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Miniatures Adventure => Adventures in the Far East => Topic started by: Moonglum_ on October 30, 2024, 04:51:05 PM

Title: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Moonglum_ on October 30, 2024, 04:51:05 PM
I'm looking to dip into some feudal Japan skirmish rules with an emphasis on the characters in the title rather than entirely samurai.

What rules might fit the bill here that I should have a look at?
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Cat on October 30, 2024, 05:05:13 PM
Test of Honour covers that quite nicely.  Ninjas, monks, bandits, ronin are all included in the troop types and you can build up forces however you like.
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: OSHIROmodels on October 30, 2024, 05:09:54 PM
Ronin might fit the bill. I’ve never played it but I’ve heard good things that might suit what you’re after.
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Moonglum_ on October 30, 2024, 05:49:13 PM
Ronin might fit the bill. I’ve never played it but I’ve heard good things that might suit what you’re after.

Test of Honour covers that quite nicely.  Ninjas, monks, bandits, ronin are all included in the troop types and you can build up forces however you like.

Thanks both. I will have a look at each of these.
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: EnclavedMicrostate on October 30, 2024, 08:53:08 PM
Test of Honour will be a slightly pricier pick but it's a nicely 'fluffy' sort of game with lots of options for individualised special rules. Ronin is a very elegantly simple system but in such a way that it doesn't offer lots of room for little tweaks. That being said, I still have ideas for a Shinobi force in my back pocket...
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Moonglum_ on October 30, 2024, 11:29:52 PM
Looking on the websites for both games,  I see some of the same figures being sold in both places?
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Daeothar on October 30, 2024, 11:46:15 PM
Bushido is my favourite. Although a lot of mythical and magical figures are included, it's perfectly possible to play games with 'realistic'  characters as well...  :)
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Moonglum_ on October 30, 2024, 11:48:50 PM
Bushido is my favourite. Although a lot of mythical and magical figures are included, it's perfectly possible to play games with 'realistic'  characters as well...  :)

That piques my interest as well so I'll take a look.
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: EnclavedMicrostate on October 31, 2024, 12:59:30 AM
Looking on the websites for both games,  I see some of the same figures being sold in both places?

Yes, North Star produced some minis for Ronin, and these are also being sold through Grey for Now's storefront, along with the range by Footsore (who did a couple of tie-ins when Test of Honour migrated from Warlord) and Grey for Now's in-house range.
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Cat on October 31, 2024, 02:06:24 AM
For even more great mini options, check out Perry Miniatures and Bad Squiddo Games.
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Moonglum_ on October 31, 2024, 02:50:20 AM
For even more great mini options, check out Perry Miniatures and Bad Squiddo Games.

Love the Perry line of course (currently buying up as many of their middle-earth figures as I can as GW seems like they may start phasing them out any day now).

This is particularly cool: https://www.perry-miniatures.com/product/sam33-defeated-daimyo-committing-hara-kiri-with-loyal-retainers-discarded-armour/
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Schogun on October 31, 2024, 12:42:42 PM
If you want historical skirmish, I'd say Ronin.

If you want some Asian mythology thrown in and a "beat the Boss" type game, Hametsu from Black Site Studio.
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: traveller on October 31, 2024, 01:09:02 PM
My search for the same purpose ended up with Test of Honour, which I think are great set of rules. I really like the scenarios and campaigns included. For faster games I use One Hour Skirmish Wargames (Medieval).
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Moonglum_ on October 31, 2024, 01:26:59 PM
If you want historical skirmish, I'd say Ronin.

If you want some Asian mythology thrown in and a "beat the Boss" type game, Hametsu from Black Site Studio.
My search for the same purpose ended up with Test of Honour, which I think are great set of rules. I really like the scenarios and campaigns included. For faster games I use One Hour Skirmish Wargames (Medieval).

I'm interested in both but historical moreso. I'm going to pick up both Ronin and Test of Honour.

How do the North Star, Grey for Now and Perry figures hold up next to eachother?

It looks like Wargames Atlantic is another good option?

Lastly, are there any go-to sources of Japanese terrain?
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Cat on October 31, 2024, 02:06:55 PM
How do the North Star, Grey for Now and Perry figures hold up next to eachother?

I mix them all, plus Wargames Atlantic, Bad Squiddo and Bac Ninh, and they all work just fine.  I even use old Ral Partha 25mm figures, they're just shorter people in the crowd
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Patrice on October 31, 2024, 02:26:10 PM
Argad (Sengoku extension) mentions the different character types. Basic characteristics are not much developped, for simplicity, but more details have been suggested (not always online) and played.

Recent AARs online show rather large samurai skirmishes but that's a personal choice of a very active game master who added his own optional morale rules; more typical games (of any period) with the generic Argad rules can be 10-20 characters per player.
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: anevilgiraffe on October 31, 2024, 03:19:35 PM
I have (somewhere) a very cinematic set which used different faced dice for different skill levels, so you're hero would be D20 vs a load of D6's... it's been an age since I looked at it and don't even remember it's name... not very helpful I'm afraid.
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: boywundyrx on October 31, 2024, 03:50:28 PM
"Boshi no Yume" is the Japanese-specific variation of Song of Blades and Heroes by Ganesha Games, written by Rich Jones.  He's made the rules freely available here: https://www.dropbox.com/scl/fi/a6ovs90zflb70nbgqxikp/Bushi-no-Yume-web.pdf?rlkey=itw9ipmo9no4gcsfr7l0ctw1m&e=1&dl=0

Neil Shuck reviewed them here: https://meeples.wordpress.com/2017/03/22/review-bushi-no-yume/

If you like SoBH then this will probably work for you, my only challenge with it is all the traits use Japanese names, which is great for flavour, not great for understanding what they refer to in the middle of a game. In practice I'd swap in the SoBH names.

Chris
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Kikuchiyo on October 31, 2024, 04:29:09 PM
Bushi No Yume might be worth a look at as  its Blades and Heros set in Fudal Japan
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: OSHIROmodels on October 31, 2024, 04:38:57 PM
Lastly, are there any go-to sources of Japanese terrain?

Plenty of options here  :)

https://www.oshiromodels.co.uk/japanese (https://www.oshiromodels.co.uk/japanese)
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: traveller on October 31, 2024, 04:50:13 PM
https://sarissa-precision.com/collections/japan-28mm
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Moonglum_ on October 31, 2024, 05:56:50 PM
https://sarissa-precision.com/collections/japan-28mm
Plenty of options here  :)

https://www.oshiromodels.co.uk/japanese (https://www.oshiromodels.co.uk/japanese)

Beautiful, looks like I have all I need to get started then.
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Cholmondely Percival IV on October 31, 2024, 07:00:30 PM

I mix them all, plus Wargames Atlantic, Bad Squiddo and Bac Ninh, and they all work just fine.  I even use old Ral Partha 25mm figures, they're just shorter people in the crowd

The Wargames Atlantic Samurai and Ashigaru are even shorter than their Ral Partha counterparts, at a mere 10 mm. You may have been thinking of the Fireforge Games range, the only plastic 28 mm Samurai figures that I’m aware of.
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Mr. White on October 31, 2024, 07:15:48 PM
Another vote for Ronin here. Fantastic skirmish game. I can also vouch for Oshiro products.
In November, I’ll be adding more Oshiro buildings to my Ronin village.
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: n815e on November 04, 2024, 01:12:55 PM
A generic heroic game like Pulp Alley could also work.
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Khusru2 on November 07, 2024, 02:10:19 AM
I went with Dixon Miniatures for Ronin. There are so many figures options.
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Moonglum_ on November 08, 2024, 03:26:01 PM
I went with Dixon Miniatures for Ronin. There are so many figures options.

Another great source, thank you.
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: pwx on November 14, 2024, 03:52:35 PM
DAISHO
https://theministryofgentlemanlywarfare.wordpress.com/daisho/
A great set of rules for skirmish. 
As wrote on the book cover: Daishō, skirmish wargaming in mythical Nippon.

It's all about characters, you can build your own or use some of the various factions, historical, mythical, full fantasy... it's all there.
D10 dice. A lot of scenarios, linkable for campaigns, and random generated if you like to add some complications.
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: glenning on December 31, 2024, 04:09:43 PM
We are currently playing using tweaked Ravenfeast rules - works like a charm. You can find the base rules for free on their page http://www.ravenfeast.com/free-downloads.html and I can send you all our stats and house rules if you'd like. It's got Ninjas, bandits, samurai, monks and everything inbetween!
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Khusru2 on December 31, 2024, 05:16:20 PM
I use Dixon figures for Ronin with various other manufacturers for civilians.
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Bowman on January 24, 2025, 12:25:05 PM
I’ll add my $.02

I’ve run a few Samurai skirmish games at conventions, using Rich Jones’ wonderful “Bushi no Yule” rules. They use the Ganesha Games system and are deep, but very easy to learn. After turn 1 the players all know the game well enough to concentrate on the scenario. A great convention game.

I’ve also played Test of Honour twice at different conventions, and enjoyed that also.

But for playing at home, with players familiar with the rules, I really prefer Ronin (and En Garde, a game with similar mechanisms, and both written by Craig Woodfield). It has a bit more depth and an interesting combat mechanism that keeps the players engaged. The only downside I see is that the game is a bit difficult to adapt to solo wargaming.

Those are simply my preferences, but to be honest, the only games I have tried. I don’t think you can go too wrong with any of the suggestions give here. Best wishes on your entry into Samurai era skirmishing.
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Khusru2 on January 24, 2025, 05:40:39 PM
I'm looking to dip into some feudal Japan skirmish rules with an emphasis on the characters in the title rather than entirely samurai.

What rules might fit the bill here that I should have a look at?

Look no further than Dixon Miniatures!
Ronin rules complement them
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Ultravanillasmurf on January 26, 2025, 09:06:26 AM
If you want solo rules, what about mapping and reskinning Five Leagues From The Borderlands.

Enemies Within and Enemies Without will provide you with mundane opposition.
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Cholmondely Percival IV on January 31, 2025, 05:47:42 PM
Regarding the rules referenced above as “Bushi no Yule”, some may be confused, as I initially was, by the typo. The correct title is Bushi no Yume. They are available to download from scribd.com. The download itself is free but there is a monthly fee of £10.99 to use the site after the first month’s free trial.
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Osmoses on January 31, 2025, 05:57:19 PM
You can also download them here:

https://www.dropbox.com/s/lfzqxe5qykfq3vw/Bushi%20no%20Yume%20web.pdf?dl=0
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Cholmondely Percival IV on January 31, 2025, 06:59:08 PM
…which is cheaper.
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Ultravanillasmurf on February 02, 2025, 04:29:59 PM
Regarding the rules referenced above as “Bushi no Yule”, some may be confused, as I initially was, by the typo. The correct title is Bushi no Yume. They are available to download from scribd.com. The download itself is free but there is a monthly fee of £10.99 to use the site after the first month’s free trial.
I thought for a moment someone had a ruleset with a subscription business model, it is tge website that requires subscription.
Title: Re: Japanese skirmish rules with a focus on bandits, ninja, ronin, monks etc.?
Post by: Cholmondely Percival IV on February 02, 2025, 06:24:47 PM
Yes, the subscription is for Scribd rather than the rules, though now you mention it I believe Wizards of the Coast have plans to make players of "One  D&D' - or whatever they're calling it now - pay a subscription as part of their continuing efforts to monetize the game. Fortunately I'm not aware of any similar plans from other publishers.

Oddly, though, I encountered a similar message from Dropbox just as I was about to download the rules from them, even though I've had an account for years. I've only used it to store existing files, however, none of which were downloaded via Dropbox so I'm really not sure what is going on here.