Lead Adventure Forum
Miniatures Adventure => Back of Beyond => Topic started by: Wagstaff on 29 December 2024, 04:25:13 PM
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I know you can buy a modular one for 28mm from Empires at War, but I needed one for 1/72...
I based mine on a smallish one, the Multani Caravansary in Baku https://en.wikipedia.org/wiki/Multani_Caravanserai (https://en.wikipedia.org/wiki/Multani_Caravanserai) , although appreciated floor plans from ArchWeb https://www.archweb.com/en/architettures/caravanserai/ (https://www.archweb.com/en/architettures/caravanserai/)
So...(More photos in Lead Adventure Forum - CaravanSaray)
https://leadadventureforum.com/index.php?action=gallery;su=user;cat=1852;u=1750 (https://leadadventureforum.com/index.php?action=gallery;su=user;cat=1852;u=1750)
I needed rooms large enough to fit several figures based on pennies in. It had to be one storey, and allow for diagonal rooms as well as having a gatehouse.
The process - internal walls
(http://leadadventureforum.com/gallery/64/17503-281224190051-64525786.jpeg)
Rooms added
(http://leadadventureforum.com/gallery/64/17503-281224190616-645272160.jpeg)
The gatehouse
(http://leadadventureforum.com/gallery/64/17503-281224191113-645352363.jpeg)
Painted - roof off
(http://leadadventureforum.com/gallery/64/17503-281224191112-64532190.jpeg)
Roof on
(http://leadadventureforum.com/gallery/64/17503-281224191244-64537473.jpeg)
For scale
(http://leadadventureforum.com/gallery/64/17503-281224191244-645382272.jpeg)
(The "sand" was left over from those "find a fossil/gem" kits sold for kids.)
Maybe I should have left the siderooms long for the camels, per this Garghabazar Caravanserai floorplan ( https://en.wikipedia.org/wiki/Garghabazar_Caravanserai (https://en.wikipedia.org/wiki/Garghabazar_Caravanserai)) – which wasn’t there when I started work on it! Nevermind, in mine, they sleep in the central area!
Hope you like, or it gives you ideas.
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That’s a great build.
I’m interested to hear how it works on a gaming table, with only 1 entrance, and no windows. Feels its going to block a lot of space on the table, and also be a bottleneck at the gatehouse (unless you can climb onto the roof). I’m a bit surprised the design doesn’t offer some guard posts on the roof - but perhaps the design is more around controlling access from thief’s, than attempting to be a castle!
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Agree, it could play the part of the bridge that sucks everything in.
I think ambushes/hunting down inside might have to be a thing.
And yes, any assault should include ladders!
Thanks for the kind words.
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Yes, once you get inside, feels like it could be a game within a game!
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Find a friendly Arab and get some Arabic graffiti to put on the walls? (or use a computer translator, I suppose)
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Hi
Find a friendly Arab and get some Arabic graffiti to put on the walls? (or use a computer translator, I suppose)
Thanks - I could do, although might need to make them temporary, depending where and in what time period it is being used!
I agree there is a lot of plain wall on show.
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Very inspiring...! :)