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Miniatures Adventure => Pikes, Muskets and Flouncy Shirts => Topic started by: Vagabond on 17 May 2024, 03:19:28 PM

Title: Kidnapping in Little Snoring - AAR
Post by: Vagabond on 17 May 2024, 03:19:28 PM
The Kidnap

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Little Snoring from the south west, early summer 1644

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And from the south, the T shaped building on the left is the Dog and Sprocket, a well known Royalist watering hole in this part of the country.

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Little Snoring has some affluent townsfolk, made even more affluent by the war.

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Main Street, crossed by Weaver street at the far end. Mrs Hutchinson is leading the black pony down Main Street with a barrel of her own, home brewed dark ale, surprisingly called Black Pony Ale.

Sweeping the pavement in this affluent part of the town is the Widow Tuppence

(http://leadadventureforum.com/gallery/62/7162-170524144933-626161475.jpeg)
And a slightly better view of the Dog and Sprocket with it’s Landlady Pearl de Ville standing outside the front door.
You may be forgiven for believing that Pearl is from the continent of Europe, maybe even France but in actual fact she’s a fallen dove from the wild west of America and 200 years out of time but I hope you’ll let that pass.

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From the edge of town, hard eyes are fixed on the scene, but more of that later…much later.


You may or may not remember Sir Verney Snapcase’s bold attack on the small Parliamentary garrison in Much Piddling in the Marsh and his crushing defeat. It was entitled the Gunpowder Plot I believe. Of course if you have listened to the Snapcase version you may be under the impression it was a total victory for the forces of the Crown. Such is the power of Spin in the 17C.

Well to celebrate his convincing victory Snapcase decided he should down a pint or two of Old Buggers Bitter in the Dog and Sprocket in the centre of Little Snoring and at the same time renew his acquaintance with Molly Bright his favourite barmaid. Well his favourite barmaid in the Dog and Sprocket, although he tended to have a favourite barmaid in each tavern he frequented, and I’m sorry to say, that was a lot of favourites.

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His man, Titus Flemming is not invited to the bout of drinking and debauchery that’s taking place in the Inn but he’s happy to let the mad old bugger drink to his hearts content because Titus thinks he might have a chance to bed the Widow Tuppence, although he doesn’t much like the cold, fish eyed stare he’s getting from her daughter Martha

Martha is probably thinking, that the small one room hovel they call home only has one bed and so she’ll end up sleeping in the wood pile again.
Not a happy thought.

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If she knew what was coming around the corner at the end of Main Street she would have cheered up a little, because there were four of the meanest looking Moss Troopers in the Northern Counties marching into town, and they looked like trouble.

You might have heard the rumour that trouble follows Snapcase around like a lost dog, well very often rumours are true and these ruffians knew of his dalliance with Molly the Barmaid and intended to bring him a little trouble.

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As they rounded the corner, as predicted Martha cheered up. A wicked smile spread across her pinched shrewish little face but she said nothing to indicate their presence.

Titus was still engaging the Widow Tuppence in pleasantries and she was wondering if, bearing in mind there was a war on, then maybe, just maybe she could up her prices and become the Widow Two and a Half Pence.

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The Troopers led by James Dalbier move swiftly towards the tavern and are intercepted by Pearl.

You might be thinking “Is Dalbier going to strike a woman?”

“He’s inside” whispers Pearl, “Drunk 5 pints of Black Pony and still on his feet” “No blood mind you, I don’t want blood on the floorboards, it’s a bugger to get the stains out”

So the answer would be no then. Pearl and the Moss Troopers are in cahoots, she’s the brains as well as the beauty of the organisation and their plan is to kidnap and ransom the raffish Snapcase. Plans, if you’ve read any of my game reports seldom go as expected and this one was no exception.

By a fortuitous piece of dice throwing a small patrol of Royalist’s rounded the building at the far end of Main Street. They were men under Snapcases command, led by Sergeant Ford who had the unenviable job of escorting him back to camp. Knowing Snapcase well, he was aware that 6 pints of Black Pony was all he could drink and remain standing. He also knew how long it would take to consume this amount of ale and that after 7 pints they would have to carry him back or borrow a wagon, 6 pints and he could generally make it back under his own steam.

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The Widow Tuppence gasped when she finally saw the troopers and Titus, looking over his shoulder realised the danger he and Snapcase were in, and promptly ran away.

Later he was adamant that he ran towards the Royalists to warn them and get help, but you and I know better.

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The citizens of Little Snoring are a slow lot and no one had really reacted to armed men marching down the Main Street. Dalbier had sent one of his men inside the tavern to grab Snapcase, as the rest of them prepare to hold off the Royalist who are now charging towards them.

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Dalbier fires both pistols, Edward Ford is hit in the head and goes down, but he misses Samuel Gerard by a hairs breadth, Samuel decides that he needs to run back to cover, obviously worried that Dalbier has a third pistol up his sleeve.

Little Martha looks on with glee, this is much better than sleeping in the wood pile.

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Samuel checks the priming in his pistol as he considers how he’s going to make this retreat sound like a clever tactical manoeuvre.

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Pearl looks on in dismay, how are they going to get the blood stains off the brand new cobbled roadway, the Moss Troopers don’t give a damn. Two of them are down, cut badly by the Mortuary Swords wielded by Titus and his mate Edmund. Titus has been wounded in the sword play but remains on his feet as Edmund battles it out with Dalbier.

Dalbier loses the fight and is also wounded falling to the ground, followed closely by Titus leaving Edmund as the last man standing.

Edmund, slowly enters the tavern to rescue Snapcase.

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Sir Verney Snapcase staggers out of the Dog and Sprocket bellowing “What the hell is going on here. Can’t a man have a drink in peace.” Seeing Samuel Gerard approaching from his place of sanctuary he eyes him malevolently and demands to know who all these bleeding men are and where’s the re-supply of Black Pony.

Samuel immediately responds, “It’s here Sir, I’ve been guarding it with my life Sir. Mrs Hutchinson has the new barrel on the wagon behind me Sir.

He’ll go far will Sam Gerard.

If you’re still here, the fight in the tavern went something like this. The Trooper had pulled his pistol on Sir Verney but Verney Snapcase was too drunk to notice. Edmund Mansfield entered the tavern and the Trooper had 3 choices, put a gun to Snapcases head and try and bluff his way out. Surrender, or shoot Edmund.
He chose to shoot Edmund but missed and then only had his pistol to fight against Edmunds sword. This didn’t go well for either of them, the trooper is dead and Edmund is lying on the floor with a cracked skull.

Pearl is livid….think of the blood stains.

After a few restorative brandies and his 6th pint of Black Pony, Snapcase smiles at Samuel Gerard, “well done lad, if that ale had fallen into the wrong hands it would have been a disaster” “Give Titus a hand up, he’s not too badly wounded and I promised Red Molly the barmaid we’d help out with a little problem they have in Little Snoring” “It’ll be right up your street, a bold brave fellow like yourself.”

Remember the hard eyes fixed on the town? No! Well you should have been paying more attention because that’s Sir Verney Snapcases next adventure.

Cheers
Title: Re: Kidnapping in Little Snoring - AAR
Post by: Codsticker on 17 May 2024, 04:00:52 PM
Fantabulous! :D
Title: Re: Kidnapping in Little Snoring - AAR
Post by: OSHIROmodels on 17 May 2024, 05:20:56 PM
A splendid outing again  8)
Title: Re: Kidnapping in Little Snoring - AAR
Post by: Michi on 17 May 2024, 06:03:34 PM
What a story! There’s again a song coming to my mind - one about a certain misfit who stole Captain Farrell’s money and subsequently got into deep troubles of various kinds…  lol lol
Title: Re: Kidnapping in Little Snoring - AAR
Post by: bluewillow on 17 May 2024, 09:25:06 PM
Fabulous, liking you narrative!

Cheers
Matt
Title: Re: Kidnapping in Little Snoring - AAR
Post by: marianas_gamer on 18 May 2024, 12:47:30 AM
Another great outing with that rounder Snapcase! Oh, the blood stains!! lol lol I look forward to the opposing pamphlets that will be published by alcoholics printers through out the realm!
Title: Re: Kidnapping in Little Snoring - AAR
Post by: rumacara on 18 May 2024, 06:46:09 AM
Lovely game. :-* :-*
Title: Re: Kidnapping in Little Snoring - AAR
Post by: Eric the Shed on 18 May 2024, 06:52:00 AM
looks fabulous....gotta give credit to Conflix those buildings have stood the test of time well
Title: Re: Kidnapping in Little Snoring - AAR
Post by: Digits on 18 May 2024, 09:13:17 AM
Your set up is fantastic!  Love this report too.  Very inspiring.

I’d love to find out where your civilians are from please ?
Title: Re: Kidnapping in Little Snoring - AAR
Post by: Romark on 18 May 2024, 10:28:49 AM
 8)
Title: Re: Kidnapping in Little Snoring - AAR
Post by: Mad Lord Snapcase on 18 May 2024, 10:54:51 AM
Quote
she was wondering if, bearing in mind there was a war on, then maybe, just maybe she could up her prices and become the Widow Two and a Half Pence.

I reckon she could even have become the Widow Thruppenny Bits!

Brilliant report, setting and figures. Wish I'd played in that one.
Title: Re: Kidnapping in Little Snoring - AAR
Post by: gostgost13 on 18 May 2024, 02:58:20 PM
That is a really impressive set up
Title: Re: Kidnapping in Little Snoring - AAR
Post by: has.been on 18 May 2024, 03:31:32 PM
Cracking stuff, the whole thing, scenery, figures & write up.
Well done, blooming well done. :)
Title: Re: Kidnapping in Little Snoring - AAR
Post by: Sunjester on 19 May 2024, 08:53:17 AM
A great report and a superb table. Well done!
Title: Re: Kidnapping in Little Snoring - AAR
Post by: NickNascati on 20 May 2024, 01:36:36 AM
What rules are you using?
Title: Re: Kidnapping in Little Snoring - AAR
Post by: Vagabond on 20 May 2024, 04:35:45 AM
Thanks for taking the time to comment, really appreciate it
Cheers

Michi that's one of my top 10 songs if all time.

Digits the women and children in white head scarves are Uncle Bill western figures, I think he might have passed the range on to someone else. There are some Black Scorpion Western and Pirates in there as well..

Eric I'm very impressed with the Conflict buildings, all recent acquisitions I might repaint the daube a more buff, mud colour, but then again, I might not. The backdrop makes it look as if I have more buildings than I really have.

Nick I recently found a new copy of Witchfinder General and tried them out. I usually use my version of 2 Hour Wargames for everything but the WFG rules gave me a similar game. The guy running away, that sort of thing. I quite liked the fight where both men suffered wounds and were out of the game.

Thanks again to Mr Yellow belly who was my original inspiration.
Cheers
Title: Re: Kidnapping in Little Snoring - AAR
Post by: Friends of General Haig on 20 May 2024, 08:44:06 AM
A fabulous AAR.  :D

I look forward to finding out what happens next!
Title: Re: Kidnapping in Little Snoring - AAR
Post by: mikedemana on 21 May 2024, 02:48:37 AM
Very entertaining read - loved it! The characters make it come to life.  :-*

Mike Demana
Title: Re: Kidnapping in Little Snoring - AAR
Post by: Captain Blood on 21 May 2024, 12:23:57 PM
Gorgeous  :-*

Love the blood spatters. So much better than day-glo plastic tokens ;)
Title: Re: Kidnapping in Little Snoring - AAR
Post by: syrinx0 on 22 May 2024, 08:51:48 PM
A wonderfully entertaining encounter.  Excellent looking table.
Title: Re: Kidnapping in Little Snoring - AAR
Post by: CapnJim on 23 May 2024, 02:20:36 AM
Lovely.  Lovely, I tell ya.  Well done, lad!

Snapcase is a lucky little bugger.  Curious as to those "hard eyes" watching these events...
Title: Re: Kidnapping in Little Snoring - AAR
Post by: Vagabond on 23 May 2024, 04:56:40 PM
Thanks again for the supportive comments, strangely enough I'm waiting for rain so I can add the next chapter in this particular Snapcase saga.

However as I intimated, I finally managed to buy a copy of the Witchfinder General rules and the hard eyes from the edge of town are not human eyes at all and so the story will continue on the Gothic Horror board.

Thanks again.
Title: Re: Kidnapping in Little Snoring - AAR
Post by: Michi on 24 May 2024, 09:50:26 AM
the hard eyes from the edge of town are not human eyes at all and so the story will continue on the Gothic Horror board.

Mind the “Snappies” - men eating demons dwelling in the Dartmoor, often mistaken for ponies from a distance…
There are rumours about a relation to the Snapcase family, who brought forth a certain summoner and occultist a couple of centuries ago. His name is long forgotten, but the peasants remember that of his man servant “Old Scrotum”…
Title: Re: Kidnapping in Little Snoring - AAR
Post by: FifteensAway on 24 May 2024, 11:18:06 AM
Lovely little town - and love the use of the backdrop with its flat buildings (model railroad product?).  Didn't notice until mentioned but quite effective.  Not sure if I didn't notice right off due to focus on the figures or because I'm still recovering from the 8 hour time difference between England and home (California) - it's 3:15 AM as I type here but my body is till confused and wonders if it is actually 11:15 AM.

Always a challenge to accumulate adequate unarmed civilian figures for most (all?) periods so 'out of period' but workable figures should always be forgiven. 

The considered partial repaint of buildings  might be worth the effort but might not - especially if the 3D buildings no longer blend so well with the 'flats'.  Hmm, maybe a 'flat' of Notre Dame will be the answer for my dilemma of using that edifice in Three Musketeers games! 
Title: Re: Kidnapping in Little Snoring - AAR
Post by: CapnJim on 24 May 2024, 11:10:11 PM
...men eating demons..."

"...men eating demons..."?   I didn't know demons were edible...was there supposed to be a hyphen there, or were the men actually eating demons?  ;D
Title: Re: Kidnapping in Little Snoring - AAR
Post by: marianas_gamer on 24 May 2024, 11:53:53 PM
His name is long forgotten, but the peasants remember that of his man servant “Old Scrotum”…
lol lol
Title: Re: Kidnapping in Little Snoring - AAR
Post by: Michi on 25 May 2024, 09:26:06 AM
"...men eating demons..."?   I didn't know demons were edible...was there supposed to be a hyphen there, or were the men actually eating demons?  ;D

Those are succubae of course.
Title: Re: Kidnapping in Little Snoring - AAR
Post by: Doug ex-em4 on 27 May 2024, 05:01:05 PM
Great looking table, John, as always. At what point in the narrative (excellent, btw) did the actual game start- rolling dice etc? And once that kicked off, how long did it take to complete - number of turns is what I’m thinking of?

Finally, we must consider the Snapcase problem. Throughout history (and up to the present day, some maintain) this family has spread alarm, confusion, wickedness, drunkenness (above all, drunkenness) across the land. I am reminded of that unspeakable distant relative, Hilary Snapcase-Mosley who behaved so abominably during the aftermath of the abdication. When will the blot on the landscape that this family represents be erased?

Doug
Title: Re: Kidnapping in Little Snoring - AAR
Post by: Vagabond on 27 May 2024, 07:06:26 PM
Mind the “Snappies” - men eating demons dwelling in the Dartmoor, often mistaken for ponies from a distance…
There are rumours about a relation to the Snapcase family, who brought forth a certain summoner and occultist a couple of centuries ago. His name is long forgotten, but the peasants remember that of his man servant “Old Scrotum”…

"Beware the Snappies", I think you might have created a new line of horrors in old English folklaw, akin to the barghests I've no doubt.

15's the back drop was a photo I took of a row of the buildings, printed and stuck on a bit of card, my printer is pretty naff and you can see the colour difference which I tried, unsuccessfully to hid.
Hope you enjoyed your trip to Britain.

Cotn Jim, I'm surprised you didnt realize demons were edible, when I  was a little nipper we loved them toasted, or on special days, grilled.

Doug, you've rather exposed the flaw in me calling it an AAR as at least 50% was back story, and really this game was to provide background for the game I actually planned.  That is the hard eyes from the edge of town game.
As and when I get to write that, it will also be a lot of fluff because I  rolled some rather lucky, or unlucky dice, depending whose side you favoured and it was a fairly short game but will hopefully be a good story. ;)
Title: Re: Kidnapping in Little Snoring - AAR
Post by: Patrice on 27 May 2024, 10:28:58 PM
Superb town and figures!  :o :o And excellent, lovely story.  :) :)
Title: Re: Kidnapping in Little Snoring - AAR
Post by: syrinx0 on 31 May 2024, 02:22:45 AM
As and when I get to write that, it will also be a lot of fluff because I  rolled some rather lucky, or unlucky dice, depending whose side you favoured and it was a fairly short game but will hopefully be a good story. ;)

They are always good stories. 
Title: Re: Kidnapping in Little Snoring - AAR
Post by: Count Belisarius on 13 June 2024, 12:14:46 PM
Missed this. Excellent table and AAR. I really like the Conflix stuff. Have lots of it. Looks good and as you say, can be painted to give variety. Backdrops are an excellent idea!

Well done!
Title: Re: Kidnapping in Little Snoring - AAR
Post by: Vagabond on 16 June 2024, 05:04:31 PM
They are always good stories.

You are too kind and I'm pleased  you like them because I've just posted the next episode, Sir Verney Snapcase meets the Red Woman on the Gothic Horror board.  :D

Missed this. Excellent table and AAR. I really like the Conflix stuff. Have lots of it. Looks good and as you say, can be painted to give variety. Backdrops are an excellent idea!

Well done!

Thanks Count, I agree with your comments, well about the Conflix buildings anyway. ;)