Lead Adventure Forum
Miniatures Adventure => The Conflicts that came in from the Cold => Topic started by: Striker on May 08, 2024, 12:49:25 AM
-
Hi. I'm looking at finally playing Danger Closev2 and while reading the charts I have some questions. Besides getting my vietnam and moderns on the table I plan on running some convention games that are narrative-rpg lite kind of game. The intent is to introduce rules and have players shoot it up and not worry so much about winning a game. Thanks in advance.
1. The +1 category has "fired at by small arms" and "enemy moves within 6 inches", is that +1 only once or +1 for each occurrance? ex. being shot at 3 times (let's say no wounds) would that be +3 stress when they roll when activating?
2. What does a "light wound" do to a figure?
3. Units gain stress tokens from wounds and those are the only stress that carries over each activation, adding to any stress tokens acquired by actions like being shot at?
-
I'll give answering your questions a crack....
1. The +1 category has "fired at by small arms" and "enemy moves within 6 inches", is that +1 only once or +1 for each occurrance? ex. being shot at 3 times (let's say no wounds) would that be +3 stress when they roll when activating?
That is +1 per each of the conditions listed. So yes, if a figure is fired at by small arms, and an enemy figure is within 6", that would be +2.
2. What does a "light wound" do to a figure?
It gives the lightly wounded (or "lightly injured") figure penalties on his shooting, hand-to-hand, and morale rolls, for example. These penalties are listed in the appropriate tables.
3. Units gain stress tokens from wounds and those are the only stress that carries over each activation, adding to any stress tokens acquired by actions like being shot at?
Yep. All of the accumulated stress markers (permanent or temporary) affect the morale roll. The difference is that you remove the temporary markers after your do the roll. The permanent markers are, well, permanent.
Does that help at all?
-
Yes that helps, thanks. I missed the light wound effects in the other areas as I was focused on the stress part. I'm good to go now.
-
Great. Glad I could be of service... :D