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Other Stuff => Workbench => Topic started by: nozza_uk on 31 October 2024, 01:35:02 PM

Title: Re: SGC Gateroom - Completed
Post by: nozza_uk on 31 October 2024, 01:35:02 PM
Having an abundance of foam-board to hand, I've started another long postponed project - a gate-room inspired by the room seen in the SG-1 TV show. Was going to recycle a redundant cake board, but that has now been reclaimed, so a change of plan was required. Basically created a foam-board box to act as the gate room. Also, instead of painting, I'm printing out various concrete textures for the walls and floor.

(https://cdn.bsky.app/img/feed_thumbnail/plain/did:plc:tu5rd2wsjxmaz7giqq5ykpzp/bafkreienpdro7nabkydo7iwetkhtkbyauk6sulk2bgsrb35f3t37apazle@jpeg)

(https://cdn.bsky.app/img/feed_thumbnail/plain/did:plc:tu5rd2wsjxmaz7giqq5ykpzp/bafkreiavzi6nz2xqob2d5fyffikxu6fik2qkrshjsijvxp7uaf7m4wosju@jpeg)

Title: Re: SGC Gateroom
Post by: Daeothar on 31 October 2024, 01:38:23 PM
That's looking promising!  8)

Are the gate and its ramp 3D printed?
Title: Re: SGC Gateroom
Post by: nozza_uk on 31 October 2024, 02:18:52 PM
Are the gate and its ramp 3D printed?

Absolutely. Designed by Papsikels and printed by DragonTreeMinis via Etsy.

No way I could build something like that!!!  lol
Title: Re: SGC Gateroom
Post by: mikedemana on 01 November 2024, 12:15:23 AM
I like to use printed "textures" for interiors of buildings. I'll often use floors, printed doors, paintings on walls, etc.

Mike Demana
Title: Re: SGC Gateroom - Update 05/11/2024
Post by: nozza_uk on 05 November 2024, 09:16:31 AM
The SGC Gateroom is coming along nicely. Only got some doors and the Stargate left to paint.

(https://cdn.bsky.app/img/feed_thumbnail/plain/did:plc:tu5rd2wsjxmaz7giqq5ykpzp/bafkreiat6r3rquiootumold45jjcrhf7aen47br7vyr26lx3h25efw6tfq@jpeg)(https://cdn.bsky.app/img/feed_thumbnail/plain/did:plc:tu5rd2wsjxmaz7giqq5ykpzp/bafkreif3iioha4274ngifdad3x3pia5x4xv2l44ksi5supymsjesctqktu@jpeg)
Title: Re: SGC Gateroom - Update 05/11/2024
Post by: Daeothar on 05 November 2024, 11:21:50 AM
That's looking great indeed; a suitable homage to the original.

Will you do the rippling water effect on the gate, or will it be closed?
Title: Re: SGC Gateroom - Update 05/11/2024
Post by: nozza_uk on 05 November 2024, 11:49:19 AM
That's looking great indeed; a suitable homage to the original.

Will you do the rippling water effect on the gate, or will it be closed?

Thank you.

I've printed out various water effects and an Iris. I'll have a play around and see which ones look best.
Title: Re: SGC Gateroom - Update 05/11/2024
Post by: snitcythedog on 05 November 2024, 01:53:07 PM
Really looks the biz.  Very nice work. 
Title: Re: SGC Gateroom - Completed
Post by: nozza_uk on 07 November 2024, 09:07:01 AM
I'm calling it done. This is my completed proxy Stargate SG-1 Gate-room. All built with spare foam-board and scenic bits I had lying around (some for years). Printing out the textures used for the walls and floor was a big time saver in getting this completed.

(https://cdn.bsky.app/img/feed_thumbnail/plain/did:plc:tu5rd2wsjxmaz7giqq5ykpzp/bafkreihxevldokzsbqngjp6pgan7qezlvwmjwr7tgabo4dwb5g2bccnive@jpeg)
(https://cdn.bsky.app/img/feed_thumbnail/plain/did:plc:tu5rd2wsjxmaz7giqq5ykpzp/bafkreif3cd2xcbdotjen5obgxccvnf7psdhhyx5j2okg3cuwzjq4btrwse@jpeg)
Title: Re: SGC Gateroom - Completed
Post by: nozza_uk on 07 November 2024, 09:08:39 AM
Will you do the rippling water effect on the gate, or will it be closed?

The gate is open  ;)

(https://cdn.bsky.app/img/feed_thumbnail/plain/did:plc:tu5rd2wsjxmaz7giqq5ykpzp/bafkreiflb2sdfef3cb4wpzkyznhj5qpj2iwzw55jrwrqupmm6r32vkc7mq@jpeg)

(https://cdn.bsky.app/img/feed_thumbnail/plain/did:plc:tu5rd2wsjxmaz7giqq5ykpzp/bafkreicxm5o6hzdc3rrl4ha3q4fmy2vincimxp5ayd5t6jwpaqwez77yne@jpeg)
Title: Re: SGC Gateroom - Completed
Post by: Daeothar on 07 November 2024, 09:17:52 AM
Great stuff!! It looks the biz  8)

The textured surfaces work really well. A pet peeve of mine is the often very exaggerated textures people put on their terrain. I know why it's done like that, but they're so often way out of scale. And your printed concrete works exactly because it's in scale. i.e. there's no discernable relief in the concrete at this scale.

The minis are cool too. But why is Te'alc on a square base and the rest on rounds? (don't think we wouldn't notice  :P ).
Title: Re: SGC Gateroom - Completed
Post by: nozza_uk on 07 November 2024, 09:53:32 AM
why is Te'alc on a square base and the rest on rounds? (don't think we wouldn't notice  :P ).

You spotted that.

Te'alc was one of the first 3D printed figures I bought. Despite being advertised as 28mm, he's noticeably taller than my Hasslefree 'not SG-1' figures. Not having a round flat base, I just used what I had available to make him less of a giant. I should get around to rebasing him at some point.
Title: Re: SGC Gateroom - Completed
Post by: Daeothar on 07 November 2024, 10:02:35 AM
Well, to be fair; he always was a bit of a chunky boi, so I wouldn't sweat it. Now if it were Daniël...
Title: Re: SGC Gateroom - Completed
Post by: nozza_uk on 07 November 2024, 10:41:13 AM
Well, to be fair; he always was a bit of a chunky boi, so I wouldn't sweat it. Now if it were Daniël...

There's chunky and there's chunky...

(https://blogger.googleusercontent.com/img/a/AVvXsEib6uwiMVwoKX7ve8CbziFdP52U2lzOpnzNdzkBvvRwfVJ9a7CRz6NGkeciDjoEUEaTEsSJCiBwCiLLiLI23nhSogPxT3kzUlrT0nZD9lpU3RTI5c0JClmYu2nM41nypQtkqHRJ0RNcywIb2KBe3vSMLlmjUHzsE1xXTPm8S-X-aNCiZoW_OOVm5Ezon0Y=w640-h480)

(https://blogger.googleusercontent.com/img/a/AVvXsEidVmvA9gUBepa__umNjQfLHx95cdlS5UeJ66P2mpUR1g19pva5IRRNt4X8DpYLKG-LZijx3dmpd2ky0oISv2w8AC7C2Lt9PNujjtj0wEb6wYfNtjKnDdnyjbPwMehGFN-srz-lPNz0xIM6QzcU9IAO7u6R_50V8KjfgatHvdpdY1guv04Mw9qRnYbI23E=w640-h480)
Title: Re: SGC Gateroom - Completed
Post by: Daeothar on 07 November 2024, 12:27:55 PM
Trudat.

But the fact that Kev White's work is often quite dainty compared to heroic 28s doesn't help with integrating him.

Still, from the pictures, I can see he's on the big side, but not enough to distract. Apart from the base, he fits in really well, despite the size difference.

Fluff it away as him having at one time been selected to become a Goa'uld elite guard. Add to that a laced diet and stringent training regimen, and I can see a normal boy grow into a bulky brute in a couple of years (think the beginning of Conan) :)
Title: Re: SGC Gateroom - Completed
Post by: anevilgiraffe on 07 November 2024, 01:42:59 PM
Christopher Judge is a big fella, I'd not worry.
Title: Re: SGC Gateroom - Completed
Post by: nozza_uk on 07 November 2024, 05:01:23 PM
I had to go and look it up!  ::)

Christopher Judge is 6' 3, Richard Dean Anderson is 6' 1 1/2, Michael Shanks is 6' and Amanda Tapping is 5'9.

I'll change the base to a round one to draw less attention to him on the table.

Title: Re: SGC Gateroom - Completed
Post by: mikedemana on 07 November 2024, 09:01:13 PM
Looking great! My gf is a Stargate fan, and I showed it to her. She said, "niiiiice!"  :-*

Mike Demana
Title: Re: SGC Gateroom - Completed
Post by: nozza_uk on 08 November 2024, 02:37:01 PM
Looking great! My gf is a Stargate fan, and I showed it to her. She said, "niiiiice!"  :-*

Mike Demana

Tell her I say 'Thank you!".
Title: Re: SGC Gateroom - Completed
Post by: AKULA on 09 November 2024, 07:49:06 PM
Lovely work on the gate room - the event horizon really makes it pop  :-*