 8pm my time, so a few hours left.
I decided to do the roof tomorrow and I'll paint it alongside my entry but it won't be in the pictures as I won't have finished it in time.
I reprinted the small door horizontally and it mostly worked, enough to use for the building. I used a piece of styrene as the hinge and glued the two ends in
(http://leadadventureforum.com/gallery/62/1493-010524035006.jpeg)
Then I glued the hangers onto the wall for the large door. I ended up leaving a fairly large gap (5mm) at the bottom as I wanted to clear even the thickest existing tiles I have (which are about 3-4mm)
(http://leadadventureforum.com/gallery/62/1493-010524035257.jpeg)
Then I got to creating some windows - I decided to do some with broken glass and some without, as this building is supposed to be active and undergoing renovations. The white is 020 styrene that I textured with a metal brush. I've seen Night Shift on Youtube do something similar, so will try and follow their plans. You'll note that the windows are two pieces - I printed two different thicknesses to test and ended up keeping the thinner ones for this - I'll glue them in so it looks like we have full window frame without having to cut and glue each window.
(http://leadadventureforum.com/gallery/62/1493-010524035608.png)
Lastly I started working on damaging the foam with a pin vice, sandpaper and a hobby knife. Not sure if I want to go heavier than this - my tower for build something small was pretty heavily ruined. I will do some rebar poking through, not got to that part yet.
(http://leadadventureforum.com/gallery/62/1493-010524035905.png)
I still have the floor in the building to do, print a few more pieces for the final door and the walkway supports. Getting there...
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And construction is done! At 2317 PDT. 43 minutes to spare. Geez, should have started the roof!
(http://leadadventureforum.com/gallery/62/1493-010524071726.jpeg)
And like others, going to take tomorrow and Thursday off, start painting on Friday.
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Talk about in the nick of time... lol
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It looksvery promising; very curious tothe painted version!
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Impressive amount of work and printing. Well done.
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Talk about in the nick of time... lol
That's me to a T. You might see why I've failed to finish before. Knowing I had to do final assembly after painting took some pressure off too.
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That's me to a T. You might see why I've failed to finish before. Knowing I had to do final assembly after painting took some pressure off too.
We are in the same boat then lol
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We are in the same boat then lol
You can't see wet glue in a picture!
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As long as you don't spill too much; it'll shine too much.
Ask me how I know :D
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Thought I would post a photo of my photo taking setup - lots and lots of lights, plus a decent camera (Canon RP with a 50mm 1.4 EF lens)
(http://leadadventureforum.com/gallery/62/1493-080524191921.jpeg)
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Very nice looking set up. Out of curiosity, where do you place your camera in relation to the centre light; just in front and below or just off to the side?
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Very nice looking set up. Out of curiosity, where do you place your camera in relation to the centre light; just in front and below or just off to the side?
I shot a few different ways - through the centre of the ring light and off to the side. It didn't seem to matter all that much.
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I have one but I haven't quite figured out how to get the most of it. If I have it close enough to get a benefit, the photos come out a little too bright/harsh. If I pull back enough to eliminate that effect then it doesn't really add anything. It may be my camera though. I had to replace my old one and I am not super thrilled with how the macro feature works.
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And I'm out. I got crushed, really. But hey, I have a pretty building for my troubles and I finished. A few shots of my in-progress work.
I ended up painting and gluing the building together pieces by piece - paint some, glue some, paint some.
First thing I did was assemble the upper back section (with the walkway) as a separate piece and then paint the inside of it. That included adding the inside graffiti to both the lower walls and the upper section. After I had added them, I glue them together and then added some mud to join the sections together and then roughly painted it grey. I wasn't overly worried, as I knew that I was going to be badly painting the inside white again. I didn't get a photo of that.
(http://leadadventureforum.com/gallery/62/1493-250524173614-62632627.jpeg)
Then I rusted up the hangers and doors. For this I sponged on paint quite thickly - mostly Burnt Umber but some Burnt Sienna and Raw Sienna for accents. This is what gives these the bumpy texture. I would note that the grey paint was not fully dry under the tape here, so I ended up pulling off a fair amount and needing to repaint it. Oops.
(http://leadadventureforum.com/gallery/62/1493-250524174556.jpeg)
(http://leadadventureforum.com/gallery/62/1493-250524173615-62641671.jpeg)
After that, I glued the front panels on and then the lower walkway (which touched both the back walls and the front walls)
(http://leadadventureforum.com/gallery/62/1493-250524174254.jpeg)
Once those were done, I cleaned up the front where I the joins were to make the grey colours more consistent. I then masked off the green sections and the upper ghost lettering.
(http://leadadventureforum.com/gallery/62/1493-250524173614-62640554.jpeg)
The lettering was over-sprayed with Golden's Shading Grey, a semi-transparent grey that was amazing for darkening things subtly. I pulled off the letters, which were cut out of Oracal mask on my Silhouette, in a random order, spraying a bit more of the shading grey over the whole area each time.
The green lower sections I added blue stuff to mask off the damaged sections where the exposed rebar was and then sprayed the lower area, hangers and the doors with chipping medium, and then all three with a random mixture of greens roughly mixed in the airbrush. To chip it I used three methods - light sanding, using tape to pull off random sections and water with a brush. If you use water with a brush, you get lighter sections. I ended up putting an undercoat of white on the doors after I tried just straight green, but that wasn't covering the rust well.
Lastly, I glued in the windows after painting them separately, painted the exposed rebar and then weathered with oil paints. Overall, the painting felt a bit rushed and I should have taken more time. I also missed a bunch of small details that I'd like to get back to.
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Don't feel bad. My last entry did not garner a single vote. However, both you and I ended up with nicely done buildings that we need for our tables. ...and I mean who is going to manufacture an ice house that I could buy anyway? lol lol
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Don't feel bad. My last entry did not garner a single vote. However, both you and I ended up with nicely done buildings that we need for our tables. ...and I mean who is going to manufacture an ice house that I could buy anyway? lol lol
Ouch, ya. You had some tough competition including the eventual winner and winner of a past round
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Again, this is a brilliant build and that rusting is sublime.
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Your build is really cool and gameable.. Also, the whole design process was quite interesting and really showed off 3D printing as an indispensible tool.
I got the distinct impression you wanted to take your build significantly further though; will you, now that you're free to work on it again?
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This is very good and will be a key defense point in a game.
I love the rust effect.
How did you do the graffiti?
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This is very good and will be a key defense point in a game.
I love the rust effect.
How did you do the graffiti?
It is a mix of decals (see my build thread) and paint pen.
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This is really nice simple, but effective build and the weathering looks great.
But to be honest I'm not sure how the lettering was painted. The blue in the last pic is this oracle mask?
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This is really nice simple, but effective build and the weathering looks great.
But to be honest I'm not sure how the lettering was painted. The blue in the last pic is this oracle mask?
Yes, that is the mask. The lettering was "reverse painted" - I masked it off then sprayed the shading grey to darken all the concrete around it.
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Yes, that is the mask. The lettering was "reverse painted" - I masked it off then sprayed the shading grey to darken all the concrete around it.
Okay, I can understand it now :)
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Very nice build all around and so nice to see more of the detail. It is always difficult to get pictures of all of the component parts of a build packed into one photo for the entry.
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Okay, I can understand it now :)
Ya, there's kind of two ways to do it, depending on whether or not the underlying surface will darken or lighten over time. If I had painted the concrete, I would have sprayed a thinned white or grey paint to lighten up the paint instead.