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Other Stuff => General Wargames and Hobby Discussion => Topic started by: Basementboy on June 13, 2024, 06:33:51 PM

Title: Fictional characters in historical games?
Post by: Basementboy on June 13, 2024, 06:33:51 PM
Wanted to know if all of you enjoy having fictional characters in historical games, or like to keep it strictly to real historical characters on the table- personally I only use them as long as they’re very low-ranking commanders, who are not important enough to be mentioned in any records of the period, and therefore “could” have existed. Interested to hear other thoughts on the matter though!
Title: Re: Fictional characters in historical games?
Post by: JollyBob on June 13, 2024, 06:50:40 PM
Don't see why not.

If ever get round to my (historical adjacent) Silver Bayonet forces, the British will be lead by Major Sharpe...
And I've been thinking about a Robin Hood themed crusader force based round Angus Donald's Outlaw Chronicles.

It's all supposed to be a bit of fun, after all.
Title: Re: Fictional characters in historical games?
Post by: dadlamassu on June 13, 2024, 07:00:15 PM
We have had Flashman, Sharpe, Macro & Cato, King Arthur (and his knights), Sherlock Holmes, Dr Watson, Dr Who, Biggles, Conan, Asterix, Obelix, Moriarty, Tarzan, Zorro and probably more in our games.  And King Kong!

Sometimes as main characters, others as supports to give a bit of fun or encourage non-wargamers to have a go as they relate t o the character not necessarily the period.
Title: Re: Fictional characters in historical games?
Post by: Gibby on June 13, 2024, 07:07:44 PM
I typically don't like using other people's characters in anything, historical or otherwise. Existing fictional characters have their own stories - so no interest at all in playing Sharpe or Flashman or any author's main characters. I suspect that I'm unusual as I've seen loads of "Sharpe" projects over the years. Back when I was into 40k I was never tempted to use any of the named special characters. I like telling the stories of "my dudes" - I'll name them and see what happens to them over the course of a game, or, as is the dream, a campaign!

Fictional characters in terms of ones I've made up - absolutely. I would be way more inclined to follow their exploits in the likes of Sharp Practice than I would try and recreate mass battles with Wellington and Picton in reenactments (although I would happily play those as well).
Title: Re: Fictional characters in historical games?
Post by: Elbows on June 13, 2024, 07:26:20 PM
Are you talking about known fictitious characters from other works, being introduced to a historical setting...or simply running your "own" generals, division commanders, etc.?
Title: Re: Fictional characters in historical games?
Post by: Aethelflaeda was framed on June 13, 2024, 08:31:24 PM
I ran a “historical” game the other day with Aubrey, Maturin, Bonden and Killick, Sharpe, Harper and the chosen men in a British sea descent running alongside Haitians and Poles led by Toussaint Louverture against a French spy base headed by aristo family of vampires on an island just off the coast of Haiti.  Poppa Legba and zombi even made an appearance.

I have fought with the HMS Surprise in several naval games.
Title: Re: Fictional characters in historical games?
Post by: Fitz on June 13, 2024, 08:36:39 PM
Any game, no matter how hard the players try to hove to absolute historical authenticity, is still a made up story. So adding fictional characters is really neither here nor there, and the only thing that really matters is whether it increases the enjoyment for the players.

I'd probably draw the line at including Captain America in my WWII games.
Title: Re: Fictional characters in historical games?
Post by: FramFramson on June 13, 2024, 09:20:17 PM
"Yes."
Title: Re: Fictional characters in historical games?
Post by: ithoriel on June 13, 2024, 10:47:28 PM
Most of the people I have played with over the years decades have used entirely fictional forces to fight entirely fictional battles but rooted in a particular historical setting.


So in our case it was should we allow a particular historical personality to appear? Rather than fictional ones.
Title: Re: Fictional characters in historical games?
Post by: Cat on June 14, 2024, 12:17:13 AM
For my Hundred Years War English army, the standard bearer for the Black Prince is Sir William Thatcher, formerly known as Sir Ulrich von Liechtenstein of Gelderland before being properly knighted by the Black Prince at the end of A Knight's Tale.
 
Title: Re: Fictional characters in historical games?
Post by: Elbows on June 14, 2024, 01:25:00 AM
Well then surely it is beyond contestation...
Title: Re: Fictional characters in historical games?
Post by: Cat on June 14, 2024, 02:47:38 AM
Well then surely it is beyond contestation...

Exactly!
Title: Re: Fictional characters in historical games?
Post by: carlos marighela on June 14, 2024, 04:03:20 AM
I've been contemplating working the cast of Auf Wiedersehen Pet into my (entirely fictional but based on reality) Cold War Berlin game. The engineer squadron in Berlin was made up of expats serving as Territorials, so why not use five 'well known' expats and vaguely engineering skilled individuals?

It's all made up anyway.
Title: Re: Fictional characters in historical games?
Post by: Khusru2 on June 14, 2024, 05:20:42 AM
I've used my son's names, my wife's and he daughter's names. My friends past and present.
It makes it more personal I think.
Title: Re: Fictional characters in historical games?
Post by: Von Trinkenessen on June 14, 2024, 08:36:02 AM
All my games be them"historical" or otherwise use fictional characters and have done for 52 years :D
Title: Re: Fictional characters in historical games?
Post by: Easy E on June 14, 2024, 02:18:55 PM
It only depends on the size of the battle. 

For skirmish and model-vs-model type games, I love making my own characters.  For large scale battle games I typically pull from actual Orders of Battle where I can. 

However, since I play a lot of Ancients and Dark Age the records are.... open to interpretation at best.  In those cases, even entire battles are speculative or fictional in nature. 
Title: Re: Fictional characters in historical games?
Post by: Freddy on June 14, 2024, 09:26:36 PM
Depends on how involved they are in the setting.
-Making Plastic Dude #67756 into Johnny Smith 35 years old widow goldhamster breeder, faher of two, in his free time doing macramé is OK anytime.
-Introducing well-known novel characters, even with small special rules is also OK, historical fiction is part of the hobby of history (assumed that we know where fiction ends and historyical facts begin). A 17th century Polish battle wouldn't even feel complete without Zagloba lurking there somewhere :)
-Making Plastic Dude #67756 into Johnny Smith The Terrible with his personal nuclear bomb, rerollable 2++ save and casting lightning balls out of his pecker is not OK.
Title: Re: Fictional characters in historical games?
Post by: carlos marighela on June 15, 2024, 12:34:52 AM
-Making Plastic Dude #67756 into Johnny Smith The Terrible with his personal nuclear bomb, rerollable 2++ save and casting lightning balls out of his pecker is not OK.

 lol lol lol Flash... aha saviour of the universe.  :D
Title: Re: Fictional characters in historical games?
Post by: FramFramson on June 16, 2024, 10:53:24 PM
That Flash, always wanting to show off his war rocket.  lol lol lol
Title: Re: Fictional characters in historical games?
Post by: Basementboy on June 17, 2024, 01:50:46 AM
-Making Plastic Dude #67756 into Johnny Smith The Terrible with his personal nuclear bomb, rerollable 2++ save and casting lightning balls out of his pecker is not OK.
You’ve foiled me again lol
Title: Re: Fictional characters in historical games?
Post by: Freddy on June 17, 2024, 12:23:06 PM
That Flash, always wanting to show off his war rocket.  lol lol lol

Oh, yeah, "wargame scenarios based on the forgotten battles of the Seven Years War: The Flash unleashing his flesh lash!"
...I'd rather stick to the more remembered battles :)
Title: Re: Fictional characters in historical games?
Post by: carlos marighela on June 17, 2024, 08:11:16 PM
There are but four fictional characters suitable for the SYW, at least in a canonical sense . Candide, Dr Pangloss, Barry Lyndon and Baron von Munchhasusen.

Alas, only the last has a 28mm figure sculpted in his memory.  Of course Candide, Pangloss and Bazza could be readily proxied as I suppose could Cunegonde and Bazza's companions. There is a very nice 28mm Voltaire by Eureka on the other hand.
Title: Re: Fictional characters in historical games?
Post by: Freddy on June 17, 2024, 08:31:03 PM
There are but four fictional characters suitable for the SYW, at least in a canonical sense . Candide, Dr Pangloss, Barry Lyndon and Baron von Munchhasusen.

Alas, only the last has a 28mm figure sculpted in his memory.  Of course Candide, Pangloss and Bazza could be readily proxied as I suppose could Cunegonde and Bazza's companions. There is a very nice 28mm Voltaire by Eureka on the other hand.
Well, John Smith The Flash is still not overpowered enough to beat Baron von Münchhausen :)
Btw, Turnip28 has a rule for firing aristocratic individuals from a great cannon. (The Grand Bombard cult) They do not survive the adventure though.
Title: Re: Fictional characters in historical games?
Post by: Basementboy on June 18, 2024, 04:05:03 PM
Btw, Turnip28 has a rule for firing aristocratic individuals from a great cannon. (The Grand Bombard cult) They do not survive the adventure though.
I'd forgotten about that rule! T28 is great lol